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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 11 6:27 am)



Subject: Problem with V3


CrazyDawg ( ) posted Wed, 26 October 2005 at 10:24 PM · edited Fri, 26 July 2024 at 8:06 AM

file_299952.jpg

Hi all,

I have a problem with V3. I purchased Bitsy and London(both 3D Celebrity Morphs) for V3. I have the head and Body Morphs for V3 also which Both of them require.
Now my problem will be obvious when you look at the image i posted..

How do i rectify this problem please. PS: if you tell me how to rectify it, could you be so kind and explain it in dirctions as i'm not fully up on D|S or where somethings are in it :) Thanks CD

Message edited on: 10/26/2005 22:26

I have opinions of my own -- strong opinions -- but I don't always agree with them.


 



ren_mem ( ) posted Wed, 26 October 2005 at 10:39 PM

I am new to D|S, but check this. Using the surface tool for each surface You need to change light models to skin (on skin, other areas may be glossy plastic or metal), then make sure bump and texture maps in bump and diffuse color channel accordingly. It can be rather time consuming so save it. You probably on have colors set to plastic w/ no trans or texture map.

No need to think outside the box....
    Just make it invisible.


la_morocha ( ) posted Wed, 26 October 2005 at 11:46 PM

file_299953.jpg

Did you get any sort of message when you applied the MAT?


CrazyDawg ( ) posted Thu, 27 October 2005 at 1:13 AM

la_morocha, I thank you from my heart, i looked at your posting, did what you pointed out and now i have a Bitsy looking like she should do.. Thank you :)

I have opinions of my own -- strong opinions -- but I don't always agree with them.


 



DigitalDreamer ( ) posted Mon, 31 October 2005 at 4:35 AM

Even once you have applied the texture, you may need to play around with the skin shaders. From within Studio, Click on Windows/surfaces and then make the followinga djutments. They will vary according to lighting but make a good start: Diffuse color: 255,243,237 Gloss: between 45 and 55% Specular: between 20 and 30% Specular Colour: 222,222,230 Refraction 100% Refractive color - either pale blue or pale pink depending on what looks best. IOR 1.38 I have borrowed heavily from Questor's tutorial on Skin tones in Daz|Studio which can be found at the Daz site. Good luck Nic


CrazyDawg ( ) posted Mon, 31 October 2005 at 7:03 PM

Thanks Nic for that information and letting me know where the tut is.

I have opinions of my own -- strong opinions -- but I don't always agree with them.


 



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