Mon, Dec 23, 10:19 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: .Max to .3ds?


rowan_crisp ( ) posted Sat, 24 December 2005 at 12:38 PM · edited Mon, 23 December 2024 at 9:46 AM

Is there any possible way (without using 3ds Max, which I don't have) to convert a .MAX (3ds Max Scene Format File) to a Poser-readable .3DS file? Thanks.


wheatpenny ( ) posted Sat, 24 December 2005 at 1:19 PM
Site Admin

No, the only way is to export it from 3dsMax or to convert it using something like Deep exploration (which requires an authorized copy of Max in order to accept Max files). The only alternative is to download the 3dsMax demo (fully functional for 30 days) and use that.




Jeff

Renderosity Senior Moderator

Hablo español

Ich spreche Deutsch

Je parle français

Mi parolas Esperanton. Ĉu vi?





rowan_crisp ( ) posted Sat, 24 December 2005 at 1:20 PM

Bugger. Thanks much, MM.


lmckenzie ( ) posted Sun, 25 December 2005 at 1:48 AM

Your best bets are trying the demo of contacting whoever created the model and asking them if they can provide you with a .obj or .3ds format version. 3DS has a relatively low polygon limit (64K I think) and older versions of Max don't have native .obj export so there are a lot of nice .max models out there we can't easily use.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.