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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 21 9:06 pm)



Subject: .Max to .3ds?


rowan_crisp ( ) posted Sat, 24 December 2005 at 12:38 PM · edited Sun, 20 October 2024 at 12:27 PM

Is there any possible way (without using 3ds Max, which I don't have) to convert a .MAX (3ds Max Scene Format File) to a Poser-readable .3DS file? Thanks.


wheatpenny ( ) posted Sat, 24 December 2005 at 1:19 PM
Site Admin

No, the only way is to export it from 3dsMax or to convert it using something like Deep exploration (which requires an authorized copy of Max in order to accept Max files). The only alternative is to download the 3dsMax demo (fully functional for 30 days) and use that.




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rowan_crisp ( ) posted Sat, 24 December 2005 at 1:20 PM

Bugger. Thanks much, MM.


lmckenzie ( ) posted Sun, 25 December 2005 at 1:48 AM

Your best bets are trying the demo of contacting whoever created the model and asking them if they can provide you with a .obj or .3ds format version. 3DS has a relatively low polygon limit (64K I think) and older versions of Max don't have native .obj export so there are a lot of nice .max models out there we can't easily use.

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