Mon, Nov 25, 11:55 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Texture Problem ?????


kiwi_gg ( ) posted Sat, 21 January 2006 at 12:36 PM · edited Mon, 25 November 2024 at 11:28 PM

file_320821.jpg

I,m trying to make some scrub covered limestone coastal cliffs. I have been able to get the look I want but not all as one mat. Pics A&B are what I have and Pic C is the effect I,m trying to achieve. I really like the scrubby bush part of pic A and the rocky cliff part of pic B,but I have been unable to combine the two. what am I not doing right ??????

Cheers
GG.

WHO said Kiwi's can't Fly ?????


marcfx ( ) posted Sat, 21 January 2006 at 12:53 PM

One way to overcome this problem is to make two separate renders, transfer the finished images into Photoshop or another paint programme, have 2 layers (one for each render) and change the opacity of one (or the other) until you get something you like. just a thought. Not tried in Bryce as i havent come across the action to use. Sorry Marc.


Smile, your dead a long time :)


Erlik ( ) posted Sat, 21 January 2006 at 1:14 PM

Go look for mariog's tutorial on blending terrains using alpha channel.

-- erlik


kiwi_gg ( ) posted Sat, 21 January 2006 at 1:27 PM

Hi Erlik, just tried a search of RR tuts and got no results. Do you have a link? Cheers GG.

WHO said Kiwi's can't Fly ?????


Erlik ( ) posted Sat, 21 January 2006 at 3:13 PM

Attached Link: http://www.pinhead.robbes.com/tutorial/Mario/mg_CTATerrains.htm

Sorry, only now I see that you'll need Photoshop or PaintShop Pro to do it. It talks about DEMs, but you can do the same thing with your own terrain if you just export image of your terrain from Terrain Editor. Just remember that the resolution of the terrain will be the size of the image - resolution 512 will give you an image of 512 x 512 pixels.

-- erlik


danamo ( ) posted Sat, 21 January 2006 at 3:29 PM

That's a very cool tut Erlik, and a new method to me. Thanks!


kiwi_gg ( ) posted Sat, 21 January 2006 at 7:15 PM

Printing off a hard copy now,Thanks Erlik its an awesome tutorial.8-) Cheers GG.

WHO said Kiwi's can't Fly ?????


Quest ( ) posted Sat, 21 January 2006 at 8:10 PM · edited Sat, 21 January 2006 at 8:15 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2503987

Checkout the A+B+C blend in post #4,5 and #6 of the above short tut. Save both youre A and B textures in the Textures library and create your own Alpha texture for the C or "D" component.

Message edited on: 01/21/2006 20:15


ysvry ( ) posted Sat, 21 January 2006 at 9:15 PM

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.