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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Rigging issue - free pilot character as soon as problem solved


bazze ( ) posted Sun, 05 March 2006 at 5:52 AM · edited Sat, 11 January 2025 at 12:59 PM

Hi all,
Im working on this character that I will make available for free download as soon as I finish it. As you see I have run into some problems when rigging it in poser.

The 1st image is a render of the unrigged character. The 2nd image shows the hierarchy and the figure in action.

I have connected the neck, right and left collars to the chest (as instructed on the DAZ site) but the mesh breaks up in those areas. How can I weld these areas?

Thanks!

wip_pilot060304.jpg

wip_pilot060305.jpg

www.colacola.se


xantor ( ) posted Sun, 05 March 2006 at 7:14 AM

Could you show a wireframe view of the rigged figure from the front? That part of the figure shouldn`t split because it should be the centre of the chest.


bazze ( ) posted Sun, 05 March 2006 at 8:25 AM

file_331600.jpg

I fixed the gaps by tweaking the joint parameters but the middle of the chest sill isn't welded.

www.colacola.se


xantor ( ) posted Sun, 05 March 2006 at 9:07 AM

If you show the figure in wireframe only mode and the default pose, it will be easier to see the problem.


bazze ( ) posted Sun, 05 March 2006 at 9:11 AM

file_331601.jpg

here it is

www.colacola.se


xantor ( ) posted Sun, 05 March 2006 at 9:33 AM

Sorry, I should have said outline mode, to see the grouping.


TrekkieGrrrl ( ) posted Sun, 05 March 2006 at 9:37 AM

Actually, the mid line looks a bit thicker than the rest, indicating that it's not welded properly, perhaps from the modeling program. Try importing the obj into Poser with "Weld Vertices" checked... Thing is, I can't remember if that'll kill your grouping. You could also select the offending vertices with Poser's Grouping Tool and use the Weld there.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



bazze ( ) posted Sun, 05 March 2006 at 11:18 AM

file_331602.jpg

here it comes... You can se the "thicker lines" better in this view. The strange thing is that only the weld between the neck & collars is causing problems.

www.colacola.se


Letterworks ( ) posted Sun, 05 March 2006 at 12:33 PM

bazze you need to seperate the two collar groups and the neck with a column of "Chest" group vertices. Poser has a "quirk" that won't allow the type of arrangement you show in your last picture. You can FORCE it by hacking the CR2 file but if you look a a typical pose figure you'll see the way typical chest groups are set up. P.S. This is also the reason there are problems with skirts in Poser. mike


TrekkieGrrrl ( ) posted Sun, 05 March 2006 at 12:34 PM

No that's perfectly natural. They can't weld because you have to divide them with a T-shaped piece of the chest.As it is grouped now, it will never work, it can't weld like this. The chest part should go up to the neck and only chest should be connected to the neck, with the shoulders each connected to that bit of chest that divides them :o)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



TrekkieGrrrl ( ) posted Sun, 05 March 2006 at 12:35 PM

ah crosspost...

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Posermatic ( ) posted Mon, 06 March 2006 at 12:24 AM

It is not entirely a quirk, is more like the technical way of linking parts in Poser. A given group of a figure can only be in touch with two connecting parts at a time, the preciding and the next, so the lShoulder in this figure (very nice BTW) is in touch with more than one (actually like four) That's why it is breaking in the neck and the rShoulder which are the two extra groups. Hope this helps


xantor ( ) posted Mon, 06 March 2006 at 6:40 AM

file_331603.jpg

This picture shows the chest group on m3 and the p4 male, if you make the chest group the same as either of these then it will work ok.


bazze ( ) posted Mon, 06 March 2006 at 7:20 AM

thanks! I was looking at the P4 default figure and the rigging tutorial at the DAZ site when I rigged my character. Now I know how to do it next time.

www.colacola.se


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