Thu, Nov 7, 10:08 PM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Latest bug list.


Kixum ( ) posted Sat, 11 March 2006 at 5:17 PM · edited Thu, 07 November 2024 at 10:08 PM

Attached Link: http://backroom.renderosity.com/~carrara/c505bugs/index.html

I sent the link to Eovia. -Kix

-Kix


steama ( ) posted Sat, 11 March 2006 at 5:41 PM

Good job Kix! Thank you


Tunesy ( ) posted Sat, 11 March 2006 at 6:31 PM · edited Sat, 11 March 2006 at 6:32 PM

Good job. Don't forget the one (or maybe two) in realistic skys. (See the thread a few below this one.) Combined it makes it quite an ordeal to set up a customized realistic sky.

Message edited on: 03/11/2006 18:32


anxcon ( ) posted Sat, 11 March 2006 at 6:47 PM

also a bug in formulas, ie i can type red=sqrt((axax)+(ayay)+(azaz)); and it works, however if i do this=sqrt((axax)+(ayay)+(azaz)); red=this; then red seems to be always be 0, so guess its a bug a couple threads down has a formula from me seems easy values work, like this=1; red=this; works, but still, should calculate the longer ones


anxcon ( ) posted Sat, 11 March 2006 at 6:52 PM

another bug in formulas, any formula longer than 6 lines the text box seems to lose its scroll bars, the info remains there and works fine, but can't edit it without clicking on an existing line, and hitting enter key, then ofcourse backspace to get rid of the line the enter key made


ren_mem ( ) posted Sun, 12 March 2006 at 12:00 AM

anxcon, I don't work with formulas so am not sure of the proper syntax rules in carrara.There is limited docs also. Is it possible that is the cause of the error w/ long calcs? That the parenthesis used improperly or lack or quotes etc... could be killing the value?

No need to think outside the box....
    Just make it invisible.


ren_mem ( ) posted Sun, 12 March 2006 at 12:09 AM · edited Sun, 12 March 2006 at 12:09 AM

Oh, I see. I missed the first test you did before the red variable.Yeah that does look buggy unless there is some odd syntax rule going on.Is there a syntax ref anywhere for this?

Message edited on: 03/12/2006 00:09

No need to think outside the box....
    Just make it invisible.


anxcon ( ) posted Sun, 12 March 2006 at 10:28 AM

dunno, even if i reduce everything to simplest possible steps i'm still getting it, if i drop all of it,and just make it all 1 long line, giving it to red directly, still doesnt work previews and renders, if only previews i could live with it


Primitive_Dave ( ) posted Mon, 13 March 2006 at 12:26 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2583465

They didn't fix the issue with surface replicated objects generating vector motion blurs when there shouldn't be any -- see linked message.

SF to LA: From June 1 to June 7 2007 I will be riding my bicycle 545 miles to help support people living with HIV/AIDS. Please visit my homepage: http://www.aidslifecycle.org/6010


ren_mem ( ) posted Mon, 13 March 2006 at 5:42 PM

I know that one was acknowledged.

No need to think outside the box....
    Just make it invisible.


ShawnDriscoll ( ) posted Tue, 14 March 2006 at 12:43 AM

file_333143.jpg

It's still there in 5.05!

www.youtube.com/user/ShawnDriscollCG


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.