Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 05 2:05 am)
Are the runway sections mapped separately? If so, the mapping may be slightly different sizes. When Poser reads the UV mapping, it may be shifting the mapping slightly, causing that white line to look thicker than it really is. Look carefully at the center lines: do they line up or are they shifted the same 1 and 2 pixels? --John
VanishingPoint... Advanced 3D Modeling Solutions
if it's a big file - rather than decrease the texture quality could you just upload it as a two part package? love esther
I aim to update it about once a month. Oh, and it's free!
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![file_333493.jpg](https://live.cdn.renderosity.com/forum/threads/2616480/file_333493.jpg)
This Airbase was to be out on Monday, when I find the Zip file size to be 65mb. So, I have to retexture the whole thing again. While retexturing, finding a problem. Good thing I find it, athough I am starting to feel a headache. If you look at image. You can see the textures are not aligned. I do not get it. Thinking it is the grouping, then the mesh (Vertices lined up). I dunno..confused. Each square is "Exclude hidden facets" by 1024x1024. Each plate will have its own texture. But why are the textures not lined up? I do not get it. The center arrow is the perfect fit of the texture. The way I like to see the whole runway.Message edited on: 03/14/2006 18:08