Sun, Nov 24, 8:09 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 4:22 pm)



Subject: UV QUESTION :


pumecobann ( ) posted Fri, 07 April 2006 at 6:28 PM · edited Sun, 24 November 2024 at 8:06 PM

Hi. I'm hoping someone can throw me some 'basics' on UV maps. I've got the free Victoria3 download, and I've got BodyPaint to work with 3D texturing. I haven't - however, got a clue how to extract the default UV map from Victoria3 as supplied by DAZ. She didn't come with a skin texture, so I want to create one of my own using BodyPaint. I can't figure out why, when I've loaded her into BodyPaint, I have to start creating a UV map from scratch. There must be a way to load her in, and paint onto her without going through all that. I'm assuming this can be done. Otherwise, those skin textures in the MarketPlace would not be legally possible - would they? I'm under the impression that if I had to create a custom UV map, the texture would be useless to others unless I gave them the model as well which included 'that' custom UV map I based the texture on. If I created a custom map, and wanted to let others use my texture - they wouldn't be able to, because that would mean distributing the model with it's UV map as well, and that's obviously illegal. I hope you can see what I'm trying to get at here. I suppose I've worded this kinda badly - but hey, I seriously can't think of a better way to explain what I need to know. Any help - much appreciated. Len.

The wait can be horrific, but the outcome can be worse - pumeco 2006


geep ( ) posted Fri, 07 April 2006 at 6:41 PM

Attached Link: UVMapper

Hi Len, Scoot on over to UVMapper (attached link) and get a free copy of UVMapper Classic. Steve Cox has some excellent tuts on how to use it on his site, also. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Letterworks ( ) posted Fri, 07 April 2006 at 6:53 PM

Len, In additon to Doc's excellent advice (UVMapper is essential to anyone wanting to creaete textures!). Check in free stuff for V3's seam guides by SnowSultan (Why remake the wheel?) mike


pumecobann ( ) posted Fri, 07 April 2006 at 6:57 PM

Thanks geep. Thing is, I've got UVMapper - and I can't see how it could help me with this one. If I load the model into UVMapper, it simply doesn't pick-up any UV info from Victoria3 whatsoever. I have to load the model in, then choose what type of map I want UVMapper to generate for the model. And that's the problem, I don't want a new UV map to be generated - I want to use whatever DAZ created for her. Does that make any sort of sense? Len. (Or am I messed-up BIG-TIME on how this stuff works)

The wait can be horrific, but the outcome can be worse - pumeco 2006


pumecobann ( ) posted Fri, 07 April 2006 at 6:59 PM

Yup, cheers trav!

The wait can be horrific, but the outcome can be worse - pumeco 2006


Acadia ( ) posted Fri, 07 April 2006 at 7:26 PM

There are lots of free V3 textures around. Check these links. Some have morphs that you won't be able to use unless you have the head and morph packs from Daz. But you can use the textures: http://www.poser-corner.de/freebies/ http://www.renderosity.com/freestuff.ez?Form.Contrib=Neomea&Topsectionid=0 http://www.kleopetra.dk/ (for A3 but will work on V3) http://www.antjesgraphics.com/Download.asp http://illusions-designs.net/ http://www.renderosity.com/freestuff.ez?Form.Contrib=Vali&Topsectionid=0 http://www.renderosity.com/freestuff.ez?Form.Contrib=Lisbeth&Topsectionid=0

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



pumecobann ( ) posted Fri, 07 April 2006 at 7:46 PM

Thanks Acadia. I'll check those out, and hopefully understand what's what a bit better. They won't give me UV's, but I should at least be able to see how they relate - with a bit of luck! Len.

The wait can be horrific, but the outcome can be worse - pumeco 2006


Letterworks ( ) posted Fri, 07 April 2006 at 8:38 PM

MOst are painted over the templates simular to those in the free stuff forum. The problem with UVmapper, and I forgot after some many years of use, is that while it loads Victoria and should display the UV mapp immmediately, There are several "pages" the body, the head and I believe lash and eyebrow trans maps. Check the templates I mentioned and the ones Acadia talked about and you'll see what I mean. mike


Acadia ( ) posted Fri, 07 April 2006 at 9:04 PM · edited Fri, 07 April 2006 at 9:07 PM

If you insist on making your own texture for your figure, here are 2 links that will help you see how to do it: http://www.thepalace.com/wonder/poser/posebuilder/character_creation.html http://www.renderosity.com/viewed.ez?galleryid=1100639&Start=1&Artist=FS&ByArtist=Yes You can get the seam guide template at this link. Just look through the pages until you find the one you want: http://www.renderosity.com/freestuff.ez?Form.Contrib=SnowSultan&Topsectionid=0

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



pakled ( ) posted Fri, 07 April 2006 at 11:42 PM

not sure which are already posted, but there's someone named SnowSultan that does templates for texture maps..has done several of the Daz characters..should be in Freebies (could be 2 words..but that's the person..)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Mystic-Nights ( ) posted Sat, 08 April 2006 at 4:47 AM

Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=1098

Go here and scroll down towards the bottom of the page. You can download the texture templates and Snow Sultans seam guides there for Victoria 3.


SAMS3D ( ) posted Sat, 08 April 2006 at 5:39 AM · edited Sat, 08 April 2006 at 5:40 AM

Don't forget that Bodypaint will load all the maps on top of one another as soon as you load V3. But in BodyPaint you can call out one group you need to work on correct? Did you activate the Mapping screen in BodyPaint? Sharen


xantor ( ) posted Sat, 08 April 2006 at 1:27 PM

Where you downloaded victoria 3 near the bottom of the page it says texture template download, if you download that file and extract it somewhere that has the victoria 3 uvmap templates.


pumecobann ( ) posted Sat, 08 April 2006 at 4:44 PM

Thanks all, I'm sorted now. It's the way I was using BodyPaint that was the problem. I kept seeing a mass of polygons displayed as the UV mesh, and I was trying to select individual objects so that it would display only 'one' UV part at once. I've just realised it's the material groups 'within' the object groups that need to be selected - lol (Kinda like what Sharen was getting at) Now I've just gotta figure-out how to paint 'accross' multiple groups using the RayBrush. I don't know if that's possible, or if someone knows a trick to do that - but that's another topic entirely, so I'll start a new thread about it sometime soon. Again, many thanks 😉 Len.

The wait can be horrific, but the outcome can be worse - pumeco 2006


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.