Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 4:22 pm)
Attached Link: UVMapper
Hi Len, Scoot on over to UVMapper (attached link) and get a free copy of UVMapper Classic. Steve Cox has some excellent tuts on how to use it on his site, also. cheers, dr geep ;=]Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Thanks geep. Thing is, I've got UVMapper - and I can't see how it could help me with this one. If I load the model into UVMapper, it simply doesn't pick-up any UV info from Victoria3 whatsoever. I have to load the model in, then choose what type of map I want UVMapper to generate for the model. And that's the problem, I don't want a new UV map to be generated - I want to use whatever DAZ created for her. Does that make any sort of sense? Len. (Or am I messed-up BIG-TIME on how this stuff works)
The wait can be horrific, but the outcome can be worse - pumeco 2006
There are lots of free V3 textures around. Check these links. Some have morphs that you won't be able to use unless you have the head and morph packs from Daz. But you can use the textures: http://www.poser-corner.de/freebies/ http://www.renderosity.com/freestuff.ez?Form.Contrib=Neomea&Topsectionid=0 http://www.kleopetra.dk/ (for A3 but will work on V3) http://www.antjesgraphics.com/Download.asp http://illusions-designs.net/ http://www.renderosity.com/freestuff.ez?Form.Contrib=Vali&Topsectionid=0 http://www.renderosity.com/freestuff.ez?Form.Contrib=Lisbeth&Topsectionid=0
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
MOst are painted over the templates simular to those in the free stuff forum. The problem with UVmapper, and I forgot after some many years of use, is that while it loads Victoria and should display the UV mapp immmediately, There are several "pages" the body, the head and I believe lash and eyebrow trans maps. Check the templates I mentioned and the ones Acadia talked about and you'll see what I mean. mike
If you insist on making your own texture for your figure, here are 2 links that will help you see how to do it: http://www.thepalace.com/wonder/poser/posebuilder/character_creation.html http://www.renderosity.com/viewed.ez?galleryid=1100639&Start=1&Artist=FS&ByArtist=Yes You can get the seam guide template at this link. Just look through the pages until you find the one you want: http://www.renderosity.com/freestuff.ez?Form.Contrib=SnowSultan&Topsectionid=0
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
not sure which are already posted, but there's someone named SnowSultan that does templates for texture maps..has done several of the Daz characters..should be in Freebies (could be 2 words..but that's the person..)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=1098
Go here and scroll down towards the bottom of the page. You can download the texture templates and Snow Sultans seam guides there for Victoria 3.Thanks all, I'm sorted now. It's the way I was using BodyPaint that was the problem. I kept seeing a mass of polygons displayed as the UV mesh, and I was trying to select individual objects so that it would display only 'one' UV part at once. I've just realised it's the material groups 'within' the object groups that need to be selected - lol (Kinda like what Sharen was getting at) Now I've just gotta figure-out how to paint 'accross' multiple groups using the RayBrush. I don't know if that's possible, or if someone knows a trick to do that - but that's another topic entirely, so I'll start a new thread about it sometime soon. Again, many thanks Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
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Hi. I'm hoping someone can throw me some 'basics' on UV maps. I've got the free Victoria3 download, and I've got BodyPaint to work with 3D texturing. I haven't - however, got a clue how to extract the default UV map from Victoria3 as supplied by DAZ. She didn't come with a skin texture, so I want to create one of my own using BodyPaint. I can't figure out why, when I've loaded her into BodyPaint, I have to start creating a UV map from scratch. There must be a way to load her in, and paint onto her without going through all that. I'm assuming this can be done. Otherwise, those skin textures in the MarketPlace would not be legally possible - would they? I'm under the impression that if I had to create a custom UV map, the texture would be useless to others unless I gave them the model as well which included 'that' custom UV map I based the texture on. If I created a custom map, and wanted to let others use my texture - they wouldn't be able to, because that would mean distributing the model with it's UV map as well, and that's obviously illegal. I hope you can see what I'm trying to get at here. I suppose I've worded this kinda badly - but hey, I seriously can't think of a better way to explain what I need to know. Any help - much appreciated. Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006