Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 10:16 am)
bad, bad viva :/ borrows the whip from Ang kitty5
www.Bucketload3d.com - where cool
freebies are ~(==^..^)
your right about z brush as a paint program its nice as 3d proggy it kinda sucks . lets ask a.s. to show his progress in zbrush after half a year :P
for
some free stuff i made
and
for almost daily fotos
[14:44] [vivafluff] hey, you answered those q's in that 3d world mag about zbrush. i read it :)
[14:44] [vivafluff] quite cool
[14:44] [meatsmeier] :D yeap
[14:44] [meatsmeier] thx XD
[14:45] [ek-art] cool images too :)
[14:45] [vivafluff] i got a chance to look at the tut, but since i never owned zbrush, i can't say i understood much outside the theory of it :)
[14:45] [meatsmeier] zbrush is a great package you should give it a try someday
[14:45] [meatsmeier] :P
[14:45] [vivafluff] it's on the todo list after buying carrara :)
will the real viva/drac please stand up. :^)
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Somebody mention whips? :b_tonguewink:
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Oh, man drac...Meats is an amazing artist and ZBrush simply freaking rocks!!!!!!!
My sympathies for you not being familiar with him and/or ZBrush, lol. I mean he only worked on Hellboy and Sky Capt & the World of Tomorrow...rofl. I would KILL to be able to afford the ZBrush class he teaches at the Gnomon School of Visual Effects.
Well...I myself haven't really posted up my ZBrush work as I am not satisfied with it. That just comes from now being SO familiar with Bryce, I kinda feel like my ZB work needs to absolutely kick butt before I show it. I know, I know...kinda stupid.
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"I want to be what I was
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Agent Smith,
I don't think you have much to worry about as far as posting Rrenders in ZBrush
goes - most here are in awe of your Bryce work - It's only a matter of time before you awe the ZB community as well.
As I recall, Drac didn't like truespace much either.
I'm considering getting either C5, Zbrush or Silo. I like the idea of
painting displacements on an object (I'm pretty sure Carrara doesn't do this.)
right now I'm looking at the learning version of Silo. There's a free modeler that
does this I've toyed with a little that kenmo on the 3dmodeling forum provided a link to that does displacements - so with my participles dangling and my phaser set to stun, I'm ready - sorta. kinda. almost.
BTW: Is there a new demo for ZBrush I could check out?
-TJ
drac; riff-raf, ip, checking it out....at the very least the avatar should be changed, imho.
bikermouse; ZBrush demo;
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"I want to be what I was
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I kick...technical, tweaking butt in Bryce, lol. :tongue1:
"I'll choose lucky over good anyday"
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"I want to be what I was
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Best freeware cleaner I have yet found, imho. ;o)
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"I want to be what I was
when I wanted to be what I am now"
TJ, you might want to check the upcoming Modo 201. Some amazing stuff in there. Personally, the ability to draw wireframe on the mesh and so interactively lower the number of polys seems incredible. Unfortunately, a friend showed it to me, but I can't find it now at the site. Otherwise, they've got texture layers and painting in the program, with Bump map painting, micropolygon displacement with blending of different UV maps and so on. That renders we had here shortly before the php conversion are just a tiny tip of the iceberg.
-- erlik
Attached Link: "ZBrush head displacement test"
Neil Young once wrote and sang a song-"Rust Never Sleeps", and apparently AS doesn't either,lol.@Bikermouse- Carrara5 doesn't paint displacement maps at the present time, but it sure as heck supports them natively! Check out a new post by SHONNER in the Carrara Forum- "ZBrush head displacement test"! It is a real "eye-opener"! You also might want to check out Hexagon2 due out later this month. It has excellent modeling tools, does displacement painting, unwraps UVmaps, and has terrific built-in texture engine. I'm dying to play with the Demo.
"Meats Meyers in RenderGods; and we STILL don't know when it's coming out, or what's new"
-Huh? Are you trying to telepath to us that you are talking about ZBrush 2.5? Lol...
I met with the Pixologic corporate types last Thursday (13th), and no concrete date is being given. But, we all know what ZB 2.5 does, it's been all been shown online and demo-ed live during the last Siggraph. I watched that presentation probably a dozen times. ;o)
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"I want to be what I was
when I wanted to be what I am now"
LOL - that's neat - I wondered if you'd recieved that telepathic message, AS.
"...it's been all been shown online and demo-ed live during the last Siggraph."
I think they're hiding something to be honest - and I think I know what.
Look how late it's arriving, look what anouncement appeared (Hexagon2), and look at a certain comment in that "Path to 2.5" thread by one of the official guys for ZBrush - and I think it all falls into place.
I'm hoping they've seen Hexagon2 and though to themselves "WTF - this is a GREAT poly/nurbs modeler AND it will soon be capable of ZBrush style modeling as well". And so their wonderful minds are devising a poly/nubs modeling solution into ZBrush2.5 - so that they can keep clear of the competition.
An official in that thread said something like "What we're going to give you will be REVOLUTIONARY"
I can't wait - ZBrush rules as is, so...
I really hope they give it a good poly/nurbs facility.
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
Uhm...well, I actually do know of one attribute that Pixologic wants ZB 2.5 to do that I did not see shown anywhere. It's not what you are talking about, but...I also would not doubt what you are saying, in that they may be doing a little more adding on to ZB 2.5 as to keep up with the competition that is coming up on them. ;o)
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"I want to be what I was
when I wanted to be what I am now"
Man, I missed the whole thing. Odds are I was logged in too, but away from the compy...
I think drac's point wasn't that Z-brush was bad, but more of a "I'm still making payments towards that Chevy, so although that Porche is nice... I think it'll just have to wait." kinda thing. (The same reason why I'm Wingsin' along and not fiddling with Hexagon or Modo.)
I suppose the guy could hang around pitching something to us, but would that honestly be a good use of his time?
Maybe drac did him a favor.
However, I still would like to pick the guy's brain. Too bad I missed out.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
Erlik,The subdivision modeling site was talking about modo positively - I'll check it out if I can ever get past their infernal logon process - might be the browser upgrades last week but if not it doesn't say much for the program if they mess up a simple thing like the logon process - hopefully the guys doing their website aren't the same ones that do the program code. I'll try not to let the webbies discourage me from the program. Thanks!
Hexagon: too many negs on our 3d modeling forum - I'll skip that one at least until the next go-round .
danamo,Carrara: I've been lurking on our forum there and have C2.1. not too happy with it; thinking that the upgrades might be better . . .. I know they don't paint displacement maps. That is the thing right now. Shonner is one of the good guys - I'll chech that out, thanks!
AS; dld the ZB demo but haven't installed it yet! Looking forward to it!
ZBrush Central cannot be beat, it's forums have TONS of reference and beginner tutorial stuff in forum posts, pdf's, and QT movies.
Have no idea why they don't have a normal url, lol;
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"I want to be what I was
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Quote - Erlik,The subdivision modeling site was talking about modo positively - I'll check it out if I can ever get past their infernal logon process
Er, what logon process? I went there, checked the feature page, checked other things. I checked the tutorials... Everything without logging onto site.
-- erlik
It was casually (and maybe accidetally) mentioned by a beer drinking Meats Meier...I don't know if I would be getting him in trouble by publically spilling it. :unsure:
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"I want to be what I was
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I have to try too hard, and then my girlfriends head explodes, and its strawberry jelly everywhere. And those stains never come outta the cats fur.
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"I want to be what I was
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Meats Meyers was just in Rgods...
:)