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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 03 10:43 am)



Subject: making poseble objects "for modeling project"


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geep ( ) posted Mon, 01 May 2006 at 10:57 AM

file_340475.gif

(click for a larger image)

Pages 25 and 26.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Mon, 01 May 2006 at 11:01 AM

file_340478.gif

(click for a larger image)

Pages 27 and 28.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



shogakusha ( ) posted Mon, 01 May 2006 at 1:04 PM

Attached Link: http://www.shogakusha.net

Hey Bar-Code,

I won't step in on the good Doctor's tutorials. He is a good guy and always does his best to help. I DID want to compliemnt you on your terrific sets. They are wonderfully modelled and offer a great environment with many possibilities.

I just wanted to put in here that sometimes it is simply a mtter of grouping. I was playing with your set, and was trying to get your barrels separated from the floor so I could move them about as separate props. In the Grouping tool, I hit spawn props, and suddenly I could raise the main door using Y-Tran!

Hang in there! Keep up the GREAT work! (FYI, I put in a request to Blues Dragon to see if he would be willing to make a light set for the Sci Fi hall)

Thanks!

Shogakusha


BAR-CODE ( ) posted Mon, 01 May 2006 at 1:10 PM

shogakusha wrote:
I hit spawn props, and suddenly I could raise the main door using Y-Tran

 

Damn im good i made thing possible without knowing it  :blushing:

But in the next scene or so thing will be separated like the barrels and moving things etc etc...

And i got some gifts from people who used the SF hall ..so i can buy some stuff at DAZ thats realy kewl is it not !!

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep ( ) posted Mon, 01 May 2006 at 1:37 PM

@ Shogakusha

No problem "stepping on my tutorial." 😄  Feel free anytime. ;=]

BTW - I checked out your dojo - Very nice!  👍

==========================================

@ BAR-CODE

FYI -

Spawn Props is basically the opposite of EXPORTing props and then IMPORTing them as a single object.

(in Poser) => Spawn props takes a single object apart according to it's groups and makes a separate object (prop) for each group.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Mon, 01 May 2006 at 1:41 PM

(in Poser) => Spawn props takes a single object apart according to it's groups and makes a separate object (prop) for each group.

You mean it cuts the part lose from the rest and make it a new part  ?

So if i spawn a barrel it becomes a lose barrel ?

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



shogakusha ( ) posted Mon, 01 May 2006 at 4:02 PM

Attached Link: http://www.shogakusha.net

Bar-Code said>> So if i spawn a barrel it becomes a lose barrel ?

Actually, the Spawn Props will split all groups if I am not mistaken. I tried this and it did make movable barrels in your scene, but it also split the barrel tops from the drums. This could be good or bad :unsure:

I am a Poser tinkerer. i can usually figure things out, but I am not necessarily a good teacher. I am sure Dr Geep will produce a solid solution for you.

@Geep>> Thanks! I am glad you like my dojo. I really need to update the site though.

Shogakusha


geep ( ) posted Mon, 01 May 2006 at 5:52 PM

Quote - Bar-Code said>> So if i spawn a barrel it becomes a lose barrel ?

I am a Poser tinkerer. i can usually figure things out, but I am not necessarily a good teacher. I am sure Dr Geep will produce a solid solution for you.

Dr Geep would be glad to try and provide a solid solution ... except, I don't know to what you are referring.

What barrels and where ?????????????

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Mon, 01 May 2006 at 6:05 PM

What and where ...

Well in the freebee section i have a freebee hahaha and in that freebee "sf Hall/workshop"

Are some barrels that i made stationary ea unmoveble.. that was what is all about..

But please dr Geep continue the tut your working on :}   the rest comes later :}

maybe when i get the posing bit ill update the sfhaal ..working doors moveble barrels etc etc

Or i just use my new learn things in my next project ..

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep ( ) posted Mon, 01 May 2006 at 6:12 PM

11 MegaBytes ?????

Are you kidding?

It'll take me 3 days to download it.

;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Mon, 01 May 2006 at 6:15 PM

hahaha yeah i know its a bit big...so is the prop itself big...

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep ( ) posted Mon, 01 May 2006 at 6:29 PM

So um, how big is BIG?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Mon, 01 May 2006 at 6:36 PM

Well i did fit a poser Bus in it .. or 3 cars in a row , 25 BSG centurions robots ,so its a bit big..

But with 25 centuron figures my system run out of power/memory 1.5 gb  :}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



pakled ( ) posted Mon, 01 May 2006 at 7:06 PM

so put the Centurions up front, and shadowy figures in back..cheat like a bandit..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


SAMS3D ( ) posted Tue, 02 May 2006 at 3:54 AM


geep ( ) posted Wed, 03 May 2006 at 8:03 AM

file_340650.gif

Special for Chris,

Your model is EXCELLENT with much attention to detail ...
... however, it is VERY large for use in Poser (it has over 400,000 polygons).

You might want to take a look at the modeling program that you are using to see if you can reduce the number of polygons that are used without sacrificing detail as shown in the attached graphic.

The example shows only one of the many groups in your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Wed, 03 May 2006 at 8:10 AM

file_340652.gif

(click to enlarge)

Hi Chris,

P.S. Another possible way to reduce file sizes is to use .gif texmaps instead of .jpg texmaps.

Note that .gif texmaps are limited to 256 colors so this may not be applicable to your particular situation.

See the attached graphic for an example from your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Wed, 03 May 2006 at 8:19 AM

file_340653.gif

(click to enlarge)

Hi Chris,

P.S. Another possible way to reduce file sizes is to use .gif texmaps instead of .jpg texmaps.

Note that .gif texmaps are limited to 256 colors so this may not be applicable to your particular situation.

See the attached graphic for an example from your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Wed, 03 May 2006 at 8:19 AM

file_340654.gif

(click to enlarge)

Hi Chris,

P.S. Another possible way to reduce file sizes is to use .gif texmaps instead of .jpg texmaps.

Note that .gif texmaps are limited to 256 colors so this may not be applicable to your particular situation.

See the attached graphic for an example from your model.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Wed, 03 May 2006 at 8:40 AM

Ok, now how do I delete the 2 duplicates ???????????????

:b_upset:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Wed, 03 May 2006 at 12:59 PM

holy banana's batman.....  

I never thought of that reducing the objects.. but then again how can i .. this hall/workshop is my 2nd project that i made completly :}

THNX for the little extra info PROF.Geep

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep ( ) posted Wed, 03 May 2006 at 1:45 PM

Only your 2nd project ???

WOW !!!  That makes what you have created even more impressive!!!

It will be very interesting to see what you can create when you have more experience.

Keep up the excellent work.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



ynsaen ( ) posted Thu, 04 May 2006 at 1:29 AM

:D

I love it :D

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


BAR-CODE ( ) posted Sun, 07 May 2006 at 4:12 PM

I just wonder if the TUT is finished ???

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep ( ) posted Sun, 07 May 2006 at 5:55 PM

no ... not yet.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



PabloS ( ) posted Sun, 07 May 2006 at 9:38 PM

I originally had no intent to make a posable prop but had to peek inside and found this wonderful exchange. 

Doctor, the tut pages are easier to read for me too (yes, I have to say the whole alphabet to figure which comes first, 'U' or 'V', LOL).


geep ( ) posted Tue, 09 May 2006 at 10:45 AM · edited Tue, 09 May 2006 at 10:48 AM

file_341365.gif

I'm sorry !!!  :cursing:

I have been trying for about an hour - yes, that almost 60 minutes to get into this thread so that I can post something.

If you would like to continue this tut, please visit Dr Geep Studios (click the link below) and look for the GREEN ticket.

I WILL NOT be making any more posts here in this thread because it usually takes me about 20-30 seconds just to get into the R'osity website and it seems to be taking longer and longer to access almost anything here.

(almost) Every time I have tried to access this thread,  my browser would lock up and i would need to use the Task Manager to End the Process for R'osity then restart the browser and try again. :cursing:

I do not have enough hours in the day to "play" with this anymore. ... I quit !!!
Sorry R'osity ... perhaps I shall try again in another 2-3 months ... maybe ...

If you are interested ... You may follow the rest of this tut on my website.

no cheers,
dr geep
;=]

P.S. Please feel free to email me drgeep@cableone.net with any questions.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Andi3d ( ) posted Tue, 09 May 2006 at 12:36 PM

just a note to what geep said about using gif's instead of jpg's.....gif's won't work in ProPack or P4. At Poser 5, they finally got the idea to use gif's.

reducing polys.....what program are you using to create the objects with. most of the higher end apps have some sort of optimise, although the name might vary from app to app. This will reduce the number of polys in an object by a variable factor. A little trial and error will let you see how much you can optimise for differant shaped objects. For flat sided, square objects, you can normally optimise quite hard without losing geometry definition. For more complex shapes, you can't optimise as much, because the mesh will deform. And you can't optimise much on curved faces without it starting to appear facetted.

 "That which doesn't kill you is probably re-loading"


BAR-CODE ( ) posted Tue, 09 May 2006 at 12:42 PM

I was using 3dMax i switched to hexagon... but still have acces to MAX...

And using GIF is NOT a option the amout of colors is not ok for me.. as i improve my moddeling skill so wil the texture and 256 color is a nono to me :}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



geep ( ) posted Fri, 12 May 2006 at 7:42 AM

testing for access ...

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Fri, 12 May 2006 at 1:31 PM

The tut is complete and online now.

Visit Dr Geep Studios and use the GREEN ticket.

Please feel free to email me with any questions, comments, etc.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



BAR-CODE ( ) posted Fri, 12 May 2006 at 1:47 PM

Oke i go i class then ..remind me to bring a apple for the teacher :}

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



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