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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Lighting causes artifacts -- how to fix?


muralist ( ) posted Thu, 11 May 2006 at 5:11 AM · edited Tue, 24 December 2024 at 6:34 AM

file_341564.jpg

I have only two lights in this setup -- one IBL (no AO) and  one infinite light.  Ive tried various settings, AO on and off, inceresed the shadowmap size, tried point, infinite, etc, but still get these artifacts in the deep shadow creases.  What causes this and how can I fix it?


Medzinatar ( ) posted Thu, 11 May 2006 at 10:55 AM

On the suit itself, try setting "normals forward" in the material room



kobaltkween ( ) posted Thu, 11 May 2006 at 4:52 PM

and make sure you don't have "remove backfacing polygons" turned on in your render settings.  gorgeous outfit by the way.



BeyondVR ( ) posted Thu, 11 May 2006 at 5:03 PM

Those white lines are all at joints, like the texture map doesn't quite fit.  Does it render okay with regular lighting?

After you get the figure in there, I don't think anyone will notice.  That guy's head must be HUGE ;)

John


muralist ( ) posted Sat, 13 May 2006 at 12:15 AM

Backfacing polygons "off" and it renders fine.  Thanks!


muralist ( ) posted Sat, 13 May 2006 at 4:10 PM

file_341859.jpg

Ok so i fixed that problem, but now this happens:  same light setup.  Help!

 


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