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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)



Subject: Virtual Fashion question


punisher1999 ( ) posted Wed, 12 July 2006 at 1:21 PM · edited Mon, 29 July 2024 at 8:42 AM

Has anyone been able to make vertical pleats?

What about shirt collars?

 


Jim Burton ( ) posted Wed, 12 July 2006 at 8:10 PM

file_348090.jpg

Never tried pleats.

Here is a shirt collar though, from a tux for Mike that I never actually finished:

Collars actually aren't that hard- lapels are hard!  ;-)

 

 


LostinSpaceman ( ) posted Wed, 12 July 2006 at 8:29 PM · edited Wed, 12 July 2006 at 8:30 PM

Jim you didn't make that with Virtual Fashion. That was what he was asking about.

There's no easy way to make collars in VF that I know of but I do think you can set a stiff material zone on a shirt neck and then a soft draping zone at the top that will drape down over the stiff zone. I haven't tried it yet but I have a vague idea of how to accomplish it.

 

As for pleats, the only way I can think of doing those with VF is by creating a displacement map for the OBJ file.


punisher1999 ( ) posted Wed, 12 July 2006 at 8:49 PM

Yeah, it seems that for vertical pleats and collars, it will require some extra editing in a 3d program or something, which I am a complete beginner at, but I guess I will have to mess with it for a while.

Horizontal pleats are doable though, with VF's lack of numeric positioning, they are kinda hard. If there was a way to offset x amount it would be eaiser, but you have to do it by eye.


Jim Burton ( ) posted Thu, 13 July 2006 at 11:06 AM

Opps, sorry, I misunderstood the question!


beet ( ) posted Sat, 15 July 2006 at 8:03 AM

Are you "The" Jim Burton who made the high fashion models, Hollywood hair and the night life shoes?  I love all your stuff Jim, you're brilliant!

I downloaded the demo and found it difficult to make 'cuts' .  That might because it's a demo but it seemed very simple to use.   I want to read all the forums before I buy it because the cloth room should work very quickly, if it doesn't there's something wrong.  Actually I tried out Jessies' purple dress demo and I was impressed, it rendered in seconds!


theodote ( ) posted Sat, 15 July 2006 at 2:42 PM

Collars are do-able. It does take fiddling. The .obj loads in the cloth room with the collar standing straight up. So you have to fiddle with constrained bits until you get a render that falls the way you want and save that prop out again. Vertical Pleats? I think it could be done with a whole boatload of point editing, but I would not want to try it.

Oh, something I learned the hard way. If you make a lot of tiny cuts (spaghetti straps, say) it is better to cut the material group in VF, but don't delete it. Use a transparency map on the material group in Poser.  The render time goes way down. Poser chokes if there are too many missing polys.


LostinSpaceman ( ) posted Sat, 15 July 2006 at 2:49 PM

file_348245.png

Well I've only attempted it once but this particular shirt didn't work. I had the dark material zone set to be constrained so the top portion would drape down but it never would run in the sims.


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