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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Funkiness from Poser...could be common


StevieG1965 ( ) posted Mon, 07 August 2006 at 9:30 AM · edited Wed, 27 November 2024 at 4:46 AM

Ok, this is a first for me with Poser, and it could very well be a common problem that has to be delt with and has no answer.

Alrighty, last night I was working on a piece and after about 3 hours, I saved it and shut my computer down, it was for all intent and purposes perfect.  When I went back to do some post work on it, I got a completely screwed up scene.  The model was the only thing still in place, but, everything else was in either a zero position or totally flat on the ground plane.  The lights were deleted out and only the original model was showing in the drop down menu for the items in the picture, even though everything else is showing.

This is a strange new experience, I was all set to put this in my gallery and found a finger out of place...that's why I went back to the poser file.

So, tell me, oh Poser Guru people...is it a lost cause, and just try to recreate the piece? :sad:

Steve


Dizzi ( ) posted Mon, 07 August 2006 at 10:02 AM
  1. Yes, it's lost (as the file didn't get written to disk completely) 2. shift-click the "remove detachted nodes" wacro in the material room after you loaded a MAT pose to ensure this doesn't happen again.



StevieG1965 ( ) posted Mon, 07 August 2006 at 11:11 AM

:b_crying:  AAAARRRGGGHHHH!!!

I thought so, darn it, and the final render was so pretty!  Maybe I'll just post the funky finger version anyway.  hahaha

Thanks for the wacro tip also.

Steve


dbowers22 ( ) posted Mon, 07 August 2006 at 11:29 AM

Quote - :b_crying:  AAAARRRGGGHHHH!!!

I thought so, darn it, and the final render was so pretty!  Maybe I'll just post the funky finger version anyway.  hahaha

Thanks for the wacro tip also.

Steve

Would it be at all possible to fix the finger in post work?  Assuming you have Photoshop
or Paint Shop Pro, couldn't you just select the finger, cut it, and reposition it?



StevieG1965 ( ) posted Mon, 07 August 2006 at 12:15 PM

Not that good at post work like that...yet.  Unfortunately, the model's skirt has eaten the pinky up to the first knuckle, I don't think I can post work it out unless I try painting a fake finger on her hand.  hahaha!!  That sounds so weird!


schtumpy ( ) posted Mon, 07 August 2006 at 12:25 PM

You could load the model up by itself and render it with the dress so that the finger, in the correct position would come through on the render and copy and paste it into your image.  You may, if your lights were destroyed have todo a little skin matching, but you should be able to come up with a satisfactory conclusion.

I'm no guru, but there's a thought.


StevieG1965 ( ) posted Mon, 07 August 2006 at 12:35 PM

Oooooo!  Very cool idea! (hahaha  and so obvious!  duh!  brain not working to think like that yet) I'll have to give that a try when i get home from work tonight!  Thanks for that idea, I just might be able to pull it off after all.


schtumpy ( ) posted Mon, 07 August 2006 at 2:41 PM

I use that technique often, so itmay take alittle doing, but you should be good.


linkdink ( ) posted Tue, 08 August 2006 at 3:29 PM

stevie, are you using P6 pre-SR2?  If what you are describing is the infamous detached node problem, then I suggest you patch up to SR2 (if you haven't already). I have never had this problem since installing the patch.

Gallery


StevieG1965 ( ) posted Tue, 08 August 2006 at 4:48 PM

If you mean the latest patch, I haven't installed it yet.  I'm weary of new patches until enough people that can figure out anything wrong with it start posting threads, but, If it'll get rid of this problem for future projects, I'll be downloading tonight!  Thanks for the heads up link.


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