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Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
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I have a model I made recently for a 3d game... http://www.madfishman.com/projects/buld3.jpg that has about 11 tetures on it. the game engine would probably run best if the model had about 3 textures. is there a way that I can flaten all the different maps into one or two tetures that fit over the entire model? the main problems I foresee are that the building has details on two sides, one part is at an angle, and that the little awnings stick out. thanks for the help, madfishsam