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Photoshop F.A.Q (Last Updated: 2024 Nov 13 3:02 pm)
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Guys the panelling i have is far too big for the model i have when it is UV mapped. How or is there any way of making it in a tile version hope you know what i mean.
Can this be done by either manually tiling the texture file or spreading the uvw over a wider tiled area of the current texture in ur 3d program.
Simon
You can make seamless texture in PS. Use filter - Other - Offset and enter this values in Horizontal and Vertical. For example if your ducument is 1600x1200px, you need to enter exactly half of horizontal size which is 800px and half of vertical size 600px, click OK. Now comes the tedious part, grab the clone stamp and blend the texture on horizontal and vertical center :)
Its much better if you look for tut., there are many on this subject. You`ll understand better if you can see the images :)
Tihomir
Open your mind and share the knowledge!
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I know i can rotate a picture and i know i can flip the canvas. What i want is the canvas to saty where it is with the picture, but the texture to flip. So when i open the PNG file back up in Hexagon teh texture image will be the correct way round for my model.
Any ideas.
Simon