Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
Visit the Carrara Gallery here.
Attached Link: http://www.bryce.at.tf
Here's the tutorial, hope you can use it. Click on enter first, then you rad it in the news. Sorry for no direkt link, i got troubles then. When there are errors, send me a mail.(goto email in navbar) When there are spell or gramaticaly errors, mail to (english is a foreigen language for me) When you can use it, plaease make a entry in my guestbook geekThat was quick ! Thanks Geek :) Very ingenuous process ! I would never thought of that ... And there are nice pics on your site, too ! The Fort Boyard series are great ... i remember that TV game show that took place in it, and its crappy music :"Taaa Ta Ta Ta Tata Tatatatataaaaa !" With dwarves running everywhere, tigers and all that . Kinda surreallistic ! A lot of fun in my young age ! Do you have that show in Germany (i assume you're from Germany)? Back to your animation : you cheated, you used three keyframes ! But what the hey, you learned something, that's the most important ! ;) litst
Attached Link: http://home.earthlink.net/~tdwillis/index.html
Hey, three is still pretty darn economical, considering the results he got, so I'm prepared to overlook it. Heh. Besides, he revived a fond childhood memory, so what's an extra keyframe between friends? Which reminds me: Use as many key frames as you want on the blinking eye challenge. I think I'm going to use three, although one could probably use two, and add a reverse sequence to the gif. Neat opening graphic on your web page, Geek. I don't have much 3D on my web page (which I hope to change in the near future), but if anyone wants to see my sparse offerings, stop by at the link above.Geek, just checked out your tutorial. Neat technique. I think you meant to say "Cube" instead of "Cylinder", but the pictures make the approach very clear. Nice job. Also, a similar trick could also be used for - you guessed it - a blinking eye! Or a squinting one. Add a slightly smaller sphere, and maybe something more like a hemisphere, instead of the three quarter sphere for the upper eyelid. I'm off to give it a try, except I'll have to build my sphere parts in the vertex modeler; the boolean function tends to crash my computer. --Terri
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.