Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 2:10 pm)
"Give your creativity and productivity a boost with Multiple Undo and Redo in Poser 7. Freely explore poses, morph target changes, and body transformations without worrying about making mistakes or having to save multiple versions of your project at every new turn. In Poser 7, you can return t o earlier poses and designs, and can step back and forth through up to 100 recent changes within your scene! Even steps you couldn’t previously back out are now undoable. Multiple Undo and Redo is an incredible timesaver that can be applied on a wide range of your document changes, including all actions from the Poser library, applying poses, or deleting figures and props from your scenes."
Woohoo!!!
Make it a turkey, and you MIGHT be in luck!
David P. Hoadley
STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS
multiple undo's????
i find it incredible that they went with what they had...which is barely 1 save! you move the camera and there went your save...this has to be the biggest drawback for me by far. and most certainly should have been corrected by somebody in charge. must have been a govt run program.
Comitted to excellence through art.
Up to 100 levels of undo-redo...... I do believe that someone has been working on the source code, as the crappy memory management scheme was the reason they didn't implement it earlier. And custom cameras...? A fly around for each figure in the scene...no more trying to make dolly cams behave... Looking more and more like we need to line up a =lot= of crow to be eaten.....
Aw man, this is so sad its insulting, what should have worked in the first place (Undo) is fixed (they say) and they plug this as some kind of technical achievment.
UNDO is a standard feature of practicly any graphics program of both the comercial and free variety.
God knows Poser needs this and I'm glad they (say) theyre gonna implement it, but the rest of the CGI world must be gut laughing at us Poser users right now, I for one are disgusted.
So now I need to pay for an upgrade to be able to UNDO changes, (Shakes head in disbelief) give me a break!
I just hope they decide to fix ... er sorry, upgrade some of its other features.
Man, does any one else here feel like a doormat!
If being laughed at by the CG world is a big deal for ya, you shouldn't be using poser in the first place, cause that ship has sailed. For the rest of us this is an example of a good solid feature that will help day to day work much more then any flashy new thing they could have added.
Plus if it makes you feel any better, you can always go to the Lightwave forum and laugh at them since until recently they would have killed to have multiple undos.
It's really amazing to me how much people complain.
I normally don't comment on topics, but this is incredible. EF didn't create Poser. They are just the current company that owns it, and I feel they are doing a good job updating a program that they bought. Many of us have wanted multiple Undo's for a long time now and it seems to me that EF is trying to give us what we want. But, of course, that is not good of enough for some people who will bash them for even trying. We have asked, begged, and demanded for multiple Undo's for forever. Now we are going to get them, and still people want to complain.
Why not give them a chance?
What has EF ever done to get such hateful and mistrusted responses?
Yes, maybe multiple Undo's are not important to some people, but they are to others or we wouldn't have kept asking for it. If you don't want to purchase or upgrade to Poser 7 then don't. Stick with Poser 4. Of course, the haters and bashers are not going to read this anyway. And if they do, I am sure I will be made out to be the villian.
I just know the same bashers are still going to complain even if they give us more of our requests. I totally understand if you don't want to pre-order a copy of Poser 7. I am not going to do it either until I see what people think about it after they have actually used it. Why bash a program that hasn't came out yet?
Sorry about rambling... but this frustrates me. I just don't understand Why?
When I read this I had my credit card out and was ready to pre-order, until my wife told me the card was full :)
multiple undo is enough to make me upgrade...but wait...is it really enough of a feature to upgrade at $129?
What were those other 2 new features? Oh yeah...new characters, and ... I honestly can't remember the second ... be right back..off to efrontier site..
Back....OK...lip sync..I own MIMIC, so no winner there. I guess I wait for feature 4.
Multiple redo-undo is a great feature for sure. This is the first one that has hit a home run so far IMO, at least for me. 4 more to go...they are getting better :)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Quote - Looking more and more like we need to line up a =lot= of crow to be eaten.....
lmao. words like that tend to come back and bite ones ass hehe
billy
Oh, I think my posterior is safe. Not having played with the new kiddies I can't comment on their ease of use or any issues they may have....but it was obvious that they were starting in the basement and working their way up. Next we get an in-app function that does what Mimic does; possibly a bolt on, but there would have to have been some work on the base code to make it play nicely with the other apps. And the almost toss off mention of going to U Binary for the Mac crowd...which almost ensures that serious work has been done. It isn't quite as simple as setting a flag in the compiler and things automagically shift over. Now we have something that was simply impossible with the P6 and earlier code; multiple levels of undo. Up to 100, according to the copy. There =has= to have been major overhauling of source code for that one to work....and since it would have to have been the memory management scheme, such improvements would span the entire application. The question is just what can be included in that hundred step ladder. Even just standard items like morphs, INJ's, poses, and figure/prop loads is an impressive leap. If that undo-redo system includes the dynamic elements as well, they didn't just tweak the mem manager; they yanked it out by the short and curlies and created an entirely new system. And we have 4 reasons to go. Nope. Tushy isn't even at terror alert orange. The thing about this latest is what it implies for future reasons. Since it said 'up to 100 levels', then obviously scene complexity plays a part in how many undos you have. But it may also be an indicator that system resources and capability plays a hand...like maybe a 64 bit codebase option, to get around the 2 gig address cap. I do believe that P7 is the release when the animators get some attention..... :D
Quote - multiple undo is enough to make me upgrade...but wait...is it really enough of a feature to upgrade at $129?
It's a big improvement and it's almost enough for me. Now if they just add parameter dials that actually stop when you stop turning them (you know, like they used to, before somebody broke them) they'll have another customer for P7.
New characters (big deal)
Lip-synching in Poser (not bad)
MacOS UB (wow!)
Multiple Undos (Shedang!)
ADD (that's ADD) new CUSTOM CAMERAS (sheesh!)
Improved Preview (yes!)
'Instancing' of a sort (we'll see)
FREE 6 month CP Passport and $10 coupon (cool)
Save animated poses with walk paths or full body morphs directly into your library.
With 4 FOUR reasons to go, this list is sure to be long. Anyone who complains, don't buy Poser 7 and leave the rest of us alone, please...
As someone else noted, e-frontier can't be held accountable for previous owner's lackidasical uselessness. They are actually jumping Poser up and up with each new version. Go back to Poser 1 if you don't like it - stop complaining already.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Very cool!! But wait a minute....I signed up to get updates from ef and haven't gotten a one. I have to hear from all of you. Which isn't a bad thing because I think most of you folks are pretty hip!
À votre santé,
Micheál
There, there, k. Let'em bitch. It will be fun to watch the imploding heads if we get mutli-thread support, and maybe that improvement of the rigging system. This is sounding more and more like the animators' release, and there was so much crunchy goodness in our lists that I can't decide what is more probable at this point....
Very nice addition, it's good to see something added that will really make a difference to every Poser user. DAZ Studio has had multiple undo and user-created cameras since the first beta, and those features are two of the main reasons why I switched to using it.
SnowS
my DeviantArt page: http://snowsultan.deviantart.com/
I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.
I like what I'm seeing but it's still not enough for me to jump at this time, I'm waiting to see some more reasons before I do that, I know I will at some point but not yet.
Now if they say the volumetric lighting is improved to be as good or better than Vue's then THAT would be a reason!!!!
Injustice will be avenged.
Cofiwch Dryweryn.
Quote: "maybe that improvement of the rigging system"
Ah, yeah - that would be enormous...hopefully it's been done and it's the reason they're not showing much of the new figures...
For the memory fixes alone I'd be happy if they renamed it "Poser Extreme!" I nearly bit a finger off in frustration last night when when I lost a subtle bit of posing to that evil 1-level undo...
It's always heartwarming to see the effusive gratefulness of the public.
Ef could gold-plate the P7 box; offer a free copy of Lightwave as an add-on; give away free tickets for all P7 purchasers to next year's Superbowl (or World Cup -- take your choice); and sell the entire package for $15........it wouldn't matter. We'd be told that the P7 box should have been solid gold & diamond-encrusted; ef should have thrown in a free copy of Maya & 3dsmax too; the free tickets should have been for a reserved private skybox with meal provided; and the price for the whole package should have been $5. Then -- perhaps -- everyone could afford it (maybe). Because otherwise, it just wouldn't be fair (pronounced "fff-aaa---iiiii---r-r-r-r-r-r!!!", in an appropriately high-pitched, reedy nasal tone).
But of course.....even in such a case......someone would point out that they should have served lobster in the skybox........not steak! Grrrrrrrr!!!!! :cursing:
Quote - But of course.....even in such a case......someone would point out that they should have served lobster in the skybox........not steak!
No, it should be Sushi
My Homepage - Free stuff and Galleries
Ah, sushi (maguro, shake, tomago) and futomaki with a good wakame soup and Junmai daiginjo sake. Don't forget lots of wasabe to make you cry. :D
Now I'm craving sushi - baka ni!
itadakimasu!
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Beluga Caviar then. Everything else is cheapskating it!
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
...Burp!...
gochisousama
(karakau)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
I think it's more likely that every user eventually finds something that could be improved in Poser. The more versions you've used, the more things you've probably found that need improved. The things is, some of those things have needed improved for a very long time, and aren't peripheral things (like the faceroom was to me-I still haven't tried it) but are the core functions of the program. I think we can all agree that Poser needed multiple undos (wondering if the camera undo will be seperate from the figure undo...) and has always had problems concerning rigging, or more precisely deforming of joints. There's a tendency for many users to only notice when their own complaints are being addressed or ignored. I can understand being underwhelmed by the lip-syncing if I already had bought and learned a 3rd party solution. Who can't say though that Poser should have lip-syncing given it's aim and other features? Of course that should be in there. Likewise, we will eventually need better rigging or some kind of ERC/morph/magnet overhaul of the current deform system. Things like soft select, or GLSL previews would have been crazy talk a few years ago, but are necessary and doable as witnessed in Quidam, Cinema4D etc. I still don't consider content a "feature", but I'll concede that it may be a reason to upgrade for some. Let's just hope there are more foundation improvements and refinements we can all benefit from, and a little something for everyone else to keep them happy.
Thank you, moogal, for a very thoughtful and well-reasoned post. However --
Quote - to keep them happy.
snort :lol:
That's.......quite funny. :laugh: :lol: :laugh:
Please note (as I wipe the tears of mirth from my eyes) that I am not laughing at you here. But the wording is priceless.
Very well said, moogal. The problem is that the previous owners of Poser didn't see it this way at all - they would rather cut off an arm (and add it as a third-party peripheral addition) then mess with the base code (let's face it, Python / Face / DynamicCloth / Dynamic Hair / Materials were all peripheral additions - so that includes Poser 4 ProPack). Poser hadn't really changed since Poser 4! That timidity is what caused Poser to be passed from Metacreations to Curious Labs and now to e-frontier. With e-frontier, we seem to have finally met someone willing to stand up to the base code and start enhancing and fixing it (yay!).
The content is for, as you say, those who consider it important. Content (in general) is very important - but the stock content shouldn't be the sole selling point of software.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Up to this point I was unsure - adding another "lip sync room" was cool (damn I just bought Mimic Pro!) but - it could have been another 3rd party tack-on like face, and cloth (not that that is bad).
Now we are getting a hint that EF has raised the hood on the engine - undos, cameras, library - YES! I am there just for those! Thank You.
4 more to go - any bets?
Set-up room and grouping tool improvements?
Enhanced Animation Timeline with layers and motion blending (I have heard that there was latent "layer" code since version 5)
6.Cloth and Hair enhancements for instance a easy way to convert dynamic clothing too conforming (If not we always have Phil C)! I bet, however that "virtual fashion' stays a independent product for now - going "pro".
JP
Did you all look in the forums at CP and see the G2 Sydney images? Shes looking good!
Here is a link, I think you need to be a passport member to get in but I may be wrong.
http://www.contentparadise.com/forums/contentparadise/index.php?showtopic=2119&st=0
Nudity at included link
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Stock content is -- to me -- just about the least important of all selling points. Great content is floating around out there; and it can be had from any of several different sources (but chiefly from one source for human figures). However: I'll admit that if the new stock figures were to be truly revolutionary in some way -- then it might be a different story.
But for the present: the things that the program can actually do -- with or without stock content -- that's what it's all about with P7. Stock content is an ancillary item at best. It's usually pretty basic.
your welcome ;o)
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
That's a very good thing. Let's hope they revamp the UI as well. That's my biggest single gripe with Poser, the UI (well, that and by extension the library). There's LOTS wrong with it, but the biggie is wasted space. I really hope they revamp the UI with an eye toward legibility and space economy.
I'm not griping, btw. :) Real undo, adding new cameras, and improved preview have me in anticipation mode. When's this ship supposed to sail, btw?
**The day I got the notice that there were 7 reasons, I wrote down my own in a letter to a friend. I won't post them here (I couldn't if I wanted to) because I don't want to steal thunder from the actual announcements. I think I assumed all of the "reasons" would be improvements to the program. Content may be a great reason to upgrade, it's just not an "improvement". **
**I have to say that it's funny that I never noticed the lack of multiple undos. (Well, I noticed it, but it didn't occur to me as something to fix because I'd gotten used to it!) The instancing is cool, as one of my wishful improvements was for some type of crowd simulation. (I feel, having used versions 4-6, that maybe I'm not seeing the obvious problems with this program, but rather just the ways around them.) The one thing I really hoped to get in version 7 is some kind of GPU usage. I'd like to have, at the least, bumpmaps and stencil shadows in preview, and hopefully someday parallax mapping of the displacement channel like TrueSpace7 does it. I'm not holding much hope for these features as they've already mentioned the improvement to the preview they made by supporting high res textures. **
XENOPHONZ: I'm glad you had a laugh at that. I was running out of time and couldn't find the exact words I wanted. Of course some people around here will never be happy, what was I thinking?
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MULTIPLE UNDO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The best reason to get poser 7 imo!!!!