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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: Victoria 4 in Poser 7 - First picture is here


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adh3d ( ) posted Sat, 02 December 2006 at 10:04 AM · edited Sat, 02 December 2006 at 10:06 AM

the age calculations are wrong, you must use, in this case, the test of carbon 14, that you can find int the age tab in Poser 7 or you can do it through the C14 python script by MADchemistry



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-Timberwolf- ( ) posted Sat, 02 December 2006 at 10:18 AM

Is that empty smile not the same smile weare all wearing?Only the messy Hair is a hint what's behind that mask .It calls to us look behind that mask and see ...and see...Dynamic Tits.


mathman ( ) posted Sat, 02 December 2006 at 7:31 PM

Lets all hope that V4 can keep abreast of the situation !


estherau ( ) posted Sat, 02 December 2006 at 8:07 PM

No one has commented on her shoulders. I think they might have fixed the spaghetti arms bending problem. Finally. I would like to see a render of her arms up over her head though with the breasts set on large. Love esther

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pakled ( ) posted Sat, 02 December 2006 at 8:21 PM

hmm... wouldn't 'point nipples at main camera' would work?...;)  I was gonna guess Kate Moss, but that' jokes as old as Poser 4..;)

I wish I'd said that.. The Staircase Wit

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Tiny ( ) posted Sat, 02 December 2006 at 8:28 PM

And will she be able to wear high heels with those feet?  :unsure:



dphoadley ( ) posted Sat, 02 December 2006 at 11:29 PM

Attached Link: Larger than life ?

One might wonder if DAZ ever got around to taking a basic course in human anatomy and morphology.  Check out the Stahlratte's post above to see what I mean. DPH

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pjz99 ( ) posted Sat, 02 December 2006 at 11:41 PM

You guys joke about it, but don't be surprised when "dynamic fleshy bits" are a standard feature for a lot of Poser-like apps and of course games.  :P  Not just for boobies, like when you're animating The Hulk jumping off a ten story building and his gut doesn't jiggle at least a little bit when he lands, that's a place for improvement.

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Lucifer_The_Dark ( ) posted Sun, 03 December 2006 at 9:18 AM

Isn't that what weight mapping is for? or am I getting the wrong end of the stick?

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pjz99 ( ) posted Sun, 03 December 2006 at 11:14 AM

I don't think Poser is bright enough to figure jiggle caused by transfer of motion, but I'm a noob so what do I know.

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nruddock ( ) posted Sun, 03 December 2006 at 11:44 AM

Attached Link: http://www.vanishingpoint.biz/freestuff.asp?StartNo=289

> Quote - I don't think Poser is bright enough to figure jiggle caused by transfer of motion, but I'm a noob so what do I know.

With the right set of morphs, it's already possible.

However, doing real soft body simulation is an order of magnitude more complex / time consuming than cloth simulation, plus to do it properly you need a volume mesh, not just a surface mesh.
It will be possible, but it will be some time before it arrives on your desk top.


Casette ( ) posted Sun, 03 December 2006 at 1:56 PM

Potochop is a trade mark?

:lol:


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=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


adh3d ( ) posted Sun, 03 December 2006 at 2:29 PM

Yes it is, you can view the fantastic things you can made with Potochop in my wonderfull picture, and it only takes me 5 hours thanks to potochop of course.



adh3d website


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