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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 12:39 am)



Subject: Venturing Out....


White Raven ( ) posted Mon, 25 December 2006 at 6:07 AM · edited Fri, 08 November 2024 at 1:31 AM

  I'm venturing out into the world of texturing and just getting started, and I need some advice on my first endeavor - drow (dark elven) skin. I want to achive a nice glossy black without turning my characters blue, and I feel a bit like I've waded into the deep end of a swimming pool with alligators chasing me. I feel a bit bewildered as to how to get this to work. I am using V4 and M3, should I try other models? I have Poser 7 and Photoshop CS.

Thanks in advance,
White Raven


Gareee ( ) posted Mon, 25 December 2006 at 12:56 PM

Simple. in the material room, use a simple black color.

Use a pale blue specular color, and crank up it's size, and then just adjust it's brightness to suit you.

If you want to add a third tint highlight, add al specular glossy, and then adjust that for harshness, color and brightness.

Way too many people take way too many things way too seriously.


White Raven ( ) posted Mon, 25 December 2006 at 4:20 PM

  Thanks, Gareee!


White Raven ( ) posted Mon, 25 December 2006 at 9:11 PM

  Ummm....okay, I am curious. How do I take the texture I create and get it ready to share here? I don't want to do anything wrong, so I am concerned - can I share a derivative of the basic texture of something like V4?

Thanks in advance,
White Raven


wdupre ( ) posted Tue, 26 December 2006 at 12:24 AM

No you can't use a commercial texture in anything you distribute. you would need to either start with the templates and create your texture from scratch or use a merchant utility, such as the one from Sarsa here, which has specific permission to be modified and resold. http://www.daz3d.com/i.x/shop/itemdetails/-/?item=4763&cat=350



White Raven ( ) posted Tue, 26 December 2006 at 2:56 PM

  Thanks, wdupre!


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