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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: There is talk going about that P7 may not like nVidia 9xxx drivers


Darboshanski ( ) posted Tue, 26 December 2006 at 3:11 PM · edited Wed, 25 December 2024 at 6:58 AM

I've been reading several forums including the wings3D forum (not here) and there is talk that maybe P7(as well as wings3D) doesn't really like the new nVidia 9XXXX series drivers. I have driver series 93.71Forceware winxp2k whql installed. While wings is giving me incredible problems with this driver version my only complaint with P7 is the blasted random crashing to desktop ( it is not a constant event). Do you think there is any weight to this claim?

thanks!

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pjz99 ( ) posted Tue, 26 December 2006 at 3:23 PM

Hadn't had problems like that although it's moot now, my Windows 64-bit CD finally arrived so I'm moving to completely new hardware.  Wish me luck...

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Darboshanski ( ) posted Tue, 26 December 2006 at 3:32 PM

Those that were having the issues with P7 and 9xxx versions of nVidia drivers said that they fixed the problem by stepping down to a 8xxxx series driver. I don't feel comfortable doing this. P6 runs fantastic with my current driver version. I really don't know if it is in fact a driver issue or a P7 bug.

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pjz99 ( ) posted Tue, 26 December 2006 at 6:20 PM

I don't have that option as I have just upgraded to Windows XP 64-bit and an EVGA 8800GTX, so the new driver is the only one there is.  Hope it works.... install time will be probably about 1 hour from now, the box is up and I'm moving all my media over to it.  I'll let you know in a while how it works (at least for me)

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Asciicodeplus ( ) posted Tue, 26 December 2006 at 6:31 PM

I have a problem with transarencies like V3/V4 eye lashes not showing in preview mode, will show only if I check the "Enhance multilayer transparency" option but that kills my preview performance inmensly, everything else works fine, is it the same for everyone else?


Darboshanski ( ) posted Tue, 26 December 2006 at 8:24 PM

I can't say I'm having that problem. All the transparencies are there in my preview.

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Asciicodeplus ( ) posted Tue, 26 December 2006 at 10:32 PM

Must be the graphic driver then ( T-T)


Netherworks ( ) posted Wed, 27 December 2006 at 2:47 AM

No problem with 91.47 drivers and Poser 7 here.

.


TikiGawd ( ) posted Wed, 27 December 2006 at 3:11 AM

I get some strange transparency issues with P7 and the 93.71 series.

Such as transmaped materials disappearing when i change their properties then reappearing when I change another material area, then disappearing again when i change yet another.

Then there are issues with V4's eyes and their various transparent materials.

Sometime these issues are fixed when I enable the "Enhance Multilayer Transparency" option, only to create different problems or they're fixed with the enhancement OFF, etc.

Switching to Sreed preview pretty much fixes everything, but it's very slow, as usual, but I didn't spend ~$450 on a video card for nothing!

All the issues seem to revolve around transparencies. The shader preview and high resolution texture preview work great, at least as far as my experience goes.


pjz99 ( ) posted Wed, 27 December 2006 at 3:13 AM

I see a few clipping issues when two planes are very close together, and you zoom the view out - at close range it's okay, as you get further away the clipping errors get more and more exaggerated.  That's it so far...

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tekmonk ( ) posted Wed, 27 December 2006 at 4:23 AM

@OP

No problems here either with 97.02, on a 6800. Which card do you have ?

Also if you have a dual core system you may wanna experiment with different drivers cause some of them don't like OGL with dual cores.


MikeJ ( ) posted Wed, 27 December 2006 at 4:49 AM · edited Wed, 27 December 2006 at 4:50 AM

For what it's worth, I'm also have the Nvidia 93.71 driver (release date, November 2, 2006, BTW) installed for my Nvidia 7600 GT (PCI-x-16), and I don't have any problems at all with any apps and OGL. None whatsoever.
I don't yet have Poser 7, but among the other apps I'm using: Poser 6 (.03), Poser ProPack , LightWave 8.5 and 9.0, 3ds max 8 (demo), Deep Exploration, Modo 2.02...
I''m also big into the game Oblivion, which I run full out with no lag at all - all options maxed out except for I can only use 1 level of AA.

The previous forceware driver gave me problems with Windows Media Player 10, though - when I adjusted saturation, it also affected the hue, but the 93.71 update fixed that.

You're talking Wings and Poser here... no offense, but comparatively low-end apps. I'd be more inclined to believe that the problems are with the programs and not the drivers.
For example, I also used to use Vue 4 alot, and through 22 incremental updates, they never got the OGL working right, in spite of the fact that through all that, again, I had no trouble at all with anything else. (Vue 5 works well, though, from what I hear)

I don't know the specifics, 'cause I'm not a programmer, but I do know that it's not just a matter of plugging Open GL functionality into a program, and there are some that don't quite get it right.



Darboshanski ( ) posted Wed, 27 December 2006 at 8:33 AM · edited Wed, 27 December 2006 at 8:34 AM

In the 93.71 release notes it states:

" There maybe intermittent compatibility issues with dual core CPUs.
If you experience this issue, first make sure you have downloaded
and installed the dual core patched from your CPU manufacturer
and from Microsoft. The Microsoft knowledge base article can be
found here LINK.

If you still experience problems you can attempt to work around these
by toggling off nVidia's multi-thread optimizations using the following
instructions LINK (see page 19 on the pdf)"

I don't know if I want to go in and start playing with REGEDIT and turning things off. I don't  know how poser will run if you turn off the multi-thread optimizations on the video card. Plus, what is the use of having a dual core machine if you have to turn the multithreading  off on the video card? I have, however, downloaded the patch from Microsoft because I am running WINXP/SP2. Most of the users I've seen on other forums with the transparency issues have stepped down to a 8x.xx series driver. I really don't know if I want to do that either.

Everything else is running dandy with my present video driver with the exception of wings and the random crash to desktop in poser 7. P6 and all my other graphics programs are fine. So either EF has to find the fix or nVidia does.

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Netherworks ( ) posted Wed, 27 December 2006 at 10:59 AM

(( " There maybe intermittent compatibility issues with dual core CPUs.
If you experience this issue, first make sure you have downloaded
and installed the dual core patched from your CPU manufacturer
and from Microsoft. The Microsoft knowledge base article can be
found here LINK.

If you still experience problems you can attempt to work around these
by toggling off nVidia's multi-thread optimizations using the following
instructions LINK (see page 19 on the pdf)"))

My response to nvidia...  F@CK that noise.  ;)

If there are still pending issues then this driver should not have gone live.  That's dee dee dee to me.

I tried the latest drivers.  They seemed okay at first - no problems.  Started compy up today.  It was like no drivers were installed (stuck in 8-bit, adapter showing as non-existant).

Tried to reinstall new drivers - same issue.

Dumped the new drivers and rolled back to 91.47.  Seems fine now.

.


Darboshanski ( ) posted Wed, 27 December 2006 at 1:26 PM

Well I gave the driver rollback a try and while it fixed problems with wings the same problem is still occurring in P7 the damn random crashing to the desktop. This tells me that it is not a driver issue IMHO but a problem with either nVidia or P7. Oh well, just have to wait for a SR I guess.

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Asciicodeplus ( ) posted Wed, 27 December 2006 at 3:24 PM · edited Wed, 27 December 2006 at 3:27 PM

Maybe the OGL implementation but also I think the new texturing paging is at fault, I rolled back to 8xxx driver series and no luck still the same transparency problems, but when I started playing around with more figures and features I noticed something, using the V3 changing ponytail 2 from DAZ if u get the preview resolution higher than 512 u get this:

and if u look into the materials room u see this:

for some reason P7 replaces the transparency texture for the diffuse one (o.O), and if u click on it to change it u notice the name and path of the correct texture for the transparency is there and even if u change the transparency to another texture the diffuse texture still replaces that ( _ _)

If I change preview to 512 or less I get back to what it should look like:

but then again that would make it P6 preview and not P7 XD

However this not resolve the issues with eyelash and other trasparency problems with V3/V4, for both figures the eyelash will simply not show no matter what resolution I put in the preview slider, no problems with A3 or Terai Yuki tho, and with V4 the eye transparency of the "Sclera?" makes the eye completly transparent except for the iris and the pupil, but u can see inside V4 from the eye, this eye transparency bug also disappears but only if u set preview resolution to 256 or less ( °.°)

notice the ear tru the eye? (1024 preview resolution)

at lower preview resolutions u get it to look right (256 preview)
and gain no lashes for both (sigh...)

I have too the 93.71 driver for my GForce 5600 on Win XP pro, maybe one of those or all of em are at fault too, who knows XD


hoppersan2000 ( ) posted Wed, 27 December 2006 at 5:22 PM

Content Advisory! This message contains profanity

Word to the wise.  I recently bought my dream machine using dual NVidia 4500's in SLI mode and Windows XP 64bit.  I am unsure as to whether it is the driver or the 64bit O/S but Poser 7 does not like one or the other.  I too am getting the mysterious crash to the desk top.  This usually happens at the very end of the render.  I have noticed that renders with a large amount of reflective material is more likely to cause the crash than those without.  Either way it's a damn pain in the arse.  There is an old addage with Poser.  Save and save oftern.  It applies today. 


Cheers ( ) posted Wed, 27 December 2006 at 5:55 PM

Right, ok, hoppersan2000...you are aware that there is an OpenGL issue with SLI, don't you?? I'm not sure if it's resolved yet...I think not, else I would have received notification about it at work...well, I would have remembered a resolved issue such as that anyway.

Cheers

 

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