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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Star Trek (Poser) Fan Film (first 12 minutes)


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tvining ( ) posted Wed, 25 October 2006 at 2:12 PM

Thanks, all! Glad you liked it.

David, the jumpsuit is from Uzilite, with the color maps changed in Photoshop:

http://www.daz3d.com/shop.php?op=itemdetails&item=1479&cat=

--Tim


ACue ( ) posted Wed, 25 October 2006 at 4:06 PM · edited Wed, 25 October 2006 at 4:07 PM

Tim, this is very, very good.

Can't wait for other Parts.


jt411 ( ) posted Wed, 25 October 2006 at 8:22 PM

This is easily one of the best pieces of Poser goodness I have EVER seen. Amazing work!!!


CobraEye ( ) posted Thu, 26 October 2006 at 9:34 AM

Fantastic.

I enjoyed it very much and can't wait to see the rest. 

The pacing and the development of the character and the story was great. 

It looked awesome too.   C4D Rocks!!!

You are very talented and a great inspiration.

 

Thank you.


majesticartist ( ) posted Thu, 26 October 2006 at 12:03 PM

I to would also like to add I enjoyed it very much and am looking forward to the next episode! Just amazing and loved the song! Fantastic job to you and all involved!

~Nancy~


Lord_Garland ( ) posted Thu, 26 October 2006 at 5:13 PM


Lord_Garland ( ) posted Thu, 26 October 2006 at 5:49 PM

I was just watching a 3d children's program on TV. When I came into Renderosity and seen your work. I have to say you made the better show. I can talk about how good it is visually blah blah blah. but the biggest point was that I got into the story and the characters came to life.

Good job all around.

Too bad I do not have the time to read everyone's posts on the topic. I tend to hate large forums with millions of people. lol, too much to keep track of.

Very nice work! One of these days I'll get to see the whole thing. =)


KDoug ( ) posted Thu, 26 October 2006 at 8:40 PM

Good work, man! I saw your post back in July, but I forgot to give you my congrats at the time. I'm actually working on a couple of Star Trek fan fiction ideas myself, but I don't think I'll go as far as to animate it. Way too complicated for me!  ;)  I am planning on rendering select scenes, though. (You're a better man than me.  :)  )


emay68 ( ) posted Thu, 26 October 2006 at 9:58 PM

Wow!  That is soo awesome!  Great job!  Of course, now I'm sad that I'll have to wait another year or so for the next part.   ;o)

Cheers,

Molly


skeetshooter ( ) posted Fri, 27 October 2006 at 5:03 PM

Tvining, that's terrific work, and what impressed me as much as your Poser work was the obvious care, thought and effort that you took to storyboard the thing before you started 3D production. That's very polished scene and camera management, and what seems so far like a great script! I'm a rank amateur by comparison, but the reason for my special interest is that I have been working since July on a 7-minute superhero cartoon (albeit with high detail), and that I'm using the same set of tools: Poser on a Mac Pro Quad, exporting the frames as TIFFs and then doing the finishing in Final Cut Pro (and Soundtrack), with Photoshop to handle some image and post-work. I have the an almost identical audio setup as well. I used Frameforge 3D to do the storyboarding, which I highly recommend if you don't already use it and can spring for it. I tried to use Poser's own movie and animation functions for the video, but my figures were too complex and the preview scene and motion checks, not to mention final rendering, were taking way too long. Plus, Poser 6 is still clunky at video animation. So I went the TIFF-images-for-frames route and I can even export in HD from Final Cut if I want. This also works well because I'm only using 12 frames per second. On the other hand, I could REALLY use Poser 7, with its universal binary code for Mac and lots of other goodies for animators (including multiple undoes!) RIGHT NOW! Good luck. I've learned a lot from watching your first segment and your explanations. I'll be sure to check in regularly and to share "Sudden Sam and His Superfriends" when it's done. SS


Pedrith ( ) posted Sat, 28 October 2006 at 2:37 PM

Very freaking cool. This is the type of stuff I want to do, once I have learned more about Poser 6 and Carrara. I am looking forward to part 2. David


skeetshooter ( ) posted Sat, 28 October 2006 at 4:08 PM

I strongly believe that Poser 7 will make all of this kind of heavy-duty anmiating much, much easier, especially for Mac users because of the tripled speed and other improvements, and less dependent upon using Poser with other applications. Right now, it's absurdly tedious at best. ss


sandmarine ( ) posted Tue, 12 December 2006 at 2:45 AM

I just watched the first part today, and apart from repeating all the praise everyone has provided, I just wanted to say how impressed I was with the job you didn on the facial expressions.... they truly came alive, like everyone else said...

but the best part for me was that i got totally involved into the story... for some minutes I forgot I watching 3D polygons in action and whatnot, and connected emotionally with the characters... which is what movies are supposed to do!!

so millions on congratulations and please keep up the good work... just one question thought, because I've never worked animations in Poser: you didn't animate anything in Poser, as a matter or fact?? you did the mouth movements with Mimic, but all the movements, animations were done in C4D?

I'd really appreciate some light onto the matter


tvining ( ) posted Tue, 12 December 2006 at 6:19 PM

Thanks, all! I look forward to "Sudden Sam", Skeetshooter. Sandmarine: my workflow was a little complicated by the fact that I'm working on a Mac and rendering in Cinema 4D using an old OS9 plugin that has never been updated (Kuroyume's InterposerPro is very good, tho, and I highly recommend it if you have Cinema4D), so my basic workflow for animating characters (Daz V3 and M3) was: 1. Record voice using a decent microphone (M-Audio Nova mic, Mobile Pre preamp, Apple Soundtrack); 2. Create mouth/head moves in Mimic; 3. Open Mimic file in Poser 5 (Poser 6 gave me problems with the old C4D plugin); 4. Animate character body movements/adjust head movements (head turns, blinking, etc.); 5. Boot into OS9, open Poser file into Cinema 4D environment and render it to TIFF files; 6. Go back to OSX, create .mov file from TIFFs, save; 7. Import .mov file into Final Cut Pro, edit into animation; 8. Add voice file/sound effects. Other programs used: Photoshop, Illustrator. Hope that helps!--Tim


Nvlonewulf ( ) posted Tue, 12 December 2006 at 7:27 PM

Wow! This is awesome!  Like everyone else, I want to see more.

The only thing I don't procrastinate is procrastinating. That I do right away.


sandmarine ( ) posted Wed, 13 December 2006 at 2:08 AM

ahhhhhhhhhh, I finally got it: you do animate in Poser, but then you grab the Pz3 files with all the animation in cinema 4D, and then render in C4D...

so are all the space backgrounds done in poser, or are they C4D??  and stuff like the zero gravity movements, is that also Poser animation??

thanks for all the guidance


Tucan-Tiki ( ) posted Thu, 14 December 2006 at 2:40 AM

Well this movie is fantastic, I really like the way you captured the personalitys and emmotions of the characters and that you put alot of planning into your annimations and story boarding.

I would love to learn how to do this from you i have no idea how to get multiple animations in one figure going, I suspect it must be done with python scripting but then i may be wrong about that.
You think you can put a tutorial together to help some of us learn the animation pallet?


NukedBug ( ) posted Thu, 14 December 2006 at 7:02 AM

This is tremendously good work. I've been following it for a while and only now posted something. I am sure this will be an amazing piece of work, as you have nailed the most important part, and that is the story, and characterisation. While it is very likely you will come across technical hitches, do not let these faze you.
I have been playing with poser for a while, and I would not have the patience and determination you have shown with this work. You can have the best hardware, the best software, but in the end theya re all tools. I have seen (and made) countless animations, some of them great looking, but that's all they are "animations" this is a story and that's what makes it memorable.

===========================================================
-'I curse the day my curiosity led me to investigate the strange stain inside
the atomic acelerator chamber'-
The Nuked Bug


Bobasaur ( ) posted Thu, 14 December 2006 at 9:08 AM

Regarding the tutorial request, Gr. Geep has some excellent ones available - on Animation, the interface and the graph editor. Do a search for his name here in the forum because he's posted them freely over the years. He's got all of his tutorials available on CD for a low fee and that can be obtained from his web site. I beleive the URL is: http://myweb.cableone.net/geep/ If that's not correct, he's got links to it in his sig in his postings.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


sandmarine ( ) posted Tue, 02 January 2007 at 2:42 PM

I'll check out dr. geep tutorials... but I'm more interested in knowing how the transfer from Poser to Cinema 4D works...

hmm, is Cinema 4D a software specifically designed for animation?? I'm really clueless about it


Tanker ( ) posted Tue, 02 January 2007 at 5:29 PM

Amazing work, I was stunned watching the clip.  Simply amazing.


pakled ( ) posted Tue, 02 January 2007 at 6:35 PM

Cinema 4d probably does do that (I have an old old version), but it also makes models, and renders fairly well. They have a gallery and forum here if you want to check them out.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Mogwa ( ) posted Tue, 02 January 2007 at 8:58 PM

Excellent!!! Downloaded and saved them so I can watch again.


Frisketus ( ) posted Wed, 03 January 2007 at 12:17 AM

Amazing!!


sandmarine ( ) posted Mon, 08 January 2007 at 9:19 PM

well then, the learning curve for Poser was so steep when I started, I'm kind of dreading another huge leaning curve for Cinema 4D, but I've seen already the kind of stuff it can do, so I guess I'll have to travel there anyway and see....


sturkwurk ( ) posted Mon, 08 January 2007 at 11:30 PM

wow - just - wow.

Makes me love Star Trek all over again!

Doug

I came, I rendered, I'm still broke.


Spanki ( ) posted Tue, 09 January 2007 at 6:19 AM

Slightly OT, but... sandmarine, go to maxon's site (www.maxon.net) and download the free demo - C4D has a very shallow learning curve, compared to other 3D modellers.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.


sandmarine ( ) posted Tue, 09 January 2007 at 6:06 PM

thanks, spanki, I will definately do that... with so very little time on my hands, a shallow learning curve is just what I need...


sandmarine ( ) posted Mon, 22 January 2007 at 8:24 AM

I just got Cinema4D, so I'm trying to see how steep is the learning curve... so far, I can really see how much faster is render Poser stuff than even Poser itself... so it's a really nice bonus to everything else it does...

I'll probably be showing up at the C4D forum with some newbie questions sometime soon :)


marky77 ( ) posted Thu, 25 January 2007 at 7:40 AM


marky77 ( ) posted Thu, 25 January 2007 at 7:41 AM

man i just watched your startrek aurora and man it rocks, gives me something to aspire to, keep doing.


tvining ( ) posted Thu, 25 January 2007 at 9:20 PM

Thanks, all. Sandmarine, Cinema 4D is a modeler/animation software, but my character animation is all done in Poser. The transfer to Cinema 4D I now do in two ways: 1) I use the old OS9 plugin to import Poser animated characters into sets/locations built in Cinema 4D, 2) I use Kuroyume's plugin to animate imported Poser figures in Cinema 4D.  If you're on a PC, Reiss Studios makes a Poser/C4D plugin as well.  Basically, the C4D is the sets, Poser the actors. The other advantage of C4D is that it renders a LOT faster than Poser.

--Tim


philgreg ( ) posted Mon, 29 January 2007 at 9:42 AM

Tim,

 Brilliant!!!!

This was a real labour of Love I can tell...more please


sandmarine ( ) posted Tue, 13 February 2007 at 8:44 PM

yups, I now have Cinema 4D, but I've been bouncing off the walls so far... guess I'll concentrate on animation work first in Poser, and once I have that down I'll come back to C4D...

is that Kuroyume's plugin a freebie or a commercial product?? hope to see more of your animation work soon...


tvining ( ) posted Tue, 13 February 2007 at 9:03 PM · edited Tue, 13 February 2007 at 9:06 PM

Sandmarine, Cinema 4D is a bit intimidating at first, but once you get the hang of it, it's pretty cool. If I can suggest, a really good way to jumpstart working with it would be going to www.lynda.com, which has online video training for C4D v 9.5 and v10 (it also has training for Poser 7). If you can spare another $25 after getting C4D, you can get a month's access, which should be plenty of time to view the videos. I've used them, and have found them very clear and instructive.

Kuroyume's plugin is commercial--$150 (I guess there's no free lunch!) but it's a very good and very stable plugin, and the creator is constantly upgrading its capabilities. It's still missing a few elements, like IK and Point At (both of which I use a lot) but he is working on them and should have them soon.

Good luck!--Tim


sandmarine ( ) posted Sun, 10 June 2007 at 7:07 AM

heads up!! Star Trek Aurora has been updated!

thanks tvining... you help has been invaluable.... I'm definately gonna tackle Cinema 4D as soon as I have time to a new learning curve and hopefully better system specs than my current ones...

glad about the update!! looking forward to see Part 2


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