Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
Adding a few more to the list. Mostly Poser 6 but should work in Poser 7. Many should work in Poser 5.
Renderosity:
Black and White Rendering
Creating Foot Prints
P5 Blender Node Trick
P6 Fuzzy Materials
Adjusting Hue Inside Material Room
Creating Tears with Displacement Maps by Neftis
RDNA:
Math Floor function at CastlePoser - RDNA Discussion
Math Floor Function (Castle Poser Tutorial)
Alternate Diffuse and Specular Channels
Incredible! Realism tutorial with ApolloMax stuff by Olivier
Porcelain-like skin by bagginsbill
Vargas Shader by bagginsbill
P6 Node Setup for Scales
Matmatic Skin for Jessi
Matmatic Bricks
Matmatic Jessi Algorithmic Eye Makeup
Matmatic Plaid
Matmatic Tiny Fibers by bagginsbill
Matmatic gurus - graph your functions fast by bagginsbill
Matmatic Star Fields for Outer Space
Matmatic car paint by bagginsbill
Matmatic Rope Shader
Matmatic - Cartesian to Polar Coordinates - Material Room
Parmatic! Automatically Parameterize your Materials
Realistic Skin
Water Material
More on Water Material
Procedural Material - Gold Fish Scales
Matmatic Demo
Matmatic Demo - Mixing nodes tutorial script
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
LOL, I just have way too much free time on my hands!!!! I love that people are helping to keep this thread alive and updated! It's a community effort :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Quote - > Quote - Was trying to have a look at many of these links but are been deleted :(((((
Look for my previous post, I fixed up the links to the Renderosity threads.
Fixed links to the DAZ tutorials (due to a recent site update there) :-
Glowing Eyes
Beautiful Skin with the P5 Skin and Translucence Nodes
Understanding Poser 5
Thank you so much for fixing those :)
I didn't know that they updated their site and broke the links!! cries! I have another thread with Lighting Tutorials and there are a large number of Daz links in it that I now have to go back to and fix! sigh!
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Thanks to Raven for this idea.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Apply Material Room Textures from Pose Library
Just updating.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Just updating:
IBagginsbill has a great program that uses scripts to create shaders. It's a great program and best of all it's FREE. Have a look. Give it a try. You'll love it!!!
Matmatic Related Links at RDNA are as Follows:
Matmatic Beta Offer
Matmatic Starfield for Space Renders
Matmatic Demo - Mixing nodes tutorial script
Matmatic Bricks
Matmatic Plaid
12 Simple Materials
Polka Dots
procedural bruising
Reptile Scales
Snake Scales
Jessi Algorithmic Eye Makeup
Matmatic Jessi Skin Demo
Hints & Tips of making Poser Seawater
More on the water material
Tiny Fibers
Matmatic car paint
Matmatic fur
Paramatic
Matmatic Chainmail
Matmatic Chainmail Version 2
Vargas Shader
Matmatic Ultra Basic Skin
Candles
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
If you have a bookmarked link that doesn't work here, take the numbers from the end of the link and put it at the end of the following:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=
Then rebookmark it.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Sorry, I don't remember what thread she mentioned broken links. I think it had to do with a change in servers or something. However, if you post in the community forum, they will hopefully give you a satisfactory answer.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Just updating this with a link to another shader, and giving more information on how to use Matmatic:
It's super easy to use. Unforutnately I was over thinking stuff and had trouble, hehe
1. Unzip matmatic to your Poser runtime. Not to an external one, right into your Poser runtime. It's in proper runtime structure, so do not move any files around. The script sits directly in the "Python" folder and not in the "scripts" subfolder. Do not move it.
2. Matmatic comes with some scripts. There are others too. See the second page of the"Shaders & Nodes" thread for a list of relevant RDNA threads for more scripts.
After you have unzipped matmatic to your Poser runtime, open Poser.
File/Run Python Script
Browse to the Python/Matmatic folder and select the script.
Run it. That's all. You won't see anything visible except a message in the window saying something about compilation complete. That means that Matmatic read the scripts and generated material files that you access in the material room just like any other materials. It's not like Wardrobe Wizard where you have to run the script each time.
After you have run Matmatic and it has generated shaders based on the scripts it read, you can go to the material and use the shaders/materials just like you would any other material in your materials library.
If you want to add a button to your python scripts window in Poser, follow the instructions in this thread. Dimension3D explained to me how to add an extra button, and to even make a subscript button where you can have as many scripts in there as you want.
NOTE: Matmatic generates errors if you have your files are compressed. If you compress your files, uncompress them before you run Matmatic.
If you want to add more scripts, go to the links I posted in the shaders&Nodes thread, and locate the script attachments in the RDNA threads. Open the text file because you are going to save it.
Decide on a name IE: ReptileScales and browse to your Poser/Library/Materials/Matmatic Demo folder. Create a new folder in there called "ReptileScales" Then save the text file to that folder and call it "ReptileScales.mm1.txt"
**Each mm1.txt script file has to have it's own separate folder.
**Then go into Poser and run the Matmatic Python Script to generate the shaders/materials from that script you have just save.
That's all there is too it. Unfortunately matmatic is a script only, and doesn't generate .png files. So the materials are shown in the material room library as the shrugging man icon. If you want thumbnails, open a primative, apply the material and render a 91 x 91 thumbnail and save it as a .png file with the same name of the shrugging man icon you are replacing.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
ice-boy---the only times matmatic has actually crashed my Poser (i've run it in P5 & P7) is with scripts i tried to write myself. bagginsbill's scripts run fine, as do most of the others that you might find. once it's set up properly the program runs quite well, & the shaders are spectacular.
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
As I'm realizing the wealth of info that Acadia has....I'm thinking maybe we should have a thread with pointers to Acadia's link collections in the 3D link section....
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
And you only need to run matmatic once, it's not an "each time" thing. The only time you need to run it again is if you add new scripts to the "Matmatic Demo" folder. If you don't, then run it once and that's it...the shaders are generated and ready to access in the Material Room.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Define crash.
Whar version of Poser? If you're using P7 you have to get the P7 matmatic. P7 python is different.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - Define crash.
Whar version of Poser? If you're using P7 you have to get the P7 matmatic. P7 python is different.
i have poser 6.
my windows crashed 2 months ago.
lie i said it is maybe nothing but i dont want to have problems with my poser or windows.
so there are no problems with matmatic right?
Nobody has reported any, which is why I never updated the Beta - its been a YEAR with no software updates since the original "preview". I really should put out a new one.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
if you do something wrong, it does kick back python errors, though. it's not as if there's a fancy gui alert to tell you what's gone wrong (not that there should be, i'm not sure how it would even work that way). so if you run it and you get an error, you just need to change something. the error should tell you what went wrong and where (what file, what line).
that said, errors shouldn't break anything, so don't fear them, either. basically, matmatic works perfectly, but that doesn't mean you'll never encounter errors.
Yes that's why I asked to define "crash". Crashing does not mean reporting problems but still running. Crashing means catastrophe - like when a program just disappears without detecting and reporting its own error, or stops with an error and cannot procede at all, not even to acknowledge human input to procede.
Being in the software biz, the words crash, hang, abort - these all refer to very specific behaviors. If you're talking about matmatic reporting an error in your script, that is not a crash, or hang, or abort.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
And for the same reason I'm curious about this quote:
*"ice-boy---the only times matmatic has actually crashed my Poser (i've run it in P5 & P7) is with scripts i tried to write myself."
*Crash? You sure you mean crash? Or do you mean "tells me there is an error in my script". You guys need to know that when you say a program "crashes" your computer, you are talking about total and complete failure - the inability to use it for anything at all - the only way to recover is turn it off, wait, and turn in on. That is a crash.
If you give it bad input and it tells you whats wrong and where, that's not crashing - that is civilized behavior. I do not work for Microsoft :biggrin:
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
No, it can't hurt your windows program.
Matmatic has nothing to do with rendering.
It's a program that reads scripts that people have made for shaders (Material room materials). The program comes with the scripts.
Just install the program to your Poser runtime folder and follow the instructions as I posted above:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2635126&page=3#message_2999079
If you don't add anymore scripts that people have created, all you have to do is run the program one time. It will read the scripts and generate materials that you access through the material room and can apply to your items like floors and walls and all kinds of things.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Quote - Traceback (most recent call last):
File "", line 1, in ?
ImportError: No module named matmatic.compileis this normal?
http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=304478
I had the same problem :( . You can find a fix for that in that thread at RDNA.
Also, you should take the time to read though the original Matmatic Beta Thread at RDNA which has lots of helpful questions and answers including the one for the error we both got.
http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=228105
Also, can you maybe create another thread for your questions? That way this thread can just stay for links and people don't have to scroll through pages of help posts looking for the link updates?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Updating :)
Decals in Poser 5, 6 and 7 using Nodes
Colouring Hair in the Material Room
Reducing Koz Hair Speculars in Poser 6
Get Rid of Black Blotches in Light Coloured Hair with Diffuse_Colour Node
Black Blotches in Hair....a revisit
Stupid Shader Trick - Invisible Ground
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Bookmarked!
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
Updating:
Glowing Eyes
Glowing Eyes (Daz Tutorial)
Adding an Insignia
Toon Render (A Photoshop Tutorial - Excellent results)
Get light to shine through a bottle
Diffuse, Clay, Skin and Velvet nodes
Realism tutorial with ApolloMax stuff
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia,
The pws.prserv.net (ATTGlobal) link was mine and I just closed that account a couple of days ago. They nuked my Web space pretty quickly. I'll have to find new Web space somewhere as the only space I've available to me now is at Geocities and the page would have ads. I wouldn't mind paying a bit for Web hosting, just haven't looked into it yet. Sorry to loose the 10 MB at ATTGlobal. Nice to be able to post stuff for friends and family.
Best Wishes and thanks again for the links.
Rªnce
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Updating
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2719482
Thanks to Bagginsbill for this incredible silk stockings shader!
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
**THIS THREAD IS NO LONGER RELEVANT!
All of the above links plus more are now in the following thread. Please update your bookmarks.**
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2722867
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
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Poser 7 here follows to crash, almost when I use phyton scripts :(
I like the new features, almost what they did with the morphing tool (that is really kewl). But it really is full of bugs hope they will fix soon