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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)



Subject: Acadia? Node sites?


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venerella ( ) posted Wed, 27 December 2006 at 7:25 PM

Poser 7 here follows to crash, almost when I use phyton scripts :(
I like the new features, almost what they did with the morphing tool (that is really kewl). But it really is full of bugs hope they will fix soon


ccotwist3D ( ) posted Wed, 27 December 2006 at 8:36 PM

Blimey Acadia. If ever I need to know where to find a tutorial I'll know who to ask. You are a wealth of information. :)


Acadia ( ) posted Wed, 27 December 2006 at 8:46 PM

LOL, I just have way too much free time on my  hands!!!!  I love that people are helping to keep this thread alive and updated!  It's a community effort :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



venerella ( ) posted Wed, 27 December 2006 at 8:47 PM

wowzer You're a really sweet one to share all these links with us! Thank you!


Acadia ( ) posted Wed, 27 December 2006 at 9:15 PM

Quote - > Quote - Was trying to have a look at many of these links but are been deleted :(((((

Look for my previous post, I fixed up the links to the Renderosity threads.

Fixed links to the DAZ tutorials (due to a recent site update there) :-
Glowing Eyes
Beautiful Skin with the P5 Skin and Translucence Nodes
Understanding Poser 5

Thank you so much for fixing those :)

I didn't know that they updated their site and broke the links!!   cries!   I have another thread with Lighting Tutorials and there are a large number of Daz links in it that I now have to go back to and fix!  sigh!

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Coleman ( ) posted Wed, 27 December 2006 at 9:22 PM

Thanks a lot, Acadia!


Acadia ( ) posted Mon, 15 January 2007 at 2:39 AM

Thanks to Raven for this idea.

Easy head lights

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Fri, 26 January 2007 at 1:45 AM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Sun, 04 March 2007 at 7:00 PM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



pakled ( ) posted Sun, 04 March 2007 at 8:02 PM

what a difference 5 months makes. Now that I actually have Poser 5, I have access to the material room. time to update the database..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Acadia ( ) posted Sat, 12 May 2007 at 6:24 AM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



FrankT ( ) posted Sat, 12 May 2007 at 12:51 PM
shedofjoy ( ) posted Mon, 14 May 2007 at 3:11 PM

BM

Getting old and still making "art" without soiling myself, now that's success.


Acadia ( ) posted Wed, 16 May 2007 at 10:29 AM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Angelouscuitry ( ) posted Wed, 16 May 2007 at 9:11 PM

Acadia - Any idea where that thread Karen mentioned the bookmarks not working, is?  

I tried the search, but it does'nt seem to be working at all, either.


Acadia ( ) posted Wed, 16 May 2007 at 9:30 PM · edited Wed, 16 May 2007 at 9:31 PM

If  you have a bookmarked link  that doesn't work here, take the numbers from the end of  the link and put it at the end of the following:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=

Then rebookmark it.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Angelouscuitry ( ) posted Wed, 16 May 2007 at 10:14 PM

Thank you Acadia!

I'm also very interested in knowing whom let the old bookmark syntax go, and for what reason?  I thought the thread you mentioned would be a good place to start, before I make a new thread, and cross-post.


Acadia ( ) posted Wed, 16 May 2007 at 10:23 PM · edited Wed, 16 May 2007 at 10:24 PM

Sorry, I don't remember what thread she mentioned broken links. I think it had to do with a change in servers or something.   However, if you post in the community forum, they will hopefully give you a satisfactory answer.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Angelouscuitry ( ) posted Wed, 16 May 2007 at 10:37 PM

Duuuh...

Sorry Acadia, you posted the link, but it did'nt work...Until you showed me how to fix it..!

;  )


Acadia ( ) posted Wed, 16 May 2007 at 10:46 PM

Glad you got it working :)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Fri, 08 June 2007 at 10:10 AM

Just updating this with a link to another shader, and giving more information on how to use Matmatic:

Matmatic Leather Shader

It's super easy to use.  Unforutnately I was over thinking stuff and had trouble, hehe

1.  Unzip matmatic to your Poser runtime. Not to an external one, right into your Poser runtime. It's in proper runtime structure, so do not move any files around. The script sits directly in the "Python" folder and not in the "scripts" subfolder. Do not move it.

2.  Matmatic comes with some scripts. There are others too.  See the  second page of the"Shaders & Nodes" thread for a list of relevant RDNA threads for more scripts.

  1. After you have unzipped matmatic to your Poser runtime, open Poser.

  2. File/Run Python Script

  3. Browse to the Python/Matmatic folder and select the script.

  4. Run it. That's all.  You won't see anything visible except a message in the window saying something about compilation complete.  That means that Matmatic read the scripts and generated material files that you access in the material room just like any other materials.  It's not like Wardrobe Wizard where you have to run the script each time.

After you have run Matmatic and it has generated shaders based on the scripts it read, you can go to the material and use the shaders/materials just like you would any other material in your materials library.

If you want to add a button to your python scripts window in Poser, follow the instructions in this thread.  Dimension3D explained to me how to add an extra button, and to even make a subscript button where you can have as many scripts in there as you want.

  1. Go to the material room and locate your poser libraries material folder. Look for "Matmatic Demos".  Inside are the materials that Matmatic generated when you ran the script.

NOTE:  Matmatic generates errors if you have your files are compressed.  If you compress your files, uncompress them before you run Matmatic.

If you want to add more scripts, go to the links I posted in the shaders&Nodes thread, and locate the script attachments in the RDNA threads.  Open the text file because you are going to save it.

Decide on a name IE: ReptileScales  and browse to your Poser/Library/Materials/Matmatic Demo folder.  Create a new folder in there called "ReptileScales"   Then save the text file to that folder and call it  "ReptileScales.mm1.txt"

**Each mm1.txt   script file has to have it's own separate folder.
**Then go into Poser and run the Matmatic Python Script to generate the shaders/materials from that script you have just save.

That's all there is too it.  Unfortunately matmatic is a script only, and doesn't generate .png files. So the materials are shown in the material room library as the shrugging man icon. If you want thumbnails, open a primative, apply the material and render a 91 x 91 thumbnail and save it as a .png file with  the same name of the shrugging man icon you are replacing.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



ice-boy ( ) posted Mon, 11 June 2007 at 11:53 AM

ok this will now be a dumb question.
but what are the chances that my computer or poser crashes with matmatic?


jancory ( ) posted Mon, 11 June 2007 at 12:11 PM

ice-boy---the only times matmatic has actually crashed my Poser (i've run it in P5 & P7) is with scripts i tried to write myself.  bagginsbill's scripts run fine, as do most of the others that you might find.   once it's set up properly the program runs quite well, & the shaders are spectacular.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Conniekat8 ( ) posted Mon, 11 June 2007 at 12:20 PM

As I'm realizing the wealth of info that Acadia has....I'm thinking maybe we should have a thread with pointers to Acadia's link collections in the 3D link section....

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Acadia ( ) posted Mon, 11 June 2007 at 12:59 PM

And you only need to run matmatic once, it's not an "each time" thing. The only time you need to run it again is if you add new scripts to the "Matmatic Demo" folder. If you don't, then run it once and that's it...the shaders are generated and ready to access in the Material Room.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



bagginsbill ( ) posted Mon, 11 June 2007 at 1:22 PM

Define crash.

Whar version of Poser? If you're using P7 you have to get the P7 matmatic. P7 python is different.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


ice-boy ( ) posted Mon, 11 June 2007 at 1:27 PM

Quote - Define crash.

Whar version of Poser? If you're using P7 you have to get the P7 matmatic. P7 python is different.

i have poser 6.
my windows crashed 2 months ago.
lie i said it is maybe nothing but i dont want to have problems with my poser or windows.

so there are no problems with matmatic right?


bagginsbill ( ) posted Mon, 11 June 2007 at 4:25 PM

Nobody has reported any, which is why I never updated the Beta - its been a YEAR with no software updates since the original "preview". I really should put out a new one.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


kobaltkween ( ) posted Mon, 11 June 2007 at 6:03 PM · edited Mon, 11 June 2007 at 6:06 PM

if you do something wrong, it does kick back python errors, though.  it's not as if there's a fancy gui alert to tell you what's gone wrong (not that there should be, i'm not sure how it would even work that way).  so if you run it and you get an error, you just need to change something.   the error should tell you what went wrong and where (what file, what line). 

that said, errors shouldn't break anything, so don't fear them, either.  basically, matmatic works perfectly, but that doesn't mean you'll never encounter errors.



bagginsbill ( ) posted Mon, 11 June 2007 at 8:08 PM · edited Mon, 11 June 2007 at 8:09 PM

Yes that's why I asked to define "crash". Crashing does not mean reporting problems but still running. Crashing means catastrophe - like when a program just disappears without detecting and reporting its own error, or stops with an error and cannot procede at all, not even to acknowledge human input to procede.

Being in the software biz, the words crash, hang, abort - these all refer to very specific behaviors. If you're talking about matmatic reporting an error in your script, that is not a crash, or hang, or abort.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Mon, 11 June 2007 at 8:12 PM

And for the same reason I'm curious about this quote:

*"ice-boy---the only times matmatic has actually crashed my Poser (i've run it in P5 & P7) is with scripts i tried to write myself."
*Crash? You sure you mean crash? Or do you mean "tells me there is an error in my script". You guys need to know that when you say a program "crashes" your computer, you are talking about total and complete failure - the inability to use it for anything at all - the only way to recover is turn it off, wait, and turn in on. That is a crash.

If you give it bad input and it tells you whats wrong and where, that's not crashing - that is civilized behavior. I do not work for Microsoft :biggrin:


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


ice-boy ( ) posted Tue, 12 June 2007 at 1:18 AM

bagginsbill. i really mean crahs. not  problems with teh matmatic himself. but if this can hurt windows?.

but it looks like it can not.

so basicly this matmatic was made from you to us so that it would make everything easier.

i read somewhere that the rander and everything is faster?


Acadia ( ) posted Tue, 12 June 2007 at 1:34 AM

No, it can't hurt your windows program.

Matmatic has nothing to do with rendering.

It's a program that reads scripts that people have made for shaders (Material room materials).  The program comes with the scripts.

Just install the program to your Poser runtime folder and follow the instructions as I posted above:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2635126&page=3#message_2999079

 

If you don't add anymore scripts that people have created, all you have to do is run the program one time. It will read the scripts and generate materials that you access through the material room and can apply to your items like floors and walls and all kinds of things.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



ice-boy ( ) posted Tue, 12 June 2007 at 2:44 AM

Traceback (most recent call last):
  File "", line 1, in ?
ImportError: No module named matmatic.compile

is this normal?


ice-boy ( ) posted Tue, 12 June 2007 at 3:07 AM

i extracted the runtime to Curious LabsPoser 6Runtime


Acadia ( ) posted Tue, 12 June 2007 at 3:19 AM · edited Tue, 12 June 2007 at 3:25 AM

Quote - Traceback (most recent call last):
  File "", line 1, in ?
ImportError: No module named matmatic.compile

is this normal?


http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=304478
 

I had the same problem :(  . You can find a fix for that in that thread at RDNA.

Also, you should take the time to read though the original Matmatic Beta Thread at RDNA which has lots of helpful questions and answers including the one for the error we both got.

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=228105

Also, can you maybe create another thread for your questions? That way  this thread can just stay for links and people don't have to scroll through pages of help posts looking for the link updates?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Tue, 10 July 2007 at 1:08 AM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Wed, 22 August 2007 at 11:31 AM

Updating

Thanks to our resident node guru, bagginsbill :)

Making Dust

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Conniekat8 ( ) posted Wed, 22 August 2007 at 12:56 PM

Bookmarked!

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Acadia ( ) posted Fri, 31 August 2007 at 3:44 PM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Rance01 ( ) posted Sat, 01 September 2007 at 8:00 PM

Acadia, you certainly are a gem ;)

Bookmark,
Rªnce


Rance01 ( ) posted Sat, 01 September 2007 at 8:06 PM

Acadia,

The pws.prserv.net (ATTGlobal) link was mine and I just closed that account a couple of days ago.  They nuked my Web space pretty quickly.  I'll have to find new Web space somewhere as the only space I've available to me now is at Geocities and the page would have ads.  I wouldn't mind paying a bit for Web hosting, just haven't looked into it yet.  Sorry to loose the 10 MB at ATTGlobal.  Nice to be able to post stuff for friends and family.

Best Wishes and thanks again for the links.
Rªnce


Acadia ( ) posted Tue, 11 September 2007 at 12:16 PM · edited Tue, 11 September 2007 at 12:17 PM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Wed, 12 September 2007 at 11:17 AM

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



melikia ( ) posted Sat, 15 September 2007 at 2:40 PM

Can we get this thread stickied?  Its very useful.... (and thanks everyone!!!)

Rarer than a hairy egg and madder than a box of frogs....

< o > < o >    You've been VUED!    < o > < o >
         >                                                     >
         O                                                    O


Acadia ( ) posted Thu, 08 November 2007 at 11:27 PM

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2719482

Thanks to Bagginsbill for this incredible silk stockings shader!

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Thu, 06 December 2007 at 12:54 PM · edited Thu, 06 December 2007 at 1:06 PM

**THIS THREAD IS NO LONGER RELEVANT!

All of the above links plus more are now in the following thread. Please update your bookmarks.**

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2722867

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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