Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)
Precisely speaking, you can't copy the morphs, because that would require your clothing mesh to be identical vertex for vertex with the figure. And DAZ might have something legal to say about that. ;) What you need to do is copy the effect of the morphs. There are some programs which will attempt to do that for you, including The Tailor and Wardrobe Wizard, but you may consider their output not good enough for a marketplace item. Netherworks sells magnet sets which perform the same function, but the best (and most difficult) way is to do the morphs by hand in your modeller.
You can't transfer them directly from the V3 mesh... you would have to reate your own, by using magnets to deform the dress appropriately and then save the deformation as a morph target.
Alternatively, you could create the different morphs in the modeling package you're using for the clothing creation, and import the different .obj's as morph targets in Poser.
jonthecelt
Having made a couple of pieces of clothing I can tell you (at least for me!) the morphs are the hardest part. Not only do you have to deform your mesh to fit the new body shape, you need to do it in such a way that the TEXTURE doesn;t stretch and distort into a real mess. Which is one of the reasons hand morphing in a 3D app tends to have a better final "look" than the output of the helper programs... you control where the stretching and the amount of stretching takes place, BUT it is more time consuming and somewhat tedious work often involving moving MANY individual vetices to get the right look.
mike
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Hi, I have looked around for an answer to this, but either I failed to understand or I never actually found the answer (I'm unsure which lol)..
Anyway... Can someone tell me if I was to make a Dress for say V3 and I wanted to sell said dress...
Can I copy (transfer whatever).. Size morphs from V3 to my clothing... Things like different breast sizes or muscular build morphs?
Thanks for your help :)