Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Did you put the light in the scene first and then add enable the HDR function ? If so, try reversing the process, enable the HDR first do a trial render pass, then add the spot. Although, HDR might just kill the visible volumetrics. I've never been crazy enough to do an HDR render with a visible volume light,.........I don't have 4 days to wait for the first render pass to finish !
"Any club that would have me as a member is probably not worth joining" -Groucho Marx
@ Rayraz,
That might work as a cheat, but I don't think it would achieve the same look. My past experiences with volume mats don't have the ability to maintain the shape of the primitive unless it is turned up full throttle and then it will have hard edges. It just puzzles me that non-volume radials and such continue to work.
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I'm working on a challange entry and placed a spotlight with visible, volume enabled. When I did a trial render with hdri lighting the volume light disappears. What is happening? Anyone?