Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Trepz...
1). Animated Poser files. Exporting to .obj doesn't keep the animation.
2). Reposing. Maybe that pose you have is close to what you want, but maybe it is a bit off for the scene you are working on. Now you have to export the .obj again and again and again until it is just right, instead of simply re-saving the poser file and having Vue automatically update it...
Paula it's not just Poser stuff - I imported an obj(golden hind ship non poser) imported into Vue(empy scene) resources dropped to 60% - i was able to move around/rotate/scale with no further drop. When I purged I got back a whopping 2%! Now then, I deleted the ship purged & flushed history(which for once worked) I only back to 70% & this is on an empty pic :blink:
This is applicable to various other formats as well NOT just poser.
I have reported to tech.
*But really,it is FAR easier to import through DS than Poser anyday
*Of course not, it's one more step to go through. Not only will you loose animations, but when using Poser materials/shader they all get lost as well. The ability to correct a pose inside Vue is lost and with every little change, you need to go throught all of the steps again. I do find it a hassle to go through D/S and it sure doesn't increase the workflow.
Also with the newest update, Poser imported objects work much better then before. For me it's a huge difference compared to the previous version.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
I simply tried the same scene as before (I'm on Vue Easel btw). It doesn't have characters in it but, I used a G.V.C.S vehicle which has many parts and textures on it and also a few Poser spaceships. With the previous build, after importing the G.V.C.S vehicle, Vue 6 came almost to a complete halt and I couldn't add much more to it.
With this newest build, I can import the G.V.C.S vehicle into a scene and add the 3 spaceships I wanted and still everything works pretty good.
I also tried M3 with the knights errant armor & weapons in the old build. I wanted a couple of them in a scene (each with different textures used), but after importing one of them, Vue 6 started to crawl already. With the newest build I can import a them without a problem.
For me the newest build definitely is a huge difference when it comes to importing Poser figures.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
me too - I go from 27% resources free to over 80% after importing a V4, clothing and hair so I'm well impressed
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Buy stuff on RedBubble
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I did some testing on Poser 7 importing Sidney. Now I did not use the SR1 update since e-frontier mentioned there were problems with it so I don't know if that caused any problems, but the following are the results I sent to tech support at e-on. It would be interesting if someone could confirm these figures.
"I ran some tests with SidneyG2 from Poser 7. I did not use Poser 7 SR1 because of its defect. I am waiting for update on SR1 which is being developed. I did use the new character updater.
I did not use any scenery only the default in Vue.
On my first series of tests I used only Vue controls. I did not activate any Poser controls on import. I dressed Sidney with a tank top and jeans. The resources when opening Vue 6 I were 90%. I have 4 gig memory even tho' I know all are not used.
Sidney with regular hair import 68% memory
rendered at 72 in window on final 68% memory
deleted Sidney and purged and flushed 78%
opened up Vue again memory 90%
Sidney with strand based hair import 35%
rendered same as above 33%
deleted sidney 29%
flushed program crashed
Using Poser import controls (I can provide you with screen captures of the import controls)
Always close and reopen Vue
Sidney regular hair import 64%
Sidney Strand based hair import 36%
flush history 33%
delete figure 32%
flush history 46%
purge memory 51 %
This is only one figure each time with no Vue scenery. Isn't the memory very low?"