Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
1.) In P5, P6, and P7 the Poser Default Ground Plane PoserSurface node is at:
Material Room > Advanced > Object > Prop > GROUND.
2.) You texture a PoserSurface node the same way for any Figure, or Object, in your scene:
Create an Image_Map node. Load/Browse to a Texture, plug it into a White Diffuse Color node, and Set the Diffuse Value to 1.
3.) FIle > Import Poser scene.document, will merge two scenes. Otherwise save whatever it is you want to Export/Import to a Library.
In older versions of Poser (versions 4-6) I noticed that there is a texture for the ground plane (Ground Default Texture.tif). I seem to recall that it shows up as brown in Poser. I think it also renders, but I'm not sure. In Poser 5 and 6 it's located in the main Texture folder.
You could use this file to make it any texture you want using Photoshop, Paint Shop Pro, or any other photo-editing software.
Forgot to add: You can not apply a material to a prop/figure that the Mat file is not intended for. You will get strange results.
Also, as was mentioned, if you want to combine scenes, the File, Import method is probably the best. I had found that if I only want to bring in a few props or characters into a scene, I just save them temporarily in my Figure or Props library for that purpose. An entire scene would be better using the File, Import method.
Poser 2, 3, 4, 5, 6, 7, 8, 9, 10, Pro 2014, 11, 11 Pro
At #3: Yes, that's possible. Choose File->Import->Poser document/prop and browse for the .pz3 (or .pzz) file that contains the scene you want to import.
Edit: sorry, didn't see that the question was already answered. Got to get myself more coffee....
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
*"Forgot to add: You can not apply a material to a prop/figure that the Mat file is not intended for. You will get strange results."
*Where did you have rouble? Some scene Element's Material ZOnes do'nt root at the PoserSurface node, like Lights, and Atmosphers, I think. Bu the vast majority of Figures, and Props do, in which case the Material File shouldbe compatable.
The upper right you will see mat I would like to use on ground plane its in JPG format and was wondering if I could matt to the ground plane or maybe pull in a cube from the primitives in Poser give that the mat and then flatten and enlarge as the floor in my scene.
Thing is when I click on the paint buket up top and then click on a color it will not change the color of the ground plane .... is that normal????
Please remember Im new to poser I can use to pose and cloth figures but Ive never tried to create a scene in poser before.
Steel
Quote - tried a floor prop, but getting the scale on the materials and the object take some mathematics..;)
I've been having one heck of a time lately trying to get floor tiles scaled. I don't use floors very often because I mostly create "tubes" (backgroundless images for others to use), but lately I've been experimenting with ground reflections etc, so I have been using floors a great deal.
What I find happens almost all of the time is that the floor tiles that I apply end up with extremely wide grout lines along the Z Trans, but bearly visible or non existent along the X Trans.
I use image_map node and browse to my texture, which has equal grout lines between the tiles, and set the U & V to 0.25 and while it looks ok in the preview in the material room, when rendered in the main camera view, the grout lines from front going back into the image are almost as wide as the tiles themselves.
I just rendered an image that had that problem, and the only way I could get around it was to find an angle using the AUX camera and render from slightly above.
If anyone has any tips on how to stop this from happening, I would appreciate the help :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Thanks I read about that node, yesturday, but would'nt have caught it!
I also notice that Display > Guides Ground Plane needs to be checked!
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I am trying to construct a scene in Poser and need to know a few basics about the software.
My first problem is
1. How do I mat the ground plane? {I have tried using the paint bucket but the colors won’t take}.
2. Is it possible to apply a jpg mat to an object the way one might do in Bryce?
3. I have created, posed, & matted other figures in a separated Poser file, is it possible tobring them into the current scene I am working on?
The picture below shows my basic scene set up as well as the figure I want to bring into the scene and the jpg matting I would like to use on my floor plane.
Thanks again for all your help
Steel