Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
flib, try importing moon.lwo into poser 7. if that don't work, then just load the poser 7/ primitives/ ball hi-res and apply moonmid.jpg as its diffuse colour texture map, in material room/simple. if that don't work, then it gets rather more complicated, beyond the scope of this forum. even if it were a free item, it may still be illegal to redistribute it. besides, we all got plenty of hi-res balls already - no need to send 'em to anybody.
I found the site where these were downloaded. It wasn't the site with all the popup ads, it's completely free of ads.
www.digitalanimators.com/HTM/Resources/3dModels/3dgalactic.htm
thx fr the link, flib. on that page (Galactic 3D Models) there's a picture of the earth on the left and a moon on the right, but the link under both of 'em goes to earth.zip. fortunately (?), their directory structure is insecure, so I was able to get the correct file. will letcha know. in the meantime, the atmosphere texture goes in a transparent sphere concentric with the earth, and ya gotta use displacement to get those bumps like in their picture. oops, no, scratch that last. moon.lwo comes in with displacement already applied. just slap on the jpg and bob's yer uncle. turn off texture filtering, normals forward, minimum displacement bounds .01 approx.
Thanks for the help, but the explanations are too advanced...not enough detail.
For the moon, by texture filtering do you mean apply a 2D image map to diffuse_color, select the moonmid.jpg as the image, where it has filtering at the bottom make it none, the part about normals forward and minimum displacement bounds .01 I don't understand.
Does that mean also connect Displacement to the image map, and turn it to .01?
Then check the normals_forward box?
When I do all those things it comes out in render not looking a lot like the moon, although the image is applied.
For the Earth the best I can do is get it to come out a blue sphere with yellow lines. I do see there are two materials, the surface and the atmosphere. But when I apply a texture (image) it just renders as a sphere with yellow lines.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
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I've downloaded a Lightwave object (.lwo file which is basically a white ball) that came with a JOG file.
I can't figure out how to apply it as an images to this globe's surface. The globe is the moon, and the image is of the moon (looks like the image is sized to be applied to a globe.)
Are materials needed, or can I apply these images to the globe?
The files are
moon.lwo
moonmid.jog
If someone is willing to look and give an idea of how to get the surfaces on this globe, please send a PM so I can send the file.