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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: Help with PoserRay and DXF files


Acadia ( ) posted Sat, 12 May 2007 at 11:57 PM · edited Mon, 03 February 2025 at 10:46 PM

file_377368.jpg

 

I  have had some of the Honda motorcycles from the above site on my hard drive for quite some time and tonight decided to convert them to .obj files using Poser Ray so that I can use them.

I think I'm doing something wrong :(

Here are 2 screenshots of what I get when I finish converting to .obj and import the .obj to Poser. These are 2 separate motorcycles.

The steps I do in Poser Ray are as follows:

  1. Open Poser Ray
  2. Input tab
  3. Load
  4. Select all of the DFX files associate for the motorcycle I want to assemble into an .obj and then click "Open"
  5. After Poser Ray has done it's thing, I go to "Obj Output" tab and change the name in the top little window  to .obj
  6. Click "Save"
  7. Poser Ray generates the .obj file and a corresponding .mtl file.

What I see in the preview window of poser looks like a motorcycle, but it looks plastic. They don't look anything like the bikes on that site.I mean like where is the chrome, etc?

Can someone walk me through the steps I need to do in  Poser Ray in order to assemble thse motorcycles so that they don't look like multi colour  plastic crackerjack toys or like they were dipped in red paint?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Sat, 12 May 2007 at 11:58 PM

file_377369.jpg

Second motorcycle I tried to import as an .obj

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



flyerx ( ) posted Sun, 13 May 2007 at 3:48 AM

file_377386.jpg

As described in PoseRay's manual DXF has only colors defined in its materials. Use the LightWave (LWO) files instead. They have better material definitions. Check out the attached image as PoseRay's preview.


flyerx ( ) posted Sun, 13 May 2007 at 3:50 AM

file_377387.jpg

Here is the imported model in Poser 6.


Acadia ( ) posted Sun, 13 May 2007 at 4:25 PM · edited Sun, 13 May 2007 at 4:32 PM

I'll try the other download link.  Also, how do you get Poser Ray to preview anything? When I imported the DFX files, I didn't  see a preview  at all. In fact I don't know the results until after I've saved the file out as .obj and import it into Poser.  It's a PITA like that.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



FrankT ( ) posted Sun, 13 May 2007 at 5:02 PM

hmmm... I just loaded an XFrog tree and got a preview fine - what version of Poseray are you using? mine is 3.10.3.412

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Acadia ( ) posted Sun, 13 May 2007 at 5:26 PM · edited Sun, 13 May 2007 at 5:27 PM

poseray_3_10_0_403

That's the one I have on my computer.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Sun, 13 May 2007 at 5:47 PM · edited Sun, 13 May 2007 at 5:52 PM

I went back to the Honda site and downloaded the lightwave files for some of the vehicles.

I also downloaded the newer version of Poseray.

However, now while I do get a preview of the vehicle, when I try and import the newly created .obj file, Poser looks for non existant bump files, and won't load the  vehicle at all.  Or it doesn't look for anything additional and nothing loads in the preview window

EDIT:

Do I need to do anything in the other tabs?  All I do is "Infput/Load" and "Obj Output/Save". I don't  touch the other tabs because they look too complicated.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



FrankT ( ) posted Sun, 13 May 2007 at 5:49 PM

I've got a long vue render going on at the moment so I can't download one and have a play atm.  Sounds like the materials have gone a bit screwy - there's a materials tab in poseray where you can set stuff like bump maps etc.  Might be worth taking a look in there

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Acadia ( ) posted Sun, 13 May 2007 at 5:50 PM

Quote - I've got a long vue render going on at the moment so I can't download one and have a play atm.  Sounds like the materials have gone a bit screwy - there's a materials tab in poseray where you can set stuff like bump maps etc.  Might be worth taking a look in there

I did look in there, but it might as well be the control panel of a 747 for all that I understood,  LOL

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



FrankT ( ) posted Sun, 13 May 2007 at 6:09 PM · edited Sun, 13 May 2007 at 6:14 PM

file_377427.JPG

right.  What I did was - downloaded all the bits as .lwo files.  Loaded 'em into poseray and merged them (load 3D object then merge selected) then exported as obj - apart from the final drive chain being reversed it seemed to work fine.  I was using the NR model

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Acadia ( ) posted Sun, 13 May 2007 at 6:32 PM

file_377430.gif

Thank you!!!!!  Doing the "Merge" worked.  Thank you so much!

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



FrankT ( ) posted Sun, 13 May 2007 at 6:41 PM

file_377431.jpg

pleasure :)

It looks great in Vue too once you fiddle with the glass materials heh

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flyerx ( ) posted Sun, 13 May 2007 at 7:05 PM

In PoseRay load all the LWO files at once by selecting all the files in the load 3D model... menu. You can select more than one file there.

This model does not have any bumpmaps. I do not know where the bump information came from since the model does not use texture maps.

To convert this model you can use these steps:

1- go to load 3D model...  Select all the LWO files that form the motorcycle model.
2- once the model is loaded go to the OBJ output tab and press save...
3- select the output directory and press OK
4- import the model into Poser or any other program that can read Wavefront.

The tutorials listed in PoseRay's manual list a more comprenhensive list of steps for this procedure but these are the basic steps.

Although PoseRay's dialogs may look complicated the only reason I did them that way is because I detest hidden options.

If you still are having problems please let me know.

FlyerX


FrankT ( ) posted Sun, 13 May 2007 at 7:20 PM

it's a very useful utility is Poseray.  Occasionally has problems with Poser lights for some reason but I have a feeling that's more to do with my light setup than anything. 

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Acadia ( ) posted Sun, 13 May 2007 at 7:48 PM · edited Sun, 13 May 2007 at 7:48 PM

Quote - In PoseRay load all the LWO files at once by selecting all the files in the load 3D model... menu. You can select more than one file there.

This model does not have any bumpmaps. I do not know where the bump information came from since the model does not use texture maps.

To convert this model you can use these steps:

1- go to load 3D model...  Select all the LWO files that form the motorcycle model.
2- once the model is loaded go to the OBJ output tab and press save...
3- select the output directory and press OK
4- import the model into Poser or any other program that can read Wavefront.

The tutorials listed in PoseRay's manual list a more comprenhensive list of steps for this procedure but these are the basic steps.

Although PoseRay's dialogs may look complicated the only reason I did them that way is because I detest hidden options.

If you still are having problems please let me know.

FlyerX

Thanks to you and Frank T, I now have 20 new vehicles in my Vehicles Runtime. And I have 8 or 10 more to download from there.

Some I couldn't manage to convert  to .obj because Poseray couldn't find some bump files and because of that the vehicle wouldn't load properly in Poseray. So I just cancelled those when that happened and carried on.

I had one car load minus back wheels. I figure I'll still use that one and stick a block under the axels and add some rust,  lol

I encountered one instance with a motorcycle where when I imported the .obj into Poser that it was looking for some ani&light file or something. I cancelled the search and the bike imported seemingly without obvious defects.  Guess I'll see when I do a render and some part is missing.

However, it's worth the hassels because they are really good quality vehicles and finding free vehicles is pretty hard, especially Poser ready ones.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



FrankT ( ) posted Sun, 13 May 2007 at 7:57 PM

Glad to be of service :)

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TylerZambori ( ) posted Mon, 14 May 2007 at 9:10 AM

What is Poser ray and where do I get it?


FrankT ( ) posted Mon, 14 May 2007 at 9:18 AM · edited Mon, 14 May 2007 at 9:19 AM

http://mysite.verizon.net/sfg0000/

Google is your friend

it's software to convert 3D models from various formats and output in POV-Ray or .OBJ format (amongst other things)

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TylerZambori ( ) posted Mon, 14 May 2007 at 10:30 AM

Thank you.

Yeah, I put "Poser Ray"  into google because somebody spelled it that way, and did not
get good results.  Which is why I asked on here.


already_taken ( ) posted Fri, 28 December 2007 at 12:52 AM

I found this thread through some cookie crumbs left by Acadia, all started by a search for motorcycles.  What a find and what a wonderfull bunch of information!  I've saved this page in my favorites, because I've yet to the hard work.  But, I couldn't wait for that to thank you all.


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