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Subject: Crystal for V4.1


equan ( ) posted Tue, 03 July 2007 at 8:34 AM · edited Fri, 22 November 2024 at 10:55 PM

file_381733.jpg

Hi Everyone. This is Crystal for V4.1 She is a Sexy and Lovely new face. Created using Victoria 4.1 (required), which can be found at She comes with Face INJ morph and Face REM. Also included is 8 make-ups, and NiceLegs INJ morph!  She can be found in [ Free Stuff](http://www.renderosity.com/mod/freestuff/index.php?username=equan) or [TDK Designs](http://www.tdkdesigns.com/poser/PrettyCrystal.zip)  NOTE: Though the poster says Crystal for V4, She was created using V4.1 and intended for use with V4.1 Clothes, shoes or hair are **not** included.

Thanx to those who downloaded Crystal.

Enjoy!


Francemi ( ) posted Tue, 03 July 2007 at 8:48 AM

She is beautiful. Thank you.

France, Proud Owner of

KCTC Freebies  


equan ( ) posted Tue, 03 July 2007 at 9:07 AM

Youre Welcome, and Thank You!


Alisa ( ) posted Tue, 03 July 2007 at 12:00 PM

Gorgeous!  Thanks so much

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


equan ( ) posted Tue, 03 July 2007 at 12:32 PM

Hey aproctor. Thanx, and Enjoy! I'm in the process of creating a second model. Stay Tuned.


equan ( ) posted Wed, 04 July 2007 at 12:09 PM

Crystal for V4.1 can now be downloaded here


Francemi ( ) posted Wed, 04 July 2007 at 12:13 PM

Equan, as I said before, she is beautiful. But since you intend creating other characters I think it is best that I tell you of an error in the full mat file: you left references to Belle's textures in there so if someone doesn't have Belle for V4, his/her Poser will look for them ad vitam aeternam. ;o))

France, Proud Owner of

KCTC Freebies  


Indoda ( ) posted Wed, 04 July 2007 at 1:02 PM

I was just going to ask - what or where are the belle textures? Do I need them to use Crystal?

The important thing is not to stop questioning.
- Albert Einstein

Indoda


Francemi ( ) posted Wed, 04 July 2007 at 1:10 PM

You don't need them really. So when Poser ask for them, just say cancel. Fact is the main texture and bump is set to equan's textures but the shaders for these textures have kept the original Belle textures.

Or, open the file in WordPad (or any text editor) and replace the Belle textures complete path with the path to Equan's texture that is just a little above the Belle textures line. (If that makes sense). ;o))

Better yet, wait for Equan to fix that problem. loll

France, Proud Owner of

KCTC Freebies  


Indoda ( ) posted Wed, 04 July 2007 at 1:25 PM

Thanks Francemi

The important thing is not to stop questioning.
- Albert Einstein

Indoda


equan ( ) posted Wed, 04 July 2007 at 3:33 PM

There should not be any Belle textures in the zip file I will check it and correct it on the server.


equan ( ) posted Wed, 04 July 2007 at 3:47 PM

I just downloaded and install Crystal into poser 6 and loaded victoria 4.1 and applied crystal Body_MAT to her and checked the list of files used and there was no instance of Belle texture used. Belle isn't even installed in my poser 6 runtime. all textures used are renamed modified files of Mariah by Syltermermaid.


equan ( ) posted Wed, 04 July 2007 at 4:07 PM

I did find the error and corrected it. The reference was located in the pz2 file. It has been corrected and re-uped to my site. I now have to correct it a sharecg. BRB. Francemi if you could please redownload it and test it for me i would really appreciate it. This is my first upload and i overlooked that simple detail. Sorry bout that


Francemi ( ) posted Wed, 04 July 2007 at 5:10 PM

Sure, no problem. I'll test it after supper. ;o)

It is very weird though that you don't have Belle installed in your runtimes. How did these references got there then? Usually, with Poser 5+ if you use one texture as a base for a material file (mc6, mtl) or a matpose (pz2), Poser will keep the old reference in the shaders even if you change the texture, bumpmap, transmap in the material room. It happened a lot to me before I realised what was going on. Now I check all my files with ShaderWorks before releasing or installing them.

France, Proud Owner of

KCTC Freebies  


equan ( ) posted Wed, 04 July 2007 at 5:29 PM · edited Wed, 04 July 2007 at 5:32 PM

Hi Francemi. I had Belle installed inPoser 7, where Crystal was created and forgot to remove the Belle Textures before creating the pz2 file. Because i already had belle in my runtime, when I tested it in shader mode it did not ask for the Belle texture. Did you re-download Crystal for V4.1 and re-install it? if so is it still asking for Belle? I corrected the pz2 file and replaced it in the zip. Thanx for pointing this flaw out to me. I want it to work correctly b4 i upload my next one. I'm currently going over it with a fine-toothed comb to get the kinks out. Please get back to me, and thanks again.


Francemi ( ) posted Wed, 04 July 2007 at 5:57 PM · edited Wed, 04 July 2007 at 5:59 PM

Sorry equan, it's still not perfect.

  1. the new pose file Body_MAT.pz2 is outside of the runtime folder

and

  1. the new pose file Body_MAT.pz2 contains this reference:

C::Program Files:e frontier:Poser 7:Runtime:textures:BrownSkinsV4:Limbs_M.jpg

It should be ":Runtime:textures:BrownSkinsV4:Limbs_M.jpg" instead.

Everything else seem ok.

 P.S. I can't download it a third time though. I have a monthly limit by my ISP. Why don't you download ShaderWorks? You'll find the link to it at RDNA Forums (Poser 6 I think). I don't know if it has been updated to work specifically with Poser 7 but even as it is you can check all your references in one click per product!

France, Proud Owner of

KCTC Freebies  


equan ( ) posted Wed, 04 July 2007 at 6:38 PM · edited Wed, 04 July 2007 at 6:45 PM

found it. sorry you can't download it again. Could you receive it thru your email? If anyone else is having any problems with my Crystal for v4.1, please let me know. Thank You.


Francemi ( ) posted Wed, 04 July 2007 at 6:43 PM

I could but it would still be accountable towards my download limit. But if you found it and corrected it then put the matpose in the same folder as the png thumbnail that goes with it, everything should be fine.

Don't worry about me, I fixed it this afternoon. ;o)

France, Proud Owner of

KCTC Freebies  


equan ( ) posted Wed, 04 July 2007 at 7:26 PM

I finally fixed it, and thanx for fixing your copy. I can't tell you how much i appreciate this. Now I'm afraid to upload anything else. But i learn from trial and error and move on. You're a Saint!!! Thanx Again!!!


Francemi ( ) posted Wed, 04 July 2007 at 7:32 PM · edited Wed, 04 July 2007 at 7:32 PM

You're quite welcome but I'm no saint... I learned by trial and error too. ;o))

If you open your poser files (mc6, pz2, etc.) in a text editor you can check all the references manually. Of course it is MUCH easier and faster to use Shader Works! (which is free BTW)

France, Proud Owner of

KCTC Freebies  


Klutz ( ) posted Wed, 04 July 2007 at 7:44 PM

A very distinctive face morph.....Very nicely done...Thanks...

Looking forward to seeing more from you.

Klutz :0)

********************************************************************************************************************

Life is a beta.

In faecorum semper, solum profundum variat.


equan ( ) posted Wed, 04 July 2007 at 7:50 PM

Thank You Klutz!!!


Indoda ( ) posted Thu, 05 July 2007 at 12:31 PM

@equan What does: "Skin is a retextured version of Mariah by Syltermermaid" mean exactly? Because Mariah would be copyrighted by Syltermermaid (I see it's in the RMP) Please explain, thank you

The important thing is not to stop questioning.
- Albert Einstein

Indoda


equan ( ) posted Thu, 05 July 2007 at 8:36 PM

This is the skin that i used to re-create the mat files. I'm just giving pro acknowledgement to that fact. I'm not violating any copyrights.


equan ( ) posted Thu, 05 July 2007 at 8:38 PM

I see that people are having problems with my Crystal for v4.1 so I'm going to pull her down tonight. Thanx to all that have downloaded her, and there will not be any more uploads, because apparently this is not what i should be doing. Thanx anyway.


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