Thu, Nov 28, 4:12 PM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Shadow catcher


RadioGuy ( ) posted Sat, 15 September 2007 at 6:49 PM · edited Sun, 24 November 2024 at 10:42 PM

Hi All:

How would I do the following: 

  I have a backdrop (stactic)  showing a building with a sidewalk.  I have one character positioned to look like its on the sidewalk.  

How would I make a ground plane to just catch the shadows from the character giving the illusion he is actually on this backdropped side walk.  Or is there a way to cast shadows on the back drop?

Cheers


bwtr ( ) posted Sat, 15 September 2007 at 9:03 PM

file_388119.jpg

Have a look in the Help. It should have the answers.

bwtr


ShawnDriscoll ( ) posted Sat, 15 September 2007 at 10:38 PM

What kind of lighting?  Outdoor distant lighting?  If so, insert an infinite plane in your scene and edit its shader by changing its Top Shader from Multi Channel to Lighting Models > Shadow Catcher.  Tell your lights to use soft shadows for added affect.

www.youtube.com/user/ShawnDriscollCG


RadioGuy ( ) posted Sun, 16 September 2007 at 12:48 AM

Thanks for the tips.  I  was waiting for the new C6 manual.  Didn't realise the shadowcatcher feature was from the C5 version.     I just went thru Marks Tuts and my brain is on overload with all the goodies available.      I guess I"ll  roll up my sleaves and dive into the PDF

Cheers

 


bwtr ( ) posted Sun, 16 September 2007 at 1:57 AM

My screen grab was from the C6 Help.

bwtr


RadioGuy ( ) posted Sun, 16 September 2007 at 1:56 PM

Thanks bwtr.   Spending my Sunday reading through the PDF now.

Cheers


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.