Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
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I just reconfirmed that importing 3ds is ok in the small and medium size.
It is a standard fix as I have suggested and works 100%--at least on PC versions of Carrara.
If you are on PC, double check that you are selection the small size correctly. Note you can't visually see a different screen view--the items just import bigger.
bwtr
Hi bwtr,
Thanks for your interest in this mystery.
I've tried again opening a new doc, just an empty scene at small, and when importing, I see the model name in the Instances menu, and the hot point appears in the grid. (I assume it is the hot point!)
I then try changing it's size numerically, with no effect. And no object appears in the workspace. I've also tried zooming out, so that I'm positioned somewhere near Timbuctoo, in case the object hasn't been positioned... still nothing. I then fire up C5Pro, and can import the object with no problem,
I'm on a Mac, btw. Thanks again for your help!
I've done a bit of testing, and I'm thinking that it is to do with the age of the .3ds file. Even a good quality .3ds file bought and downloaded from a reputable online store wouldn't open. So I opened it in C5Pro instead, exported it as a .3ds file, and am now able to open it in C6Pro.
Does that make sense?
Quote - I think I smell a bug? Anyone at Eovia listening? Help please...
Not Eovia anymore, it is DAZ now.
Report it as a bug.
http://forum.daz3d.com/bugs/main_page.php
You have to make an account to report bugs to DAZ.:tongue1:
If enough people scream enough about it, they will fix it, otherwise they will ignore it and say that the .3ds -> C5 -> C6 workaround is a 'fix' (and call it a job well done).
Friends don't let friends use booleans.
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Help please! Whenever I try to import a .3ds or.obj file into C6 Pro, all I get is a small black dot in the centre of the xy plane.
I've never had a problem importing into C5 Pro.
It also appears that C5 won't open a C6 file... is that correct?