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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 09 2:22 am)



Subject: Textures for props


bb2000dk ( ) posted Fri, 01 June 2001 at 12:51 PM ยท edited Mon, 15 July 2024 at 2:26 PM

Does anybody knows how to attached wallbricks to props. With only few bricks I need to tile them to fit wall. Thanks for helping


JeffH ( ) posted Fri, 01 June 2001 at 2:54 PM

I think there's a trick you can do with UVmapper to get an OBJ to tile the texture. The thread is in here somewhere, I'll have to hunt it down.


igohigh ( ) posted Fri, 01 June 2001 at 2:55 PM

Normally a "Brick Wall" would be done in Poser with a solid flat obj and the brick "texturing" is created using a BUMP map. To tile separate brick objects you are in for a HUGE file!


JeffH ( ) posted Fri, 01 June 2001 at 3:06 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=129657

http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=129657


Lovely Lady ( ) posted Fri, 01 June 2001 at 3:46 PM

This is what Steve posted at the Poserforum a while back for the tile trick in UVMapper. I saved it. Okay, you're mapping a WALL So this should work. Open the prop in UVMapper from an OBJ file Select the geometries then EDIT/NEW UVMAP/PLANAR In the dialog box select DON'T SPLIT. The map should probably be allong the Z Axis as well. Hit OKAY. Hit the * key. Once, to tile 4 times. Twice to tile 16 times. Hit the HOME Key (why is unimportant, just do it) Hit ENTER Now go to File/SAVE MODEL Save the model, and import into poser.


BillyGoat ( ) posted Fri, 01 June 2001 at 9:22 PM

THANK YOU! I've been going nuts with the same problem. No matter how big I make the 'brick wall texture' it still stretches like mad. I'm talking a 6 meg sized textures...


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