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Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
Whoops sorry
Here is the link
http://www.renderosity.com/mod/gallery/index.php?image_id=142060
This was made in bryce
Don't let failures get to your heart, and also do not let success get to your head.
Why wouldnt you be able to duplicate this image. With the procedural editor for your materials you should not only be able to come close, but probably surpass the quality of what Bryce can do--depending on your understanding of the editor. Fire will be a toughie to do, but all the others will definately be easy. As far as lighting is concerned, it would be very easy. Just use some area lights and dictate which spheres you want each light to influence and whether or not you want them to cast shadows. You will definately want to choose a high rendering setting--it will definately be worth the time you have to wait.
Quote - Why wouldnt you be able to duplicate this image. With the procedural editor for your materials you should not only be able to come close, but probably surpass the quality of what Bryce can do--depending on your understanding of the editor. Fire will be a toughie to do, but all the others will definately be easy. As far as lighting is concerned, it would be very easy. Just use some area lights and dictate which spheres you want each light to influence and whether or not you want them to cast shadows. You will definately want to choose a high rendering setting--it will definately be worth the time you have to wait.
If it can look even better then the mentioned picture thats even better!
I need to find the tutorials to use the materials application to the marbles.
My guess is that he had 2 spheres, because it looks like the glass material is over the original material, correct me if im wrong though
I had some experience doing this in 3DS Max but i wanted to do this directly in Vue, but i just started to poke around in Vue. If you guys know anything please point me in the right direction
Don't let failures get to your heart, and also do not let success get to your head.
Since Bryce is all maps I am sure that is what he used. So If you had some stock photos of the four elements you could map them onto the sphere or into on an alpha plane inside the sphere.
Quote - Since Bryce is all maps I am sure that is what he used. So If you had some stock photos of the four elements you could map them onto the sphere or into on an alpha plane inside the sphere.
Yeah i figured the materials are ok, i just wonder if i can get the same type of lighting or better.
Thanks
Don't let failures get to your heart, and also do not let success get to your head.
With Vue Infinite, it would be very easy to do this by connecting reflectivity to an angle of incidence node, This is called Fresnel reflectivity, a property of some materials ( glass or car paint for example) that reflect its surroundings from a low angle of incidence while showing full colour when you look right in front of it for the car paint, and showing trnsparency when you're in front of a window.
Quote - Since Bryce is all maps I am sure that is what he used. So If you had some stock photos of the four elements you could map them onto the sphere or into on an alpha plane inside the sphere.
I'm pretty sure Bryce has had procedural texture abilities and volumetric materials for quite a few years now. Clay's fire which was used in one of the spheres in the picture of discussion is essentially the brycian standard against which all other bryce fire materials are measured (and its free).
Vue's function editor is still on my to-do/learn list, but it looks handy, so I would expect you could make simlar mats in that. Vue has a lot more lighting options though.
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The 3 on the bottom row are mine, whipped up in Photoshop 7CS,
(NOTE: PS7CS is a combination of code and effects from PS7 and PSCS)
The middle row and the top sphere are native Vue Mats with only a slight bit of tweaking to achieve the effects here. There is Transparency and reflectivity of all mats. I did not however dive into the Function Editor for more and Better effects. With a little work and this whole thing only took an hour, you can achieve many desired results, but it does help to have a Photo Manipulation piece of software such as Photoshop or Paintshop Pro. Only a standard Atmo was used to light this, So there is no Special Lighting and you could do much better on that with a little time finding the right Lighting Effects.
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be Politically Incorrect,
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Quote - The 3 on the bottom row are mine, whipped up in Photoshop 7CS,
(NOTE: PS7CS is a combination of code and effects from PS7 and PSCS)
The middle row and the top sphere are native Vue Mats with only a slight bit of tweaking to achieve the effects here. There is Transparency and reflectivity of all mats. I did not however dive into the Function Editor for more and Better effects. With a little work and this whole thing only took an hour, you can achieve many desired results, but it does help to have a Photo Manipulation piece of software such as Photoshop or Paintshop Pro. Only a standard Atmo was used to light this, So there is no Special Lighting and you could do much better on that with a little time finding the right Lighting Effects.
??
Don't let failures get to your heart, and also do not let success get to your head.
The middle row and top are Native Vue and really there was very little done to them. Just open Vue. add a sphere and start tweaking away. Tweak the Colormaps, the bump, the scale, add some reflection and transparency and
Waa-Laa, there you have it. If you have not been to www.geekatplay.com I recommend you do so. Even if you do not understand now, keep watching because learning is receiving a truth Over and Over and Over!!!! You have at least started right by asking. There are some good folks in here that are very helpful 8^D
I would rather
be Politically Incorrect,
Then have Politically
Correct-Incorrectness!!!
Quote - The middle row and top are Native Vue and really there was very little done to them. Just open Vue. add a sphere and start tweaking away. Tweak the Colormaps, the bump, the scale, add some reflection and transparency and
Waa-Laa, there you have it. If you have not been to www.geekatplay.com I recommend you do so. Even if you do not understand now, keep watching because learning is receiving a truth Over and Over and Over!!!! You have at least started right by asking. There are some good folks in here that are very helpful 8^D
Thanks, I was a bit afraid to ask at first, because I was not sure how newbies are treated here or rather in the poser section they are all pretty cool . But you guys are cool here too. But you guys are awesome, I have so many links to bookmark lol.
Don't let failures get to your heart, and also do not let success get to your head.
Quote - SO you have Vue now, why not jump in and create something, Just for You. That is the way I learned, kinda like different levels of Vid game only you are creating the scene!!!
I am working on it, and trying to get familiar with Poser at the same time, Those 2 great for making scenes.
Lighting seems really important though, I'm trying to get that down as well.
Don't let failures get to your heart, and also do not let success get to your head.
lighting can make or break an image (IMHO - I'm a photographer sometimes too as well as playing with Vue)
It'll pay you to study the lighting available in Vue - fortunately a sphere doesn't take much render time :)
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I wanted to do this in Vue, would I be able to ge the same effect? Lighting and everything?
I know the materials I would have to find but, I'm doing some sort of poster and I wanted to do something just like that.
Unless the original author is willing to give it to me and convert it to Vue for me.
Don't let failures get to your heart, and also do not let success get to your head.