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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 1:33 pm)



Subject: In WWizard 2, How do you convert TO V3 Morphed Characters?


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tebop ( ) posted Wed, 21 November 2007 at 11:17 PM · edited Sun, 24 November 2024 at 3:24 PM

The convert to list is just the same list as the other list. it's the same characters but those are the base figures, V3, miki, etc. But how about if you bought a v3 character which of course may have the body changed. or if you made your own v3 character by using morphs. Then , what should i select ?


tebop ( ) posted Wed, 21 November 2007 at 11:35 PM

I did the Analize thing while my morphed v3 was loaded. and it did it but then what? She doesn't appear in the list of Convert TO figures


PhilC ( ) posted Thu, 22 November 2007 at 12:26 AM

Click the Add Full Body Morphs option then during the conversion process you will get a pop up window in which you can select which full body morphs you want created in the clothing.


tebop ( ) posted Thu, 22 November 2007 at 12:30 AM

Ok thanks fill. Another thing is the Warddrobe wizard application. After i copied my old serial.dat for WW1 to the WW2 everything worked for the plugin.. But nothing happend for ww2.0 standalone appliciation. it still says that it's a demo. What to do there?


PhilC ( ) posted Thu, 22 November 2007 at 12:41 AM

Now copy the serial.dat from the plug in Wardrobe Wizard 2.0 folder  to the stand alone Wardrobe Wizard folder and you'll be good to go.


tebop ( ) posted Thu, 22 November 2007 at 12:44 AM

Philc, i guess i don't get it. Add full body morphs , does it mean it adds the v3 morphs of the orignal v3. meaning it wil copy v3 morphs at value 0? Then how is it the clothes will fit my own v3 modified character if my character had for example hip xscale to 111%? And also how does it know to add the morphs of a specific Analized figure, if the morphs that i select when i convert are called with generic names such as "Barbarian", etc... which gives no relation to my morphed v3 character


PhilC ( ) posted Thu, 22 November 2007 at 12:53 AM

Probably best to take this one step at a time.

Have you tried a conversion with the "Add Full Body Morphs" check box selected?

Did you see the pop up window that appeared after you clicked the conversion button?

What morphs were listed in that window?


tebop ( ) posted Thu, 22 November 2007 at 1:05 AM

So i select convert from figure v3 and convert to figure v3 Yeah i always select add full body morphs. and then i get: which body morphs do you wish to transition? V3 Ankle Spandex.mor v3 armor glove v3 barbarian1 v3 barbarian2 v3 biceps v3 breast size 3 etc. I select none. But my question is i don't understand, how does this process use the Analyzed thing that i did when i analyzed my v3 character( character for v3 which i bought in renderosity )? I mean, i never got asked to locate that character or anything.


PhilC ( ) posted Thu, 22 November 2007 at 1:17 AM

What is the name of your original V3 figure's full body morph? i.e what is the name of the dial that you turn in the BODY section to dial in your character?


tebop ( ) posted Thu, 22 November 2007 at 1:32 AM

Well the characters i bought for v3. sometimes don't really have a dial. Example is "Margot for V3" which i bought here at renderosity. All you do is load v3 and then apply Full margot morph. and it changes her to margot. but it doesn't add a dial "margot". It just changes the v3 morphs.


flibbits ( ) posted Thu, 22 November 2007 at 3:02 AM

That's something I was wondering as I started to use WW2.



PhilC ( ) posted Thu, 22 November 2007 at 3:41 AM

OK what you need to do is once you have the figure set up with the required morphs is to go to the Poser Figue menu and select Create full body morph. Now let Wardrobe Wizard 2 analyze the figure and it will detect the full body morph.


tebop ( ) posted Thu, 22 November 2007 at 8:19 AM

Oh so, after you convert the clothes and you try to apply it to that figure, magically it will detect the figure and conform to it?


tebop ( ) posted Thu, 22 November 2007 at 8:22 AM

And Philc, do you mean the figure menu IN THE PYTHON SCRIPT MENU? I think that's what you mean, right?


tebop ( ) posted Thu, 22 November 2007 at 8:27 AM

Ohhhh i got it. In the Poser Figure menu. That's write, i did it and now it really made a dial for my figure:) Great So now when i do the Analize thing, i get a pop up.. WHICH MORPHS DO YOU WANT TO ANALYZE, and i do get the MORPH i created . it's in there along with many others. so which do i choose? All of them or just that morph?


PhilC ( ) posted Thu, 22 November 2007 at 8:39 AM

Any or all that you require.

Obviously do not select a morph that is not made for your figure, they will be clearly notated.

Do review the available "WW" morphs that we built in. Some like WW Looseness get built in automatically because they are so useful but there are a number of others available as options.

Stand alone
Ctrl+ click (Command+click) to multiple selce from the list.


tebop ( ) posted Thu, 22 November 2007 at 8:40 AM

Ok i chose just the Morph i created. Then i now try the CONVERT button, chose a dress, set my target directory and Select Convert from V3 CONVERT TO V3. is this right? press convert and then select non of the morphs that it offers in a pop up. Then i'm waiting.. So i stopped the converting cause im not sure of something. If i'm converting the clothes from v3 to v3. I just don't get it. the CONVERT TO doesn't specify my character. so what is it really converting to? This is not explained in the Help page, so i'm confused. but i'm gonna let the conversion and see what happens


PhilC ( ) posted Thu, 22 November 2007 at 9:01 AM

"Select Convert from V3 CONVERT TO V3. is this right?"
Your initial task indicated that you wanted to get an item of clothing that was made for V3 to fit a morphed version of V3. So the answer to this question is ... Yes

"press convert and then select none of the morphs that it offers in a pop up."
Why select none? The very reason to be doing this is to place a morph in the clothing that matches the V3 morph. Select the custom V3 morph. Then as an option select some-all-none of the other available "WW" morphs as you require.

"I just don't get it. the CONVERT TO doesn't specify my character."
Your "To" character if I'm understanding you correctly is V3 with a custom morph in it. You will have ... or should have... selected the morph in the paragraph above. Wardrobe Wizard 2 has all the information it needs to perform the task.

Does that clarify?


tebop ( ) posted Thu, 22 November 2007 at 9:13 AM

Content Advisory! This message contains nudity

file_393937.jpg

I'm getting there. but In the CONVERT TO list.... my character morph is not there.. All there is listed is all the same figures that are in the COnvert FROm list... and those refer to the base V3, etc. The convert to box doesn't have my Margot as an option to select. So what i tried didn't get me good results. here is what i did. 1. load my v3 margot character. Go to Figure menu and select Create Full body morph. 2. Analyze my v3 margot character. and when i get the pop up window select the Margot morph that i create in number 1 3. Press convert button in the script menu. I get the window. I select the Dress i want to convert, select target directory and then Convert From V3 and Convert To V3 then, i deselcted the High Resolution thing cause that just takes longer and i just wanted to test for now. Then i press convert and i get a pop up menu.. in which i select None of the things listed. thats it. it created the converted clothes in the directory. and this is what happend when i tried to apply it to my Margot.


tebop ( ) posted Thu, 22 November 2007 at 9:22 AM

I guess what is not happening is the Dress is not getting the Margot Body morph into it... so it's not going to fit her. So where in the process do i get the margot body morph that i made INTO it? That's why it doesn't have it cause the process , as i see it, doesn't do anything about getting the character's morph. Sure it gets the V3 one because that is in the CONVERT TO , but not my modified v3 body morph.


PhilC ( ) posted Thu, 22 November 2007 at 9:38 AM

"Then i press convert and i get a pop up menu.. in which i select None of the things listed."

Sorry I'm still a little unclear why you are selecting "None" from this list when the very thing that you are trying to achieve is (or should be) listed there for you to select.


tebop ( ) posted Thu, 22 November 2007 at 9:47 AM

In the Analyze step i do select Margot morph.. But in the COnvert step...all there is to select are v3 morphs .....OH i got it...I'm just seeing it now and in the list my Margot morph is there:) Wow i didn't see it cause it's quite a long list of morphs and also it got renamed to V3 Margot..i named it just margot when i created it but so it's v3 margot. got it: ) Oh reason i didn't see it before. There are two pop ups windows.: 1st "Which clothing morpsh shall i keep?" 2nd "Which body morpsh do you wish to transfer?" The second question is where my morph is listed. The first few times when i trid it, i skipped or didn't see the second pop up window, so no wonder i didn't see my morph. Well now, i'm starting to get it:) Thanks i'll try to convert again hopefully the dress now will fit and not look like it looks in my pic


tebop ( ) posted Thu, 22 November 2007 at 10:00 AM

Ok my results is. Now i did get the Margot morph into the dress but it doesn't really work. At 0.0 it doesn't take the margot shape and even at 1.0 it doesn't change to margot.


PhilC ( ) posted Thu, 22 November 2007 at 10:00 AM

There you go :)


tebop ( ) posted Thu, 22 November 2007 at 10:03 AM

yeah philc.. but the morph doesn't work. what am i doing wrong? The morph doesn't change the shape so it still keeps the base v3 shape and so it doesn't fit my margot.


tebop ( ) posted Thu, 22 November 2007 at 10:13 AM

Perhaps i nthe Which cltoghing morphs should i keep? Dialog that pops up when i first press CONVERT button in the convert window. i should select all morphs there? Cause last time , i just selected non of those and then in the next window i selected only the Margot morph.


PhilC ( ) posted Thu, 22 November 2007 at 10:14 AM

Does the original Margot figure actually contain the morph data or does it reference an external binary morph file? The help file indicates that the morph data should be within the CR2 file and not external.

If that is the case:-

In Poser go to Edit > General Preferences > Misc  and ensure that "Use External binary morph targets" is not selected.

Now load your Margot figure

Select the BODY

Turn the Margot dial to ensure that it works

Save the figure to the library.

Clear the scene.

Load the saved figure and reanalyze it again. (The dial setting will not matter)


tebop ( ) posted Thu, 22 November 2007 at 10:22 AM

file_393939.jpg

well i dont' know Phil. i'm not that smart: ) But margot is just a v3 character , here: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=36616& I'm going to try to analyze it again. lets see what happens. By the way here is a pic of how the dress fit even though it has the Margot dial now in the dress


tebop ( ) posted Thu, 22 November 2007 at 3:03 PM

file_393957.jpg

ok i tried it again. I still don't get results. look at this. I'm beginning to wonder if the mac version might be the problem. I'm on a mac.


PhilC ( ) posted Thu, 22 November 2007 at 4:35 PM

Is a WW Margot dial being created in the BODY of the clothing and if so have you set its value to 1.000 ?

Is it possible for you to send me that dress CR2 file and its accociated OBJ file? If not could you repeat the process using the P4 catsuit (convert to V3 first) and send me the resulting CR2 and OBJ. We both have the catsuit so you'll not be sending me something that I do not already have.

In that way I can better see what you see.

Thanks.


estherau ( ) posted Thu, 22 November 2007 at 6:16 PM

maybe if he's using mac on standalone it is not finding the thing to analyze (like my problem that i had) love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


tebop ( ) posted Thu, 22 November 2007 at 6:17 PM

A WW Margot Dial is not created. but a dial called V3 Sexymargot( Sexymargot is what i named it when i c reated the full body morph from file menu) was created.. but when i set it to 1 or to -1 nothing happens. Sure i'll do the P4 catsuit thing but i guess later cause i'm suffering with a tooth problem so i can't concentrate with poser now


tebop ( ) posted Fri, 23 November 2007 at 12:59 PM

file_394006.jpg

Hi Philc.. No a WW MARGOT dial is not created. There's various WW dials. They start "WW...." but not margot one. My margot one is there but it's called "V3 Sexy Margot" . i didn't add v3 in the name, that was automatically added. But when i rotate the dial it does nothing. Yesterday i tried cnverting the cat suit, it finished the first part of the process. then it got stuck and it didn't do anything. So there's something wrong there too HEre is a picture of where it got stuck with the catsuit conversion. The analysis, did work as you can see. but then the next part it gets stuck.


tebop ( ) posted Fri, 23 November 2007 at 1:09 PM

Ok another thing i'm noticing. I converted Jersey Dress( from hongyu sold at renderosity) from V3 to V3 Margot, yesterday. i did it a couple of times, it's the one i posted first. But now if i try to convert it i will get that same message "Skipping anaylysis of hongyu Jersey.." and then when it's supposed to go to the next step it gets stuck on that message and nothing happens. Another thing i'd like to tell you is that i successfully converted( yesteerdaY), V3 Jersey dress to the BASE Miki. note, the base miki.. not any miki character which has been modified. . That looked awesome. But i'm sure if i do it the way i'mm doing it, it would fail in converting it to a modified Miki chahracter.


tebop ( ) posted Fri, 23 November 2007 at 1:09 PM

file_394007.jpg

oh here is a sucesful V3 hongyu dress to MIKI Base figure


PhilC ( ) posted Fri, 23 November 2007 at 1:30 PM

If you are on a Mac you do not get the continuous read out that PC users see. All you'll see is the spinning beach ball until it completes some minutes later.

Or atleast I'd like to eliminate this possability first.


PhilC ( ) posted Fri, 23 November 2007 at 1:32 PM

Once a clothing item is analyzed the data is stored so it does not need to be analyzed again. Hence the "skipping analyses" message.


tebop ( ) posted Fri, 23 November 2007 at 1:44 PM · edited Fri, 23 November 2007 at 1:46 PM

Hey PhilC.. so could you make a tutorial on how to convert clothes made for V3 base, and convert to fit a V3 modified/morphed body character. I'm having alot of problems as you know, it doesn't seem to work. I tried it for converting v3 clothes to v3 margot clothes and so far i can't.


PhilC ( ) posted Fri, 23 November 2007 at 1:58 PM

Yes I know. I've been trying to ask question to diagnose what you are doing but have not been able to from the answers received. May I crave your patience as I ask again.

Could you please let me know if you are using a PC or a Mac?

Are you permitted to send me the V3 figure in order that I may see exactly what you see and hence be better placed to accurately answer you.


tebop ( ) posted Fri, 23 November 2007 at 1:58 PM

file_394012.jpg

I'll try to show you where my problems are 1)First is a picture of the Dress after i supposedly converted it to My figure. It has the Margot dial in there. set at one but as you see in 2) picture 2, the shape of the V3 Jersey d ress remains the shape of V3 base figure 3) Yet, my character is this . you see the hips are wider and fuller. So my conversion is not working.


tebop ( ) posted Fri, 23 November 2007 at 1:58 PM

file_394013.jpg

here's 2


tebop ( ) posted Fri, 23 November 2007 at 1:59 PM

file_394014.jpg

and here's 3


tebop ( ) posted Fri, 23 November 2007 at 2:01 PM

i have a feeling that when i do load my v3 character and do FIGURE/Create full body morph.. IT's not creating a body morph of that character, it just creates the original v3 base body. Maybe that's why the drss doesn't pickup my Margot shape.


tebop ( ) posted Fri, 23 November 2007 at 2:08 PM

Phil c, i'm on a mac. and i don't know if i can send you margot. That's not legal cause i purchased her. and that means you would get it for free. : )


tebop ( ) posted Fri, 23 November 2007 at 2:15 PM

Oh phil c, i made a discovery right now. I loaded my margot, then i created full body morph from file menu. And it did. Then i said what if i set the dial from 0 to -1.. The body, It should turn back to regular v3 base . And interestingly, IT DIDN"T!!!!!!!!!!!!!!!!!!!!!!! The only thing that turned back to v3 base was the face of the character. That's weird.. So i think i'm getting somewhere. Cause if the morph that i create is just the face... then of course the clothes is not going to change to the shape of Margot. Also, when i CREATE FULL BODY MORPH OF THE MARGOT, I select the figures Body. not the face. This is weird.. maybe a problem with poser? I have poser 6 sr 3 installed.


PhilC ( ) posted Fri, 23 November 2007 at 2:48 PM

Yes you have provided me with ample explanation as to your perception of the problem but unfortunately insufficient detail to my specific diagnostic enquiries. Could you please let me know if you are using a PC or a Mac?

Also and possibly a more direct rout to the answer is it possible for you to send me the CR2 file of your Margot figure? In that way I'll be able to see exactly what you see first hand.

I again thank you for your patience.


PhilC ( ) posted Fri, 23 November 2007 at 2:50 PM

Ok you are typing faster than me :)
Our posts have overlapped.

Yes Wardrobe Wizard will only recognise correctly formed full body morphs. If they are not there in the original they will not be there in the resulting conversion.


tebop ( ) posted Fri, 23 November 2007 at 3:06 PM

So, why isn't my Poser making correct full body morphs? Correct me if i'm wrong, but if you create full body morph of a morphed body V3, and you set it to -1. shouldn't it go back to v3 base. if so, then mine is not working.


tebop ( ) posted Fri, 23 November 2007 at 3:12 PM

I tried this just to see if full body morphs work, and it does't seem like it. Loaded a monkey figure. Scaled it's body in XScale and from that Created a full body morph. Then i set back the Xscale to 100 ( That is the regular default ) Then in the new morph i set it from 0 to 1 and it didn't change. The body didn't change, but the face did. when i set the dial to 1 the eyes would gradually shut. What the? I was expecting that the body would change, not the f ace.


tebop ( ) posted Fri, 23 November 2007 at 3:17 PM

Ok, i read the manual and it said Scale and rotateions cannot be saved in a full body morph. So forget that : ) Still, my v3 margot is a full diffeernt shape than v3 base. so why is that not siaving as a full body morph


tebop ( ) posted Fri, 23 November 2007 at 4:33 PM

I was reading the manual and it said you can only do full body morphs using the morph dials of each figure. like in v3 there's Breast morph, bicep morph. I tried doing this, set bicept to 1 set breast3 to 1 and it change those body parts. then i did the create fufll body morph. and that DID work. because when i rotate the new full bodymorph dial it changes those 2 body parts. But when i Create full body morph out of my v3 margot's figure, and then roate the dial, nothing happens to the body but the face does change between margot's face and v3 base's face.. So, i don't know..


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