Thu, Sep 19, 7:59 PM CDT

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 19 6:38 pm)



Subject: Cartoon headmorph - problem with eyes


urig ( ) posted Sun, 06 January 2008 at 9:33 AM · edited Fri, 26 July 2024 at 3:04 AM

file_396973.jpg

Hi, all. I´m working on a cartoon headmorph for Sidney in Quidam. First try, the morph works good in poser but the eyes are too high (still the same original Sidney-head position). Is it possible, to move the eyes in poser? I can´t find a translate dial for the eyes... Yeah, I know, she´s ugly... but I´d like to make her later much more uglier ;-) tia, urig


nruddock ( ) posted Sun, 06 January 2008 at 12:26 PM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2723112

See linked thread, it should help.

You can unhide the translation dials for the eyes by making a special pose file or using a script, see -> http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2693525


urig ( ) posted Mon, 07 January 2008 at 9:17 AM

Thanks a lot. Your links helped me. I found a script to unhide the dials.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.