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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Can READSCRIPT used in a CR2 file,import PZ2 file character?


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LBJ2 ( ) posted Wed, 20 February 2008 at 2:57 PM

Quote - Big WHOOPS!  

Somehow I missed seeing that this thread had two pages.  I was still replying to the first page. Which is why my last two posts look so out of context.

Good work Lucifer_The_Dark!

Glad to see you got it working LBJ2!

Hiya and thanks

Yes it works :) Thanks to the hardworking people in this thread ;)

She is posted in my gallery if you wanna see her.
http://www.renderosity.com/mod/gallery/index.php?image_id=1622184

Best Regards
LBJ Denmark


LBJ2 ( ) posted Wed, 20 February 2008 at 3:01 PM · edited Wed, 20 February 2008 at 3:04 PM

Quote - Hi LBJ2,
   Yes, I am interested in the same info that you are. I am glad you posted that question.
cheerio  lululee

Hiya Lulu

Since i know you would want this information.

The problem is solved thanks to the hardworking people in this thread ;)

She is posted in my gallery if you wanna see her:
http://www.renderosity.com/mod/gallery/index.php?image_id=1622184

The only small thing missing in the PZ2 file was a ":1" missing by the end of every line that has the word Actor in it.

A small but fatal difference.

They ought to correct it in Poser format exporter for D|S i thk.
Since my PZ2 file was generated with that utility.

Best Regards
LBJ Denmark


layingback ( ) posted Wed, 20 February 2008 at 3:28 PM

Look at the old posts (in Poser tech forum) concerning readscript for V3.  The best way to put out pz2's is without :1, as this allows multiple characters to be staged without crossover effects.  But the :1 has to be removed from everything.  True without :1 then you do need to select the character first (how else is Poser to know which character? - well should be obvious if only 1 but we're talking Poser here ;-)) but as pointed out this is unlikely to be the problem here.  I suspect the problem is that Daz is still putting :1 into their characters, morphs, etc., so you need it in the pz2 file.  If all the numbers are missing, then Poser will use the default number assigned when the character is loaded, 1st = 1, 2nd = 2, etc., and the pz2 file can be blank and it will apply to last character selected - the way Poser worked back when readscript was invented - Poser 3 or 4 probably.


LBJ2 ( ) posted Wed, 20 February 2008 at 4:02 PM

Quote - Look at the old posts (in Poser tech forum) concerning readscript for V3.  The best way to put out pz2's is without :1, as this allows multiple characters to be staged without crossover effects.  But the :1 has to be removed from everything.  True without :1 then you do need to select the character first (how else is Poser to know which character? - well should be obvious if only 1 but we're talking Poser here ;-)) but as pointed out this is unlikely to be the problem here.  I suspect the problem is that Daz is still putting :1 into their characters, morphs, etc., so you need it in the pz2 file.  If all the numbers are missing, then Poser will use the default number assigned when the character is loaded, 1st = 1, 2nd = 2, etc., and the pz2 file can be blank and it will apply to last character selected - the way Poser worked back when readscript was invented - Poser 3 or 4 probably.

Hiya

But "Poser format exporter" which generated my PZ2 file, from withing Daz Studio...is a utility, to install in Daz Studio, even written by Daz. So if Daz has a ":1" in their chars, the utility to support the chars should generate a ":1" too i thk.

Do people use that utility for Poser 4-7 at all? Do it work in Poser 4-7 at all?

Best Regards
LBJ Denmark


Eshal ( ) posted Wed, 20 February 2008 at 6:11 PM

Quote - Yes it IS a Daz thing.

Are you a Poser or D|S user?  "Poser format exporter" is a utility for D|S
Maybe thats the difference about your INJ working without ":1" ?

That Daz "Poser format export" utility for D|S should add it i think. But it dont

Yes I am a Poser user that's why I didn't think the one would matter.

I checked out your character face in your gallery and she is quite pretty...she has a very interesting face with a lot of character. Congrats on getting her to work in one click :)

Regards

Eshal

I'm a genetically enhanced blonde...what's your excuse? ~Eshal~


LBJ2 ( ) posted Wed, 20 February 2008 at 6:36 PM

Quote - > Quote - Yes it IS a Daz thing.

Are you a Poser or D|S user?  "Poser format exporter" is a utility for D|S
Maybe thats the difference about your INJ working without ":1" ?

That Daz "Poser format export" utility for D|S should add it i think. But it dont

Yes I am a Poser user that's why I didn't think the one would matter.

I checked out your character face in your gallery and she is quite pretty...she has a very interesting face with a lot of character. Congrats on getting her to work in one click :)

Regards

Eshal

But its my own fault :) I posted this in a Poser forum, since i have a feeling there are more poser user than Daz users... not sure im right about that... but its a feeling.

And thanks to this thread.. yes one click haha.. its great i think.

Yes she has a lot of personality... maybe not the most beautiful face in the world... but very very special. Even if she is 45yo now. She still has IT ...haha. 

Best Regards
LBJ Denmark


LBJ2 ( ) posted Wed, 20 February 2008 at 8:08 PM

Hiya everyone :)

Now that it all went so well and fast heh..

What if i wanted to make the CR2 file add a full texture?

Would that be handled in approx. the same way?

Best Regards
LBJ Denmark


LBJ2 ( ) posted Thu, 21 February 2008 at 7:42 AM

Quote - Hiya everyone :)

Now that it all went so well and fast heh..

What if i wanted to make the CR2 file add a full texture?

Would that be handled in approx. the same way?

Best Regards
LBJ Denmark

Gonna start a new thread with that question, since these threads get very long very fast.


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