Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
I saw that! I was wondring what he's up to something when I saw blackhearted around the forums a day or so ago! This is very exciting news :D
I have a project on the back burner with GND 2 clothes, I may have to adapt them to GND4 in a hurry
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
Interesting, finally something bold/new in the V4 vein.
I'll certainly be holding the fort on this one -- ::purrr::
JB
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Well if anyone doesn't care for long toes, I still have a basic morph freebie to shorten em ^_^
Quote - I had no idea he was still doing anything with poser and really wondered if he found 4V to his liking or not. It's great to see he is still posering. Next question. Does GND4 work with the older V4.1? Has anyone tried that yet?
yep.
actually all of my promos and things are just the V4 Base model.
She is nice and renders rather well in Poser. I've not taken her into Vue yet for the SkinVue treatment but once I get some clothes converted for her Hugs his WW2 then we'll see what we can come up with.
Some makeup and pubes would be good too but I'm sure I can figure something out :)
My Freebies
Buy stuff on RedBubble
Quote - I just bought her. Very nice, but I would have liked pubic hair and some makeup options.
If you have V3/SP3 pubic hair transmaps you'd like to use (and I'm sure you have many):
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2675966
Hi folks,
She has a made-up face texture as well as a natural one without make-up. I think that simple eyeliner with a light eyeshadow looks by far the best, and that is what I chose to include.
I focused all of my effort on creating the body morph and texture and included what I thought looked good. The artist should look at her as a 'canvas' and customize what they like. I dont think that a dozen red, yellow and green eyeshadows would have enhanced the product. She has heavy liner and a faint eyeshadow, its what many women wear these days and looks the best on her. Each variant of this would have been hardly noticeable but would be 2.5 extra megs of bloated product for the end user.
Rio is working on a small add-on however and I will ask her to include several makeups.
cheers,
-gabriel
Ahh that would be what those two Mats were then. I only had a very brief look at her but I'll be fiddling a bit more extensively tonight when I get a chance (that sounds Sooo wrong)
My Freebies
Buy stuff on RedBubble
heh.
yes, default is with makeup and natural is without, and both have an AO and no-AO version.
btw, if you are toggling the lip gloss on or off via MATs then make sure you use the same 'type' as the skin MAT you loaded. so if you are using the 'natural AO' skin then make sure you use the AO lip mats with it, otherwise you will get a small 'seam' in the shadows at the edge of the lip.
really there is no reason NOT to use the AO materials unless you have a slow computer or are doing preview renders and want to speed them up. make sure to check out the PDF tutorial when you get a chance as all this stuff is explained.
cheers,
-gabriel.
I'll probably be rendering her in Vue so the AO mats won't make much difference :) I rarely render anything in Poser these days.
My Freebies
Buy stuff on RedBubble
with the right settings the Firefly renderer actually isnt so bad.... it grows on you. its certainly come a long way from Poser 4.
id rather see Poser 8 come with new rigging and weight-mapped joints than more renderer upgrades - IMO for the home artist the Poser renderer is quite adequate.
the more you use Poser's advanced features the more they grow on you. the next step really should be to refine the rigging system and joints..... but there is much foot-dragging involved because both companies have so much invested in legacy Poser content.
Oh WOW, I had no idea there was a new GND on the way. GND2 & Irina are two of the best figures I've had so this comes as a great surpise.
I've just checked out the promos of #4 & boy does she look good. With so many average V4 characters out there this is just what was needed. Gabriel, you & Rio did a fine job there, the detail in this is tremendous, from the body shape to the textures. Just fantastic!
Oh, & Frank. You go easy on her now.
thanks,
as for A4 - i wouldnt recommend it. aiko's morph balloons out the thighs and thins the waist significantly, and GND4 already has fuller thighs and a thinner waist than V4, so the end result is very caricature-like. it wasnt really intended to be combined with something like aiko4 since the base bodies are very different.
i have something in mind to address this but itll have to wait until i finish some clothing for GND4 - thats going to monopolize my time for the next month at least.
cheers,
-gabriel
*with the right settings the Firefly renderer actually isnt so bad.... it grows on you. its certainly come a long way from Poser 4.
I didn't get a chance to play with GND4 yet, but I remember your GND2 and Irina products have a wonderful Firefly, lighting and AO set of instructions in their readme's!!!*
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
Oh yeah, Firefly gets a lot of stick, unfairly sometimes. Ok so it's missing some fairly fundamental things like SSS and real GI but you can fake the latter quite convincingly if you put some effort into it (not to mention it'll render heaps faster than a full GI solution too)
Don't hold your breath on a new rig though :)
My Freebies
Buy stuff on RedBubble
well, this time its controlled by a body dial so you can tone the GND morph down to, say, .333 or something to just inject a bit of shape. its up to you guys to see what you can combine though, i just make the base morph and the next day im working on clothing, lol, i wont have the luxury to play with combinations for months. if i dont get clothing out ASAP you guys will lynch me.
basic stuff first - the bikini and lingerie. after that some other stuff, hehe.. i cant say. im not trying to be all 'mysterious' or anything, i just keep tight-lipped about everything until its actually in the queue. i am sneaky-sneaky like that.
cheers,
-gabriel
I've got to say Gabriel, V4 has never looked so good.
I have bashed V4 in the past until recently when I did my first proper render with her & now I see this!
As soon as I get some spare cash together I know where it's going.
Although I love the figure you've created I know I will end up experimenting with partial morphs etc, I doubt they'll be better than what you done but I always experiment.
Quote - basic stuff first - the bikini and lingerie.
You won't hear many complaints!
Gabriel,
I got her last night, Made up my mind that I had to have her as soon as I sawn her.
I have all you products and she is the best yet.
Thanks for the Great product GND4 Rates a 10++++++
Looking forward to some clothes.
Also maybe some one could develop some clothing magnets for V4 wardrobe to fit her...
Thanks Steve
GND4 is definitely a worthy character for V4 - highly recommended there. :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Way cool! I do love the body morph, and that is a killer texture. A question, however. In the GND 2 you included a "lite" version of Blackeyes, (and they worked very well ) but I already had the full product. The question is, have you thought about adding a V4 part to the BE package or a new one for V4 by itself? I use BE exclusively for all of my V3 renders and love the results. I have tried to use the V3 version on V4 and it is partially successful, but it still looks a bit off. Do you have any suggestions on how to set up the V3 BE to better fit V4?
Ok, that was more than 1 question.. :)
Thanks in advance
Quote - Way cool! I do love the body morph, and that is a killer texture. A question, however. In the GND 2 you included a "lite" version of Blackeyes, (and they worked very well ) but I already had the full product. The question is, have you thought about adding a V4 part to the BE package or a new one for V4 by itself? I use BE exclusively for all of my V3 renders and love the results. I have tried to use the V3 version on V4 and it is partially successful, but it still looks a bit off. Do you have any suggestions on how to set up the V3 BE to better fit V4?
ill be doing an updated version, however i have the more pressing issue of GND4 clothing to attend to first, heh.
as for tips to use them with V4... it should just be a matter of hiding V4's original eyes, moving the blackeyes into place, scaling the same size as her eyes, and saving to your library. i have no idea how her tear thingie will affect things. all eyes are usually just spheres, however, so its always just a matter of scaling the sphere to the right size and moving it into position, parenting it, and saving it. you could use blackeyes as the eyes of a camel or squirrel, if you wanted to...
V4's eyes are mapped poorly IMHO. much of the map is 'lost', only a small portion of it is actually visible, the UV mapping is very wasteful.
Be aware there is some JCM or magnet voodoo going on with the eyeballs, as they rotate the eyelids morph to follow. While replacing them with props might be okay, imo you probably want to follow the original geometry VERY closely or it's going to look odd in closeups.
hrm. i suppose you could parent the replacement eyes to the V4 eyes and use the V4 eyes 'point at' to control their direction. that way the eyelids link to the V4 eyes would function properly.
ill have to see what i can do. perhaps i can reshape the daz mesh to a better shape and squish out some of the polys so that more of the mapping is visible.
The more I render her the more I fall in love with her. :) I love that she has a taut, toned dancer's physique that is muscular and strong, very aesthetic but still stringently anatomically correct. No giant balloon breasts, no weird sixteen-inch waist, no Rob Liefield proportions. If you brought GND4 to life she'd look completely human, unlike most morphs. I seriously would have paid the asking price for this package just for the morph; the excellent textures and all of the bonus info and hints for Firefly rendering are just the (very welcome) icing on the cake. Bravo, Gabriel, you've taken V4 to the next level.
Gabriel, very cool! Thank goodness for someone thinking outside the box. More power to you.
I really petition you, however, to post at least one close up of the gal with no makeup as others have also requested. There is not one image of that anywhere, at Daz, in the store item or in this thread or one the hi-res links at your site.
While the package is worth it for the body and head morph, I'd also like to get a skin out of it too, and the eyeliner face is not my thing.
If that is unacceptable, could someone else who has purchased her please post a render of her with the no-makeup variant please.
Respectfully,
::::: Opera :::::
Well, I'm just hoping there's a mad rush to buy my stuff so I can build up some store credit, cuz I'm skint. :biggrin:
Top work there, Gabriel, as per.
Coppula eam se non posit acceptera jocularum.
Lighting by Mec4D
Render in the great Poser7 Firefly
No postwork except to brush away one small defect.
The visible image is just a placeholder. Click below for full PNG image.
http://jjkirnan.com/images/gnd4.png
::::: Opera :::::
Question: she sure has unusual eyebrows. Are they correct? Is the left one supposed to be on the right and vice versa?
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
Helen Keller
My
Gallery
My
Freebies
My
Store
Quote - > Quote - Gabriel - Thanks for the info. I was just thinking about using partial morphs of GND4 & A4. I guess most would come out strange but I can't help experimenting!
Any chance of letting us know what type of clothing you'll be doing for her?
well, this time its controlled by a body dial so you can tone the GND morph down to, say, .333 or something to just inject a bit of shape. its up to you guys to see what you can combine though, i just make the base morph and the next day im working on clothing, lol, i wont have the luxury to play with combinations for months. if i dont get clothing out ASAP you guys will lynch me.
basic stuff first - the bikini and lingerie. after that some other stuff, hehe.. i cant say. im not trying to be all 'mysterious' or anything, i just keep tight-lipped about everything until its actually in the queue. i am sneaky-sneaky like that.
cheers,
-gabriel
Hey Gabriel,
Do you have plans to refit any of Irina's or GND2's wardrobe for GND4? I'd love to see the Irina Adventuress outfit and the rest available for her!
Also, in the interest of partial strength GND4 dial spinners, (and regular old V4 users) do you plan on providing V4 base and Morph++ support for the new clothes you have coming?
Thanks, Joe
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
GND4
My Facebook Page