Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
I should model a box of kleenex to go in this set!ย ย :lol:
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Oki, since we can't use name Aeon Flux for the product name... while I'm modeling it, you guys can toss out some catchy names for it...ย I dunno, like GND FIX or... I'm sure you can come up with something better then I can :)ย throw them out there :)
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Yea, I can't useย the name -ย I already checked with copyright staff here when I first started on the model.
No biggie (I dont' wanna argue with them over it), we can think of a different name.ย ย
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Stormy Tux?ย After you Stormy - since it was your idea ;)
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Now is the time to start thinking about what morphs to put in - I'm talking about the fun morphs! Various body style fits will go in there, as I mentioned before.
It's the fun morphs - wrinkles, taking the outfit on and off... rolling up the sleeves...ย so, if you guys have things you would like in there, now's the time to make suggestions!!!!
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Straps sliding down the shoulders?
Holster hanging, or being held in her hand, and laying on a desk or ground (squished)?
Old wear and tear wrinkles on boots?
Definately wrinkles in a number of bending zones!
Hang off the arm and drop on the floor for the vest?
For the boots, if they'll be used to sit next to her, a top bend down on the side (like older boots do when there's no leg in them?)
Straps relax and slide down the boot?
Stuff the pants inside boots
Pants over boots
Straps-be-gone
Piping-be-gone
I'll think of others :)
I'll do what I did withย apolloย wizard robe - since this is going to be a pretty high polycount model. Instead of loading all the morphs at once, they'll be grouped, and injectable.
Wear and tear INJ/REM
Styling INJ/REM
V4 body fits INJ/REM
A4 and other character body fit INJ/REM
For some reason I wanna put cool sunglasses on this outfit...
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
yurs?
BadKittehCo
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Connie, A suggestion. On my last GND4 item I used displacement on an almost smooth mesh to make up the wrinkling (not that much was added) but I'm concidering expanding this method.. It leaves open an option for anyone creating a texture or material shader to add thier own wrinkling, anything from rumpled as if slept in, to freshly press, amking for a mor individual look.ย You may want to look into that method.
mike
Quote - Oki, since we can't use name Aeon Flux for the product name... while I'm modeling it, you guys can toss out some catchy names for it...ย I dunno, like GND FIX or... I'm sure you can come up with something better then I can :)ย throw them out there :)
A really cool name I had thought of that probably still couldn't be used was Theron Flux.
Quote - Connie, A suggestion. On my last GND4 item I used displacement on an almost smooth mesh to make up the wrinkling (not that much was added) but I'm concidering expanding this method.. It leaves open an option for anyone creating a texture or material shader to add thier own wrinkling, anything from rumpled as if slept in, to freshly press, amking for a mor individual look.ย You may want to look into that method.
Yes, no worries, I'll beย using displacement maps and bump maps, I'm very familiar with the method. Bumps and displacementsย will be madeย later, when I'm texturing.
Right now I'm in the morph creation phase.
Edit: Just to add, once I decide where the wrinkles will be and how I want them to look, I'll decide wheter they'll be morphs or displacements.ย I may decide to double up on some of them, make them available as morphs and as displacement, to accomodare non-firefly renderers - I gather there's still a lot of those.
With morphs, on can seletively turn wrinkles on and off... for cases when perhaps arms are bent and knees aren't, etc. Using displacement, with a nice resolution map, opne can make some really fine good looking wrinkles, but only very knowledgeable Poser users are going to be able to control where they occur (blending transmaps and what not). I doubt very many people will go that far.
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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You could always do several disp maps for different zones, one could apply them via partial MAT Poses.
Morphs would be more easy to use in other apps though. I would definitely go for morphs if the mesh is not to stretch :)
About the name: Stormy Chase for GND4? She could definitely ride after a storm dressed like that! And i'm pretty sure she would catch it!! Oo
Quote - You could always do several disp maps for different zones, one could apply them via partial MAT Poses.
My concern about too many displacementย and trans etc... maps, especially for the whole body, which isย goingย to be at 4kx4k pixels is that they are likely to take up a lot more system resources then one or two or four wrinkle morphs. Especially if the morphs are properly 'squished'.
I could make just one bending FBM, and then as any particular body part bends, the wrinkle morph could be called via ERC on just that body part alone. With this, one planned out wrinkle morph can give you a variety of bending caused wrinkles. Without user having to do any more input then bend those specific body parts.ย Same principle as JCM's, but with the puropse of causing normal bending wrinkles, rather then hiding joint bend pokethroughs.
So we'll see. I'll probably do some of one and some of the other.
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Quote - About the name: Stormy Chase for GND4? She could definitely ride after a storm dressed like that! And i'm pretty sure she would catch it!! Oo
I like GND4 StormyChaserย :)
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Connie - I like your ideas on how to produce the wrinkle morphs. I know this outfit would be great as it is but I'm sure the majority of us wishing to do serious renders with this outfit will appreciate this.
A question though, if the wrinkles/creases are to be diallled up, will it be a case of they're either on/off orย can youย implement how much is shown?
'StormChaser' for GND4. That is just too cool!!ย :thumbupboth:
I think I can implement how much is shown - to a degree.ย I'll be using EasyPose software/utility to assing those ERC's (enhanced remote controls) and I believe it lets you do thins on a curve... as the bend increases so does the value of the morph (or inversly)
I'm actually thinking about making two dials for each... unless it proves to be too confusing.
One that bends and morphs at the same time, the other one that's just plain bends (for those whom may want to fine tune things on their own. We'll see, I may be overthinking that part.
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
yurs?
BadKittehCo
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Connie, whnI suggested displacement, I was thinking more of static wrinkles. I like your idea of dynamic wrinkle morphs. If you decide to go with 2 dials, (not a bad idea) I would suggest making the JCM, ERC dials invisable (I usually do this anyway), that way only the user dials are visable so you'd avoid confusion.
mike
Quote - Connie, whnI suggested displacement, I was thinking more of static wrinkles. I like your idea of dynamic wrinkle morphs. If you decide to go with 2 dials, (not a bad idea) I would suggest making the JCM, ERC dials invisable (I usually do this anyway), that way only the user dials are visable so you'd avoid confusion.
mike
Yes, yes, very good points :)ย I do plan on making JCM and ERC dials invisible
Hey, I didn't quite register right away... you just released a brand new GND4 outfit. Sweet looking work!!!
http://market.renderosity.com/mod/bcs/index.php?ViewProduct=63480
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
yurs?
BadKittehCo
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Thanks,
and thanks for the link Connie, I didn;t want to advertise in the forum, so I didn;t mention it.ย I have a couple more outfits in the works for GND4, V4 and others, just have to get some other work cleared up, LOL.
I'm impatiently waiting for this outfit to go on sale, btw, so I'll stop pestering and let you get back to work, LOL.
Stormchaser, I hope so, LOL, it;s one of very few new items that aren;t commision work I've managed to finish lately.
mike
I've just done a quick render of Connie's amazing outfit. These are just the obj's at the moment, just some basic materials added. Rendered in Vue 6 Infinite.
I'll try & post a better quality one tomorrow.
Got to tell you folks, I've looked aound this outfit & in closeup, it's the bizz!! :thumbupboth:
Hoo boy, that looks bl**dy amazing.ย I can't wait to get my grubby little paws on this !
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Stormy, that's just fantabulous looking!!!!ย ย Looks much better when someone else renders it!!!
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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seedy ? Moi ? I can neither confirm nor deny the extravagant use of transparency and stuff in any renders I may or may not do using this outfit :)
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Quote - seedy ? Moi ? I can neither confirm nor deny the extravagant use of transparency and stuff in any renders I may or may not do using this outfit :)
That reminds me of the pants popular back in the 80's for a little while, that had transparent PVC in the area where the buttcheeks would be!
Hi, my namez: "NO, Bad Kitteh, NO!"ย Whaz
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BadKittehCo
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Quote - seedy ? Moi ? I can neither confirm nor deny the extravagant use of transparency and stuff in any renders I may or may not do using this outfit :)
The transparency button was the first one you found in Vue wasn't it Frank!ย
Quote - That reminds me of the pants popular back in the 80's for a little while, that had transparent PVC in the area where the buttcheeks would be!
Well Connie, we all know what was in your wardrobe in those days then hey!!
now you made me go googlin'
Chalize!!!..........thank f**k for that!! i thought you had V4'd her, i was all set to give up right now!!!
hadn't seen her as a brunette before only blond i think, she looks fantastic in your ava, maybe she will knock beckinsale off me top spot now.
bye kate............helllllllooooo chalize..............how you doin'?
your sig was reminding me of the original japanese "ring"
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ok, now I've dribbled all over my keyboard :$
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