Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)
I'm using Poser 6. I didn't make any new groups. I changed the head by playing with it in the face sculpting area, and I morphed her body (not a specific morph, I just played around)....when I export it as a 3ds I export as a single frame, I don't uncheck anything, and I save them as object groups, and every time so far the head malfunctions.
This is so confusing....
I'm probably the absolute last person anyone should ask about Poser technical problems.. Well, aside from a few very dead people from the 1600's. However, I've known simple "scaling" to be a culprit sometimes. If you scaled the head/neck to something other than 100%, try creating a morph for that, dial back up to 100, enable the morph and then try to export again.
Like I said, it's dangerous to follow my advice and could result in the destabilization of several third-world countries. But, it's all about how desperate you are, isn't it? ;)
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Has anyone ever encountered problems when exporting....I'm just trying to export the basic Jesse model and every time I do the head malfunctions (it loads but it's not all there). I did change the head a little and I morphed the body, but I don't see why this should have any effect on it. Anyone know how to fix this?