Mon, Dec 23, 8:55 AM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)



Subject: Exploring new territory...what do ya think ?


Trepz ( ) posted Fri, 13 June 2008 at 9:44 PM · edited Sat, 21 December 2024 at 11:20 AM

file_408294.jpg

Greets,

After more than a year off from learning to model I am back at it and looking for opinions.

This one is about 70% finished.

-Paul

"Many are willing to suffer for their art. Few are willing to learn to draw."


Peggy_Walters ( ) posted Fri, 13 June 2008 at 10:09 PM

Very, very nice!  I like the texture too.  What program are you using for modeling?

LVS - Where Learning is Fun!  
http://www.lvsonline.com/index.html


Trepz ( ) posted Fri, 13 June 2008 at 11:28 PM

I am using cinema 4D,thank you:D

"Many are willing to suffer for their art. Few are willing to learn to draw."


Rutra ( ) posted Sat, 14 June 2008 at 1:57 AM

This looks really good. Great texture and details. Maybe the bricks are a bit too big?


Trepz ( ) posted Sat, 14 June 2008 at 4:47 AM

Well Artur, this is only a WIP, to see how Vue takes it. I havenever exported one of mythings into Vue so it is a first. I am going to have different mats ob it i think.

"Many are willing to suffer for their art. Few are willing to learn to draw."


martial ( ) posted Sat, 14 June 2008 at 5:13 AM
Online Now!

Nice one with great textures  But I am agree with Rutra.: the bricks are  too big


jgmart ( ) posted Sat, 14 June 2008 at 5:31 AM

Excellent work Paul - really nice details!


sirrick ( ) posted Sat, 14 June 2008 at 10:38 AM

Very well done :o)


garyandcatherine ( ) posted Sat, 14 June 2008 at 11:21 AM

Most impressive work.  I think the concrete blocks are too large, but I havent seen your reference images nor any other examples so what do I know?  Not much obviously since you have given such tremendous attention to all the details.


Paula Sanders ( ) posted Sat, 14 June 2008 at 11:38 AM

Really like it. It looks more real than do most models. It has a life to it. Don't know any other way to explain it.


Flak ( ) posted Sun, 15 June 2008 at 9:04 PM

Very nice modelling - out of curiosity, how many polys in the chain link fences?

Dreams are just nightmares on prozac...
Digital WasteLanD


Atomsplitter ( ) posted Mon, 16 June 2008 at 1:58 AM

Wow great work, maybe add a bit to the lower fence height and adjust the block size slightly, but this is great, nice texturing and very realistic :)

New Product - 50 Extra Filters For Vue


Trepz ( ) posted Mon, 16 June 2008 at 3:58 AM

file_408458.jpg

Well Flak, initially there were 307,000+ in the robes alone.Which is odd, since i am not at all sure how Cinema 4D is calculating polygons because the entire model has 500,000+ but individual components add up to more than that, and VBue states it has 1,000,000+ but it loads no problem.So I am confused.

Guys,these are not the textures going on the final version anyway. I am going to add them in the end. Here is my  referance photo btw.

"Many are willing to suffer for their art. Few are willing to learn to draw."


Flak ( ) posted Mon, 16 June 2008 at 5:26 AM · edited Mon, 16 June 2008 at 5:37 AM

I think both bryce and vue convert imported models to tri's (polygons with 3 verts) so if you had a model made up  of 100 4 vert polys (quads), it will turn into a 200 polygon thing when imported into Vue/Bryce (as it divides each quad into two tri's).

I just did a quick test with a cube I made in LW to try this out.

cube - 6 quads (4 vert polys) reads as 6 polys in LW -> into Vue as a 12 polygon object
cube  - 6 quads in LW that I tripled so that each face is now made of two triangles instead of one square and now reads as 12 polys in LW    -> into Vue, also 12 polygons

Vue appears to have  tripled the quad-cube but did nothing to the tri-cube, so it looks like it triples the mesh on import.

I have no idea whats going on with C4d's internal  counting - very strange.

Dreams are just nightmares on prozac...
Digital WasteLanD


Jonj1611 ( ) posted Mon, 16 June 2008 at 5:33 AM

Looks really good Trepz, good luck with it :)

Jon

DA Portfolio - http://jonj1611.daportfolio.com/


Trepz ( ) posted Mon, 16 June 2008 at 6:57 AM

Cinema is buggy these days. thats the problem:D

Thanks for the encouragement guys. I added the windows and the antennae this morning, then back to buisness as usual:D

-Paul

"Many are willing to suffer for their art. Few are willing to learn to draw."


gillbrooks ( ) posted Mon, 16 June 2008 at 6:24 PM

Looking good - nice work on the details :)

Gill

       


chrispoole ( ) posted Wed, 18 June 2008 at 5:01 PM

Just popped in, excellent model, the detail is impressive.


madmaxh ( ) posted Tue, 01 July 2008 at 2:29 AM

It's looking pretty convincing. Nice work.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.