Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
Very, very nice! I like the texture too. What program are you using for modeling?
LVS - Where Learning is Fun!
http://www.lvsonline.com/index.html
Very nice modelling - out of curiosity, how many polys in the chain link fences?
Dreams are just nightmares on prozac...
Digital
WasteLanD
Wow great work, maybe add a bit to the lower fence height and adjust the block size slightly, but this is great, nice texturing and very realistic :)
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Guys,these are not the textures going on the final version anyway. I am going to add them in the end. Here is my referance photo btw.
"Many are willing to suffer for their art. Few are willing to learn to draw."
I think both bryce and vue convert imported models to tri's (polygons with 3 verts) so if you had a model made up of 100 4 vert polys (quads), it will turn into a 200 polygon thing when imported into Vue/Bryce (as it divides each quad into two tri's).
I just did a quick test with a cube I made in LW to try this out.
cube - 6 quads (4 vert polys) reads as 6 polys in LW -> into Vue as a 12 polygon object
cube - 6 quads in LW that I tripled so that each face is now made of two triangles instead of one square and now reads as 12 polys in LW -> into Vue, also 12 polygons
Vue appears to have tripled the quad-cube but did nothing to the tri-cube, so it looks like it triples the mesh on import.
I have no idea whats going on with C4d's internal counting - very strange.
Dreams are just nightmares on prozac...
Digital
WasteLanD
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After more than a year off from learning to model I am back at it and looking for opinions.
This one is about 70% finished.
-Paul
"Many are willing to suffer for their art. Few are willing to learn to draw."