Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Don't know if this is what you're after:
http://www.btinternet.com/~jarec/2020/tutorials/b4radiosity.htm
Radiosity is bounced light from another source. Sounds like Duke is after what is referred to as;
*Self-Illuminated Objects/Material
*Light Emitting Objects/Material
Its when a mesh can itself becomes a light source, throwing light out in all directions in the shape of the mesh. Think glow in the dark platic toy that you would get out of a cereal box. Or, those glowing necklaces you would get at the fair.
Bryce cannot do this, it would have to be faked. But, not to put Bryce down, a lot of renderers cannot do this. But, its easier to find than what you would think, Blender can do it. (internally or with a 3rd party renderer like Indigo)
This is one of the ablilities I had discussed with DAZ to give Bryce 6 around when alpha testing had started, but it just couldn't be done (right now), and I'm not sure if we would ever want it in Bryce, as the render times would be ridiculous. (maybe later with the advent of 8 core cpus, lol)
AS
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
.....but take whatever object you want to self illuminate, and give it some transparancy, a little reflection, and select additive. Next create a light source inside of the object and this is what you get. With a little more time, you could probobly achieve better quality than what I presented here.
The thing I would have to figure out is how to get soft glowing edges instead of these hard ones.
Using translucent materials you can kind of achieve the effect, but it's still faking the funk. It involves you putting lights inside objects, and of course you're still dealing with ye olde fashioned "sphere and spot", not shaped like neon tubing. Or a bazillion sphere lights made into the shape of the item... sort of. I don't even want to concieve the render times on that. My computer hates me enough as is. :c)
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
This one I also clicked on Additive for the element inside the bulb, as well as disabling sunlight and turning off the atmosphere, so here it's just the 3 radials; 1 in the green globe, 1 in the lamp and 1 in the naked bulb.
Both the naked bulb one and the lamp one are radials stretched out and squeezed thin.
(I also switched off cast shadows in the lamp and in the element inside the naked bulb, just so that the casting of light is the only thing you see, not the casting of shadows as well.)
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
alexclark,
How did you do that custom volume material?
I'm trying that just by duplicating the element and changing the mat that's already there to volume, and trying to boost the fuzziness a bit.
It'll probably take 6 years to render....
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Thanks Alex, I'll take a look at the differences between yours and mine, should be interesting.
DukeNukem2005,
You're very welcome. I find I usually learn something whenever someone asks a question. So thank you!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Alex,
Can you give the settings for the bryce scene where you had the glowing sphere? I'm trying out your 'atmos.mat' but so far it's not glowing yet...
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Oh you're using 2 spheres! The material I made I just used the one, didn't need to duplicate the object.
That's interesting. Thanks.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Er... I see you've got the Light Lab and the Material Lab open at the same time...
Is that only possible on the Mac? Or can I do it on the PC too?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Ah, cheating, I like it!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
What "Glowing Objects" download?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
How to make self illumination material in Bryce?