Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
There are a number of possibilities. Try creating a transparency mask based on the texture map. If you are not sure what I mean by that please let me know and I'll draw some pictures.
Other than that there is always Wardrobe Wizard :)
cool could u i havent heard of a transparency map :-)
Quote - There are a number of possibilities. Try creating a transparency mask based on the texture map. If you are not sure what I mean by that please let me know and I'll draw some pictures.
Other than that there is always Wardrobe Wizard :)
Yes the skin texture.
Next I'll go through how to make a hole through the chest, This is obviously not the section you want masked but it will clearly illustrate the method. You can then easily refine it to mask off the section you require.
Start by creating two new layers.
On the top new layer use any of the painting tools to draw a large black circle over the chest area.
On the lower new layer flood fill with white.
You should now have a large black dot on a white background.
Go to the Photoshop menu and select "Save for web" Follow the dialogs and save the image as "your_figure_transparency_mask.jpg"
Into Poser click the Material tab
Mouse over the figure, the cursor changes to an eyedropper, select the chest area.
In the material pallet window right click an empty area, then from the pop up menu that appears select New Node > 2D texture > image_map. Browse for your_figure_transparency_mask.jpg
In the new node window that appears click on the small plug icon top left and drag it to the small socket icon displayed to the right of "Transparency" in the main Poser Surface material node.
Set that transparency value to 1.000
Does a hole appear in your figure?
Compare what you have with my screen shot above.
back again lol ! OOOOOOOOOOOOOOOO! i painted black on the the figures texture map so i should make a mask like b 4 or.....dunno
Quote - Its a little difficult to see from your screen shot, have you painted black on the figure's texture map or have you created a new black and white mask similar to the previous example?
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