Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2024 Nov 21 11:14 pm)
Save a pose preset for the single frame at the start and apply it at the end. You could also select all the nodes you will want to have in the orignal position, go to the frame you will want to be the final key, and click the make keyframe button before starting to adjust the intermediate poses
I believe the Animator plugin shows keyframes in its palette.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I currently playing around with making anims in D|S, its fairly easy, except that if I for example want to make my figure jump I animate the jump in several steps, but the last step (keyframe) should then be identical to the first one, ok, i could adjust everything to normal manually, but if I changed like 30 values thats a bit timeconsuming, it really must be a way to copy a keyframe and insert it again ? or.. ?
I searched and tried several ideas with no success.. :/
..It would also be nice to have keyframes marked in the timeline, I have a very vauge memory that I seen this before ? ..maybe that was in some another program however.