Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 20 6:12 am)
i get two drivers from their drivers page for the Quadro FX 1700:
Graphics Driver: 169.96 for Win 64 This is the one I have installed Date: June 6, 2008
Performance Driver 176.06 for Win 64 Released July 11, 2008. This is a newer driver, I'm wondering if I should switch to this one. I'm getting the occasional black box on pop up menus since Vista 64 installed some updates, everything is still working the black boxes are just anoying and the dialogue displays if I move the mouse along them.
Simon, new Nvidia releases tend to be better than the previous, so you probably ought to update it. Can't hurt, you can always go back easily enough.
Quote -
Hey Mike... The driver goes with the OS and not the app used. So he would be using the 64 bit.
Don,
That's what I would have thought too, but we still get the 32 bit dll's in there with the 64 bit install. I just assumed the 32 bit apps were using the 32 bit dll's. Maybe that's the problem, that Poser is trying to use it, it does list tfhe 32 bit dll in the error message. Then again, I really don't know how much control apps have over the OS usage of OpenGL, so I really couldn't say.
Quote - Simon, new Nvidia releases tend to be better than the previous, so you probably ought to update it. Can't hurt, you can always go back easily enough.
Quote -
Hey Mike... The driver goes with the OS and not the app used. So he would be using the 64 bit.Don,
That's what I would have thought too, but we still get the 32 bit dll's in there with the 64 bit install. I just assumed the 32 bit apps were using the 32 bit dll's. Maybe that's the problem, that Poser is trying to use it, it does list tfhe 32 bit dll in the error message. Then again, I really don't know how much control apps have over the OS usage of OpenGL, so I really couldn't say.
Thats really odd Mike. What error are you referring to?
Don
Quote - I've never gotten that one. How is your Poser running after the changes we made?
Don
It's running fine, finally. I never had graphics drivers appcrash errors with Poser prior to version 7, and also not before getting the 8800, in 64 bit Vista. As I've mentioned, it doesn't hapen in XP x64 with the same driver revision (for XP of course), with the same card.
So I'm not willing to blame it entirely on Poser, but due to the fact that the above fix worked, and I don't get this with any other OGL or DX apps or games, I have to wonder.
I'm wondering if it's just that they haven't updated Poser's OGL much since the ultra powerful cards and drivers began coming out, or 64 bit, or Vista. I couldn't say for sure, but I think it's a result of all three variables.
Quote - > Quote - I've never gotten that one. How is your Poser running after the changes we made?
Don
It's running fine, finally. I never had graphics drivers appcrash errors with Poser prior to version 7, and also not before getting the 8800, in 64 bit Vista. As I've mentioned, it doesn't hapen in XP x64 with the same driver revision (for XP of course), with the same card.
So I'm not willing to blame it entirely on Poser, but due to the fact that the above fix worked, and I don't get this with any other OGL or DX apps or games, I have to wonder.
I'm wondering if it's just that they haven't updated Poser's OGL much since the ultra powerful cards and drivers began coming out, or 64 bit, or Vista. I couldn't say for sure, but I think it's a result of all three variables.
Mine is running like a clock also. Looks like we fixed it until the next time... LOL
Don
Quote - Oh, I'm not complaining about renders, the increase of speed was excellent since switching to Poser Pro. What I was hoping was to gain in viewport response since I do animations. I have 525 MB of VRAM, the Quadro FX 1700 has DDR2 though.
I understand you mean the viewport. What is your texture set at in render settings?
Don
Quote - Default but what does it has to do with the speed of redraw in the viewports? As far as I have always seen rendering speed doesn't have to do with viewport redraw.
The render settings also control the viewport./ Goto render settings preview tab. Lowering the texture size will speed up your viewport :)
Don
Quote - > Quote - The render settings also control the viewport./ Goto render settings preview tab. Lowering the texture size will speed up your viewport :)
Don
Is that a Poser thing? Maybe I need to check the manual.
Yup it's a Poser thing. Goto the Render Menu / Render Settings / Preview Tab. Read above for the settings :)
Don
You are right I had used this screen before how could I forgot about it?! :blushing: 1024 on texture display seem to be too much so I left it at the default 512. Accumulation buffer was at software and I switched to hardware.
Texture Display at 128 does make it faster but the transparencies in clothing & texture details look like crap.
Thanks Don, I had totally forgotten about that screen!
Quote - You are right I had used this screen before how could I forgot about it?! :blushing: 1024 on texture display seem to be too much so I left it at the default 512. Accumulation buffer was at software and I switched to hardware.
Texture Display at 128 does make it faster but the transparencies in clothing & texture details look like crap.
Thanks Don, I had totally forgotten about that screen!
Don't forget to check actual for transperency :) and your welcome.
Don
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hey Mike... The driver goes with the OS and not the app used. So he would be using the 64 bit.
Don