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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 11 6:27 am)
I am sorry I miss read the message
The easy way to do it is to go to Market Place-Select Vindor and scroll down to harry-cn and that will thak you to his page and look up "Assembel Room" no number with it. I just test it and it should work for you.
By the way thanks for taking an interest in this problem.
C-Monster
Well, there's obviously some real reflection on the floor - you can add that in DS. The simplest way is to open the Surfaces palette (View>Tabs>Surfaces), switch to the Surface selection tool (from the Tools menu) and click on one section of floor (which will highlight) - it looks as if the floor is modular, so you may need to add the other sections by holding down the cmd(Mac)/ctrl(Windows) key and clicking on those. Go to the Surfaces palette, switch to the Advanced tab, scroll down and set the reflection strength to a middling value (you don't want 100%, ir isn't a perfect mirror) and a light colour; scroll right down and set the Lighting model to Glossy(Plastic). Try rendering that - it may work, or you may need to adjust the Specular settings (it looks as if it should have a fairly high glossiness and a moderate to high Specular strength).
If the walls are looking murky, you may need more lights or you may want to select those surfaces and turn up the ambient strength or lighten the Ambient colour.
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I bought off of Renderosity program called “Assemble Room” and if you have ever seen the pictures is beautiful with clean white walls and the shiny floors what I got after loading it into DAZ 2.3 the wall were a lackluster white with very load wallpaper that not part of the package. I was hoping someone with DAZ can help me out on the one
Thanks
C-Monster