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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 12 3:30 am)



Subject: Michael 4 is HERE!!


JoePublic ( ) posted Tue, 21 October 2008 at 6:11 PM

"...V4 textures; I am fairly certain the UVmap is exactly the same."

Unfortunately it isn't. The mesh is the same, but the mapping is quite different.

I just created myself an 17K LOD version of M4 by transferring the M4 bodyshape as a morph over from V4.

And I had to convert the M4 texture to V4 to fit the (V4 mapped) new LOD mesh.

BTW, there is NO M4toM3 hybrid figure included.

Also UTC-2 can't convert D3 or M3's genital textures over to M4.


operaguy ( ) posted Tue, 21 October 2008 at 6:13 PM

no. already tried. v4 maps don't work without manipulation on m4

however, in addition to all the V4 maps I have, I indeed do want V3 and M3 maps which I bought long ago before I stopped using him. Hence the TC2 thing for several reasons.

I'm sure the LOD version of M4 will be forthcoming eventually, too.

:: og ::


pjz99 ( ) posted Tue, 21 October 2008 at 6:16 PM

Well that's a surprise ... I guess I'll see what's different soon enough but I wonder why they did a different UVmap?  Not that the V4 UVmap was easy to work with, but is the M4 map any better?

My Freebies


Nevare ( ) posted Tue, 21 October 2008 at 6:18 PM

The UV map for M4 is different from V4, but you can easily use UV Mapper to remap M4 to take V4's textures. I used this tutorial (beware! PDF file!) someone posted on the DAZ forums. Great fun rendering him with the V4Male textures.


pjz99 ( ) posted Tue, 21 October 2008 at 6:22 PM

Eh, I guess I can spring for the morphs package and the collection of three textures by Sarsa (a much better deal than the single DAZ tex and very likely Sarsa's are better anyway).

My Freebies


Latexluv ( ) posted Tue, 21 October 2008 at 6:40 PM

lkendall, thanks for those links! I got the plugins and just downloaded them. Thanks again!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


bagginsbill ( ) posted Tue, 21 October 2008 at 6:53 PM

Attached Link: http://poserbagginsbill.googlepages.com/vsshomepage

> Quote - Where do I get the vss shader? > Thanks

Here.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


JOELGLAINE ( ) posted Tue, 21 October 2008 at 7:04 PM

M4 doesn't have Hand-Grasp dial,Finger-Spread, or any Thumb-Grasp dials.

Heck! Most free figures have that much! I am very disappointed in such a shoddy loss of product quality! Project Human are free and have that much.

I'm beginning to think after all the hype and hooplah, that DAZ might be a group of slackers. Especially when there are so many talented riggers like Phantom3d,Patorak, and Teyon around here!

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


pjz99 ( ) posted Tue, 21 October 2008 at 7:12 PM

file_416036.jpg

> Quote - M4 doesn't have Hand-Grasp dial,Finger-Spread, or any Thumb-Grasp dials.

They are in there, if you load the Morphs++. Once again they dumped all the loader poses into a single un-sorted directory, very lame!

The shoulder bend is not that bad actually, I'm guessing some people that did the promo pics do not bring the collars down when they pose.  This is quite decent.  They added a TricepsRelax morph, which is a nice change (probably would use that on V4 actually, if it looks okay).  Good luck getting a proper neck on him when he's bulked up like this though, going to need custom morphs for that because morphs++ doesn't do it - this is at the dial's minimum value, or maximum thickness.

My Freebies


pjz99 ( ) posted Tue, 21 October 2008 at 7:13 PM

file_416037.jpg

Hand dials...

My Freebies


Diogenes ( ) posted Tue, 21 October 2008 at 7:22 PM

Quote - > Quote - M4 doesn't have Hand-Grasp dial,Finger-Spread, or any Thumb-Grasp dials.

They are in there, if you load the Morphs++. Once again they dumped all the loader poses into a single un-sorted directory, very lame!

The shoulder bend is not that bad actually, I'm guessing some people that did the promo pics do not bring the collars down when they pose.  This is quite decent.  They added a TricepsRelax morph, which is a nice change (probably would use that on V4 actually, if it looks okay).  Good luck getting a proper neck on him when he's bulked up like this though, going to need custom morphs for that because morphs++ doesn't do it - this is at the dial's minimum value, or maximum thickness.

 
I was thinking of that too. cause as long as you use the collar they are pretty decent.  Wonder why the promo pics are so bad? Someone really needs to redo them, if I was just buying from the promo's I never would have considered paying for the model.


A HOMELAND FOR POSER FINALLY


kuroyume0161 ( ) posted Tue, 21 October 2008 at 7:31 PM

Quote - **kuroyume0161,

How nicely does this figure play with interposer pro and importing into Cinema.  I have heard that there are new ERC controls that make this figure not fully compatible with Carrara, which I currently use.

But I was wondering if Daz has done anything with it that causes compatability problems with your excellent software.

The reason I ask is that I am going to jump ship from Carrara to cinema, and as I am a heavy content user, for my sins, I would like to know of any issues.

Cheers.

NM.**

NM,

Works great.  Just playing around with M4's balls. ;P  Actually, I had a weird issue with the testicles bodypart when conforming the genitalia but it seems to have disappeared after going to the genitalia's Figure tag and then conforming to M4.

Remember that magnets are not yet supported so V4/A4/M4 magnet 'morphs' won't work at this time.  Besides that, there are no ERC controls that IPP doesn't support (afaik).

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


operaguy ( ) posted Tue, 21 October 2008 at 8:15 PM

V4 promos continue to show her with awful arms and hitched-up shoulders because "that is the default" when all along there is a "ShoulderShrug" dial that you set at about -.6 for a beautiful immediate shoulder line. Plus a moment or two with various morphs on the shoulder and arms and you have a beautiful result.

...and that is not even with the muscle morphs engaged. Same will be so with M4, I'd bet.

But......no. A year and a half later, they still show the defualt.

::::: sigh ::::::


swordman10 ( ) posted Wed, 22 October 2008 at 8:33 AM

**Thanks kuroyume for the reply,

Ouch...on the testicles, heeeheee.

Thats good news and a rather bitter irony from my point of view, regarding how daz cannot even support its own software. Sheesh.

Just a question, what are magnet morphs.???, in V4-et al, and how do they affect the figure.??

and one final question, as I am a teacher I believe I qualify for the educational discount on Cinema, so if I purchased the educational version, would the full version of interposer pro register okay with it, or would there be some serial number issues.

Cheers,

NM.**


kuroyume0161 ( ) posted Wed, 22 October 2008 at 12:39 PM

'Magnet morphs' are a substitution for normal delta-based morphs instead using Poser magnets for JCMs (Joint Controlled Morphs).  Since Poser magnets are procedural, they are faster, less memory intensive, and less file occupying than delta-based morphs.  Unfortunately, only two applications currently support Poser magnets: Poser and D|S.  That may not be true for very long.

If you qualify for a Cinema 4D educational discount, you can purchase a similar educational license for interPoser Pro.  The type of Cinema 4D serial number will not affect use of the plugin.

Robert

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


pjz99 ( ) posted Wed, 22 October 2008 at 12:52 PM

I should point out that M4 is straight JCM, no magnets in him - so as well as interPoser works with the DAZ Gen 3 figures (i.e. quite well) it should work with M4, excepting bone scaling (of which there is a fair bit going on in M4).

My Freebies


XENOPHONZ ( ) posted Wed, 22 October 2008 at 1:25 PM

M4's been released, eh?  Good job.  I'll get over there to take a look.  I'll have to pick up a copy.

In the meantime: we're so sorry.......Uncle Albert.............but the kettle's on the boil, and we're so easily called away...........

Something To Do At 3:00AM 



Realmling ( ) posted Wed, 22 October 2008 at 1:42 PM

Quote - M4 doesn't have Hand-Grasp dial,Finger-Spread, or any Thumb-Grasp dials.

Heck! Most free figures have that much! I am very disappointed in such a shoddy loss of product quality! Project Human are free and have that much.

I'm beginning to think after all the hype and hooplah, that DAZ might be a group of slackers. Especially when there are so many talented riggers like Phantom3d,Patorak, and Teyon around here!

As with V4 - you have to inject all the damn grasp and such dials.....I can understand injecting morphs that change the shape of the body/face....but why I have to inject a friggen grasp dial for hands/fingers is beyond me.

I like messing with the new figures, and I'm not worried about realistic renders (cause that's what cameras and mirrors are for in my world)....but something as simple as posing a hand should be in the figure directly and not something I have to add extra later on. (still bugs me...ifn you can't tell)

Crazy alien chick FTW! (yeah....right....)

Realm of Savage - Poser goodies and so much more!


~~


ice-boy ( ) posted Wed, 22 October 2008 at 2:16 PM

for the ones who have the free michael 4 . the texture is very small so you can not use it in close ups.

small tip.
-make the size 800-900
-duplicate layer.....set it overlay
-filter/other/high pass
-use 1.5
better

they say its better then the sharpen filter.


ice-boy ( ) posted Wed, 22 October 2008 at 2:17 PM

and baythe way i hate the textures. they have specular inside it. this is not a real diffuse map. just photoreference.


swordman10 ( ) posted Wed, 22 October 2008 at 2:18 PM

Thank you Robert, for clearing that up for me.

As to the educational license for Interposer pro, I shall be purchasing the software from you at the full price as I believe independant developers should be fully supported and that is only going to happen if we pay them what they are worth, though my spending spree will have to wait until November.

Cheers,

Nick.


pjz99 ( ) posted Wed, 22 October 2008 at 2:38 PM

That is good for Robert, that will pay for a lot of Ramen!

My Freebies


gagnonrich ( ) posted Wed, 22 October 2008 at 3:31 PM

Attached Link: DAZ What's new

Hiro 4 and Freak 4 will be M4 morphs rather than standalone figures, similar to Aiko 4.

P7Pro users need to install M4 as a DAZ Studio app rather than a Poser app according to DAZ installation instructions. There's no explanation as to why this unintuitive approach was taken.

It looks like Adam Thwaites put up the first M4 freebie.

My visual indexes of Poser content are at http://www.sharecg.com/pf/rgagnon


Latexluv ( ) posted Wed, 22 October 2008 at 4:13 PM

Didn't know about Adam's freebee, just went and got it. I'm getting an error when I try to run Texture converter using the M3 plugin to the M4 plugin. It starts working on it then stops and reports and Error 9, something about out of perameters????

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


operaguy ( ) posted Thu, 23 October 2008 at 4:00 AM

file_416161.jpg

click for full res

Poser render and Photoshop

::::: Opera :::::
www.jjkirnan.com


Jules53757 ( ) posted Thu, 23 October 2008 at 5:40 AM · edited Thu, 23 October 2008 at 5:41 AM

Content Advisory! This message contains nudity

A little bit playing around with M4 and the V4 Elite morphs you can see the nearly nude M4 with V4 Elite Fantasia morph and the free Marco Texture for Vittorio V4.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


operaguy ( ) posted Thu, 23 October 2008 at 5:52 AM

file_416165.jpg

Here is the color version of my "entwine" image above.

PoserPro
M4 and V4
No Postwork!

::::: Opera :::::

Click for full resolution


Dead_Reckoning ( ) posted Thu, 23 October 2008 at 7:24 AM

Quote - P7Pro users need to install M4 as a DAZ Studio app rather than a Poser app according to DAZ installation instructions. There's no explanation as to why this unintuitive approach was taken.

It looks like Adam Thwaites put up the first M4 freebie.

The Poser Installation looks for the Poser.exe File.

PoserPro has PoserPro.exe and that GD Installer doesn't recognize it.

I made and external Runtime and used the Daz Studio choice.
Everything installed just fine, apparently DS Installer doesn't give a dam where things go.

I then went back and deleted all the DS files.

Poser7 SR3 and PoserPro will run both V4 and M4 just fine as and external RT with No !Daz Folder in the Main RT Libraries.

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


MikeJ ( ) posted Thu, 23 October 2008 at 12:43 PM

Quote - for the ones who have the free michael 4 . the texture is very small so you can not use it in close ups.

small tip.
-make the size 800-900

You should never create an image map with dimensions like those, they need to be in powers of two. 512, 1024, 2048, and so on.
The reason is that all graphics cards render image maps in powers of two only, and any image map that isn't has to be resized by the graphics card on the fly, which will slow down performance.



ice-boy ( ) posted Thu, 23 October 2008 at 1:11 PM

thanks for this. i didnt knwo this. will change it.


Tucan-Tiki ( ) posted Fri, 24 October 2008 at 7:56 AM

looks like he needs some morph help from the community around the arms and wrists.

the arms have a puffy look when morphed and the wrist has a clearly defined visable seam.....

overall looks better then mike 3 but no puffy shoulders like mike 1,2 and 3 which is nice to see.


Keith ( ) posted Fri, 24 October 2008 at 10:47 AM

Quote - > Quote - P7Pro users need to install M4 as a DAZ Studio app rather than a Poser app according to DAZ installation instructions. There's no explanation as to why this unintuitive approach was taken.

It looks like Adam Thwaites put up the first M4 freebie.

The Poser Installation looks for the Poser.exe File.

PoserPro has PoserPro.exe and that GD Installer doesn't recognize it.

You just have to put anything named "poser.exe" in the folder, even a simple text file with zero content.  I used the Poser installers with no problem.



Dajadues ( ) posted Fri, 24 October 2008 at 2:30 PM

He's easier in my opinion, to work with, than M3.


dstephany ( ) posted Fri, 24 October 2008 at 9:44 PM

does anyone know why there are no M4 products for sale yet here on Renderosity ? I mean, I know he was only released a few days ago but it seems developers have had access to him for alot longer in order to co-release assessory products for him, at least on DAZ but I guess developers here weren't given the same option. what a shame.


operaguy ( ) posted Fri, 24 October 2008 at 9:58 PM · edited Fri, 24 October 2008 at 10:01 PM

that IS odd.

I'd love to have a wardrobe of spectacular designer suits, you know, Armani, etc. With really fine attention to detail, very high resolution, you can see the fuzz on the wool, the silk has that certain suble shimmer, the cloth has a "thickness" to it and the edges are finished like real suits.

Shirts too. Frech cuffs with links. Variety of unusual collars.

Dynamic cloth enabled for Poser

Will pay for one or two great mesh objects and spectacular materials, with accessories.

NO morphs needed.

Joint effort in development or I'll pay quadrupple for first release or?....

I'm serious. PM me.

::::: Opera :::::


Daidalos ( ) posted Sat, 25 October 2008 at 1:41 PM

Operaguy if I knew how to rig I'd offer to do it for you.

That said you might try posting that request in the Jobs/Resume forum. As doing so might generate more responses for you. Hope your project works out.

Daidalos


"The Blood is the life!"

 


pjz99 ( ) posted Sat, 25 October 2008 at 1:44 PM

I could do it but I really have my hands full.

My Freebies


operaguy ( ) posted Sat, 25 October 2008 at 4:49 PM

no rigging necessary, at least for my purposes. Just mesh and materials. No morphs or rig or anything. Dynamic only.

::::: Opera :::::


pjz99 ( ) posted Sat, 25 October 2008 at 6:20 PM

You just want a model?  Huh.  Of what exactly?

My Freebies


operaguy ( ) posted Sat, 25 October 2008 at 6:32 PM

well, I would morph up M4 to my "baseline" body style...the one I'll be using mostly. It's more like morphing it down! I am working on that now, establishing the body look.

Note that from that setup, I'd sometimes want a little variety, maybe a little wider, or even a little muscled up. However, with dynamic clothing that is not a problem for me because I already know how to accomodate that.

Meanwhile, I am looking for a beautifully tailored suit mesh; something that when you see it on the man, you say, wow, that's a $3000 suit. Italian lines.

I'd need:

  1. Pants with modelled belt
  2. Jacket
  3. Shirt with about 3 collar variants and french cuffs

So, three models.
"Vest" comes to mind....but no, not primary
Issue of clothing being "able to open" in the dynamic sense....not the morph sense. I am not sure how that would work; might be as simple as an unweld?

But in addition to the mesh, there is the subject of the materials. What I'm looking for is hi-res, authentic-looking and having 'substance." When I push in for a close up, say from the chest up, and the render is at full AA and low min shading, do I see that it is true cloth/suit material.

So for the materials it is the texture maps themselves plus shaders, plus the edges on the mesh/and/or/shaders.

Is this even a viable project?

::::: Opera :::::


pjz99 ( ) posted Sat, 25 October 2008 at 6:38 PM

Too much, I already took almost a month to do this sorceress dress.  Sorry!

My Freebies


operaguy ( ) posted Sat, 25 October 2008 at 6:53 PM · edited Sat, 25 October 2008 at 6:54 PM
pjz99 ( ) posted Sat, 25 October 2008 at 8:05 PM

I don't really want to rub your nose in it too much, but think back to a conversation we had about herring.  :/

My Freebies


operaguy ( ) posted Sat, 25 October 2008 at 8:11 PM

i don't remember the herring, but i certainly remember our conversation about model your own vs buying content! Don't worry I won't forget.

On another note: I just typed "suit" into the Rendo marketplace and did not find even ONE good mesh for any male figure.

::::: Opera :::::


Daidalos ( ) posted Sat, 25 October 2008 at 8:21 PM

Quote - Too much, I already took almost a month to do this sorceress dress.  Sorry!

And thank you very much for creating and sharing it. It fit pefectly for my white witch render.


"The Blood is the life!"

 


operaguy ( ) posted Sat, 25 October 2008 at 8:33 PM

okay, i found some mesh and materials. I'll move this topic to a new thread (pun!) once I see if I have a solution.

::::: Opera :::::


bagginsbill ( ) posted Sat, 25 October 2008 at 10:16 PM

Attached Link: http://poserbagginsbill.googlepages.com/weaves

My free Loom for matmatic makes true woven cloth as procedural materials. You can zoom in and get the full effect of individual fibers and threads, if that's what you want. No image can give you that. You have the freedom to make any possible weave out of any possible color threads, just like in real life.

One company even used my Loom to make promo shots of their cloth products for a catalog, instead of actually photographing the cloth.

Here is an example.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


operaguy ( ) posted Sat, 25 October 2008 at 10:39 PM

oh that is just .....    :::: thud :::::

Thanks bb

::::: Opera :::::


JOELGLAINE ( ) posted Sun, 26 October 2008 at 10:37 AM

Alrighty, BB, we all worship you as one of the big brains of poserdom. up there with likes of Philc, svdl, and others, but really! Now you're weaving in the VR world as well!?!?

Good lord, man! Leave a little corner for the rest of us! :lol: I'm impressed!  That looks like real cloth to my poor old eyes. Most impressive  body of work. SO any math reducible texture can be used in this? Or ANY texture can be used in this? I am curious.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


bagginsbill ( ) posted Sun, 26 October 2008 at 11:09 AM

You guys didn't know about this? It's like two years old and it's all free. You can design your own fabrics - then use matmatic+Loom script to generate a procedural shader for Poser that does that.

Here are some "threads" of interest (yuk yuk)

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=265148

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=265475

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=265218

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=265484

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=338877

Here is a tutorial on how to make tiny cloth fibers procedurally. Then the thread turned into an general discussion about making cloth in Poser shaders. Very informative, IMO. Also, shows how smart I am :)

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=262451

Here is some other cloths stuff before I invented the Loom. There's denim, some plaids, linen, a few others in it. Not as realistic in super closeup as you get with the Loom (which implements microscopic details), but still perfectly good for ordinary use.

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=244503

http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=250498


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


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