Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
It's atrocious and it needs to be fixed. Any kind of closeup will look total garbage if there is a distinct line below the lash.
I can't believe they let him out of the door like that. What good is a fine detail skin map (I have no quibbles with the Hi Res maps at the moment, but I haven't had much time to play.) if they eye lash placement looks like an afterthought?
I don't use V4 much, but I think I'm going to take a real close look at where her lashes are placed.
Silke
Okay.
I took V4.2 and took the curl out of the lash (since M4 doesn't really have a curl to his lashes)
Same thing on V4.2, but because most people don't mess with the lashes and just go with the default, no one seems to have noticed.
Here is a pic of M4 without Morphs or anything touched compared to V4.2's lashes with the curl at -1 (which makes them straight) and the length reduced to -0.420.
No facial morphs applied to either of them.
(Click image for bigger version)
Even with straightening and shortening the lash, it's nowhere near as pronounced at M4 and I find the lash placement far more acceptable than that of M4. The transmap is much thicker, too, which will make a difference..
It bugs the hell out of me, because I keep seeing facial shots and the lashes all float somewhere on the upper lid.
Silke
Here we have the whole thing turned around:
M4 with Lash Curl at 1.0, Length 0.420 (The V4.2 Default) and V4.2 Default.
It's actually worse with the curl applied, if you look at the outer corners...
Both figures were in the same spot, in the same light. I aligned V4's eyes with M4's eyes after I rendered him (default poser lights) then deleted him from the scene and rendered the other figure.
Just in case there is any question about positioning. It was identical.
Silke
You could move them down a little in Zbrush or truespace. In fact if you take the time to move them that might be a cool freebie morph that people would like. Yes it does look bad that way.
Now have to figure out how to make it a inj file that can be downloaded, I have all Dimension3D's tools so there's got to be something in them to do that. What about a png do you want to make your own?
OK I must be doing something wrong. I load the morph and it works fine, next I save the figure as Lash down in the figures library. Next I open MorphINJ By dimension3D,set the reference file and target file both as Lash down from the figures library. REM and INJ directory is the pose library hide and unhide script there as well. I hit create, and select the lash down morph in the drop down. MorphINJ writes the files. I open INJ and REM in wordpad and change the target geom to PBMCC_01 and I change the version to poser 4, save it. I open Poser and load up M4 I try to inject the morph, nothing, why?
OK it is working the eye lashes do move down but I don't get a dial, how do I make it so there is a dial?
I figured it out. Now all I have to do is pakage it and I will put it in my file locker.
Waiting to get my bandwidth for my locker and I will upload the morph for any who want it.
Thanks Silke.
Still waiting on Rendo to give me my file locker, guess it must take awhile. Anyway if any of you want this now, site mail me with an Email address and I will send it to you. It's for PC so may need converted for Mac I don't know. I'll look around and see if I have a converter somewhere.
Here's the link: http://www.renderosity.com/mod/rrfilelock/download.php?fileid=35715&key=1689
Hope you all like it.
Yes, Operaguy, it's the actual mesh that's in the wrong place.
And that's not where the woes end.
The eye morphs are seriously fishy. Dial up the almond shape.. or slant... and you know what I mean. Atrocious eyes, IMHO. They have an odd shape to start with (Compare them to V4's) and it's bloody hard to get a decent shape from the morphs.
Then you go and use the FBM's to get some muscles... and end up with HUGE thighs. I mean absolutely enormous.
So the natural thing to do is to go to the thigh (seeing as I wanted to keep the upper body) and fix-- ah. There are NO adjustment morphs in the legs or the arms. Everything is controlled from the "Body" part and it's an all or nothing deal.
Then add that he doesn't work in C6.
The more I play around, the more I appreciate the flexibility of M3 and D3. Considering what they are charging for the Morphs++, I am thoroughly disgusted with this.
Silke
Quote - Muahahaha.
Good luck with that.
Seriously.
I tried and I failed. There are no "Ethnic" morphs.
Well, yes and no. There are no "ethnic" morphs so labelled - but those are pretty much useless anyway.
I was able to dial up a decent Asian face in a matter of minutes.
The eyelashes, however, are completely another matter. When DAZ was running their members-only preview thread, I mentioned them, although I didn't discern what the precise problem was. I really felt that with all the other good things going on, something about the lashes was making M4 look feminine, even with super-beefcake morphs. Now I see that the problem isn't merely eyelash length (I almost invariably dial them back first thing) or even shape, but also placement. Too bad....
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
Enjoy.
Mike.
Jepe's Sang texture, but not his morph
Head dome reduced with PoserMorphBrushTool
Character dialed up with base and morph++
"Eric" = 1.000 is a good start, but almost every shaping morph
dial in face touched.
PoserPro firefly
raytrace soft shadows
AO in nodes
agressive render settings
3-point light setup
No postwork
I did not have time to engage the morphs from this thread. Next go-around will do.
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Quote - How's this? It's adjustable same as the top one. So here's the link to Bottom Lash up for M4. http://www.renderosity.com/mod/rrfilelock/download.php?fileid=35718&key=5146
Enjoy.
Mike.
Wow, what a difference that makes! Thanks so much!
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
Jepe: You're welcome. Brad's coming along, slow as I am. Doing these morphs and others helps me build my skills.
operaguy: cool! That's what makes these models fun, doing different things with them.
Everyone: you're welcome, glad the morphs are of use. I will post some more soon, helps me learn.
Glad to hear everyone likes these two morphs. I've had a few sitemails asking about the use of them in comercial packages. I guess I was not very clear in the text file. The only thing I do not want is for them to be sold by themselves as a singular item since I intend them to be free. But you may include the morphs in any comercial package you wish as long as they are part something that includes work of your own. Also you may freely distribute the morphs by themselves to anyone you wish as long as they are free.
cheers,
Mike (phantom3D)
I've taken a close look at both M4 and V4 eyelashes. A 10 megapixel render of a mid face closeup shows an awful lot. Including stuff you don't want to see, like displacement.
What I get is that the lashes do not deform when the eyelids are deformed. So even with stock undialed unmorphed eyelids the lashes still won't fit right in all open/closed positions. Wonder why they didn't provide deformations for the eyelash baseline?
My 66th Birthday PC Build (July 1, 2020) : named BadMoonRYZEN!, W10Pro x64, Octal Core RYZEN7 X3700 4.05 GHz, 64GB DDR4 RAM, GeForce RTX 3060 - 12GB GDDR6, PP2014, PP 11, P12, PS-CS4 Extended & Vue 2024.
McG.
Thanks Phantom for the fixes.
Yea, I tested a bit for Jim for the M4 Enhanced and it's nice with all the separated body area control. I like the Knee size adjustment allot!! I actually liked Mina's body shape better than V4's, when you get the set check out "Mina 02", it's a bit muscular for some folks but I like that so she's pretty neat looking. The Muscular morphs are very nice too!!
Thanks again Mike!
---Wolff On The Prowl---
You're welcome,
Here's the links for the eyelash fix again so people don't have to search through the thread.
The upper lash: http://www.renderosity.com/mod/rrfilelock/download.php?fileid=35715&key=1689
The lower lash: http://www.renderosity.com/mod/rrfilelock/download.php?fileid=35718&key=5146
If anyone has a specific fix they would like to see that I can do with a morph I'm open for suggestions?
phantom again thanks for your efforts. Several people are still attempting to get the attention of DAZ. Maybe they will contact you and purchase the rights to your morph and you can get rich and go to Vegas for the weekend.
http://forum.daz3d.com/viewtopic.php?t=97864&postdays=0&postorder=asc&start=36
That's what happened to me when I made the morph that fixed the underarm crease on V4.
:biggrin:
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wheel barrow of money! yes that would be phantastic! Seriously though I really rather like M4 and I hope the problems don't turn people off too much, I imagine through Daz or others efforts things will eventually get fixed. Putting a full figure together is a nightmare really with all that goes into it.
It just annoys the crap out of me that people look at the big image, where the lash rides up and looks completely awful -- and have the audacity to say "Nothing wrong with that"
I can see it in the default position, and it's not exactly improving when you morph the eye (I hate his eyes btw.)
I dialled up just the almond shape the other day.
GOOD GOD.
The eyes shrink.
Oh and I vote for "Thunder Thigh Tamer" LOL
So far... I'm really not too keen on him, because I can't even use him in Carrara 6 (and I hate rendering in Poser) and doing a closeup without the lash fix is a no no. At least for me.
He's very morphable, but hiding all the dials doesn't make life easy.
Having no way to slim down those HUGE thighs without unhiding dials they don't want you to use... ugh.
And God, I am sick to death of hearing "It's easy, just (insert whatever means they use) in DS."
I don't use DS. End of story. If it doesn't work in Poser, and if it doesn't work in Carrara (their own damn product!!) then they failed to impress me.
Silke
Confirming the thigh issue is still there.
I posted new evidence in the Daz thread, where DeeNile runs strong. Above see my image of the default without the morphs from this thread.
http://forum.daz3d.com/viewtopic.php?t=97864&postdays=0&postorder=asc&start=36
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Okay, since there is no response over at Daz, and everyone is just gushing about how wonderful M4 is... am I the only one who gets this:
(Click image for bigger version)
Look at where the top LASHES grow out of. I mean, seriously. I've seen other renders and even at a distance I see the edge below the lashes.
The bottom ones are okay, but the top lashes are total rubbish. They need to come down to the edge of the lid, not float 2mm above the edge.
Here is a real eye:
As it is, the lash placement is absolute crap for any kind of closeup, as far as I'm concerned. But apparently no one over yonder is overly concerned about it, or hasn't noticed.
Does this really not bother anyone but me?
Silke